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https://github.com/jesseduffield/lazygit.git
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6c4e7ee972
Integration tests need to be notified when Lazygit is idle so they can progress to the next assertion / user action.
138 lines
3.4 KiB
Go
138 lines
3.4 KiB
Go
package gui
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import (
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"os"
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"path/filepath"
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"github.com/fsnotify/fsnotify"
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"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/jesseduffield/lazygit/pkg/utils"
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"github.com/sirupsen/logrus"
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)
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// macs for some bizarre reason cap the number of watchable files to 256.
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// there's no obvious platform agnostic way to check the situation of the user's
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// computer so we're just arbitrarily capping at 200. This isn't so bad because
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// file watching is only really an added bonus for faster refreshing.
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const MAX_WATCHED_FILES = 50
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var _ types.IFileWatcher = new(fileWatcher)
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type fileWatcher struct {
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Watcher *fsnotify.Watcher
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WatchedFilenames []string
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Log *logrus.Entry
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Disabled bool
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}
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func NewFileWatcher(log *logrus.Entry) *fileWatcher {
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// TODO: get this going again, and ensure we don't see any crashes from it
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return &fileWatcher{
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Disabled: true,
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}
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}
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func (w *fileWatcher) watchingFilename(filename string) bool {
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for _, watchedFilename := range w.WatchedFilenames {
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if watchedFilename == filename {
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return true
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}
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}
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return false
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}
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func (w *fileWatcher) popOldestFilename() {
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// shift the last off the array to make way for this one
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oldestFilename := w.WatchedFilenames[0]
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w.WatchedFilenames = w.WatchedFilenames[1:]
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if err := w.Watcher.Remove(oldestFilename); err != nil {
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// swallowing errors here because it doesn't really matter if we can't unwatch a file
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w.Log.Error(err)
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}
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}
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func (w *fileWatcher) watchFilename(filename string) {
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if err := w.Watcher.Add(filename); err != nil {
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// swallowing errors here because it doesn't really matter if we can't watch a file
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w.Log.Error(err)
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}
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// assume we're watching it now to be safe
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w.WatchedFilenames = append(w.WatchedFilenames, filename)
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}
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func (w *fileWatcher) AddFilesToFileWatcher(files []*models.File) error {
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if w.Disabled {
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return nil
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}
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if len(files) == 0 {
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return nil
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}
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// watch the files for changes
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dirName, err := os.Getwd()
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if err != nil {
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return err
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}
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for _, file := range files[0:min(MAX_WATCHED_FILES, len(files))] {
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if file.Deleted {
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continue
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}
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filename := filepath.Join(dirName, file.Name)
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if w.watchingFilename(filename) {
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continue
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}
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if len(w.WatchedFilenames) > MAX_WATCHED_FILES {
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w.popOldestFilename()
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}
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w.watchFilename(filename)
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}
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return nil
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}
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func min(a int, b int) int {
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if a < b {
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return a
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}
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return b
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}
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// NOTE: given that we often edit files ourselves, this may make us end up refreshing files too often
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// TODO: consider watching the whole directory recursively (could be more expensive)
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func (gui *Gui) WatchFilesForChanges() {
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gui.fileWatcher = NewFileWatcher(gui.Log)
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if gui.fileWatcher.Disabled {
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return
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}
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go utils.Safe(func() {
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for {
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select {
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// watch for events
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case event := <-gui.fileWatcher.Watcher.Events:
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if event.Op == fsnotify.Chmod {
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// for some reason we pick up chmod events when they don't actually happen
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continue
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}
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// only refresh if we're not already
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if !gui.IsRefreshingFiles {
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gui.c.OnUIThread(func() error {
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// TODO: find out if refresh needs to be run on the UI thread
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return gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC, Scope: []types.RefreshableView{types.FILES}})
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})
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}
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// watch for errors
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case err := <-gui.fileWatcher.Watcher.Errors:
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if err != nil {
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gui.c.Log.Error(err)
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}
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}
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}
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})
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}
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