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These are never called on the context, they only exist to satisfy the HasKeybindings interface. But that's wrong, HasKeybindings has nothing to do with focus handling or rendering the main view. Remove them from that interface and add them to IController instead.
219 lines
5.8 KiB
Go
219 lines
5.8 KiB
Go
package context
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import (
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"github.com/jesseduffield/gocui"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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)
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type BaseContext struct {
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kind types.ContextKind
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key types.ContextKey
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view *gocui.View
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viewTrait types.IViewTrait
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windowName string
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onGetOptionsMap func() map[string]string
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keybindingsFns []types.KeybindingsFn
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mouseKeybindingsFns []types.MouseKeybindingsFn
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onClickFn func() error
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onClickFocusedMainViewFn onClickFocusedMainViewFn
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onRenderToMainFn func()
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onFocusFn onFocusFn
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onFocusLostFn onFocusLostFn
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focusable bool
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transient bool
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hasControlledBounds bool
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needsRerenderOnWidthChange types.NeedsRerenderOnWidthChangeLevel
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needsRerenderOnHeightChange bool
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highlightOnFocus bool
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*ParentContextMgr
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}
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type (
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onFocusFn = func(types.OnFocusOpts)
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onFocusLostFn = func(types.OnFocusLostOpts)
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onClickFocusedMainViewFn = func(mainViewName string, clickedLineIdx int) error
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)
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var _ types.IBaseContext = &BaseContext{}
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type NewBaseContextOpts struct {
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Kind types.ContextKind
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Key types.ContextKey
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View *gocui.View
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WindowName string
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Focusable bool
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Transient bool
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HasUncontrolledBounds bool // negating for the sake of making false the default
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HighlightOnFocus bool
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NeedsRerenderOnWidthChange types.NeedsRerenderOnWidthChangeLevel
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NeedsRerenderOnHeightChange bool
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OnGetOptionsMap func() map[string]string
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}
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func NewBaseContext(opts NewBaseContextOpts) *BaseContext {
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viewTrait := NewViewTrait(opts.View)
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hasControlledBounds := !opts.HasUncontrolledBounds
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return &BaseContext{
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kind: opts.Kind,
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key: opts.Key,
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view: opts.View,
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windowName: opts.WindowName,
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onGetOptionsMap: opts.OnGetOptionsMap,
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focusable: opts.Focusable,
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transient: opts.Transient,
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hasControlledBounds: hasControlledBounds,
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highlightOnFocus: opts.HighlightOnFocus,
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needsRerenderOnWidthChange: opts.NeedsRerenderOnWidthChange,
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needsRerenderOnHeightChange: opts.NeedsRerenderOnHeightChange,
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ParentContextMgr: &ParentContextMgr{},
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viewTrait: viewTrait,
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}
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}
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func (self *BaseContext) GetOptionsMap() map[string]string {
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if self.onGetOptionsMap != nil {
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return self.onGetOptionsMap()
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}
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return nil
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}
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func (self *BaseContext) SetWindowName(windowName string) {
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self.windowName = windowName
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}
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func (self *BaseContext) GetWindowName() string {
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return self.windowName
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}
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func (self *BaseContext) GetViewName() string {
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// for the sake of the global context which has no view
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if self.view == nil {
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return ""
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}
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return self.view.Name()
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}
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func (self *BaseContext) GetView() *gocui.View {
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return self.view
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}
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func (self *BaseContext) GetViewTrait() types.IViewTrait {
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return self.viewTrait
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}
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func (self *BaseContext) GetKind() types.ContextKind {
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return self.kind
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}
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func (self *BaseContext) GetKey() types.ContextKey {
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return self.key
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}
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func (self *BaseContext) GetKeybindings(opts types.KeybindingsOpts) []*types.Binding {
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bindings := []*types.Binding{}
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for i := range self.keybindingsFns {
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// the first binding in the bindings array takes precedence but we want the
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// last keybindingsFn to take precedence to we add them in reverse
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bindings = append(bindings, self.keybindingsFns[len(self.keybindingsFns)-1-i](opts)...)
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}
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return bindings
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}
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func (self *BaseContext) AddKeybindingsFn(fn types.KeybindingsFn) {
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self.keybindingsFns = append(self.keybindingsFns, fn)
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}
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func (self *BaseContext) AddMouseKeybindingsFn(fn types.MouseKeybindingsFn) {
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self.mouseKeybindingsFns = append(self.mouseKeybindingsFns, fn)
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}
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func (self *BaseContext) ClearAllBindingsFn() {
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self.keybindingsFns = []types.KeybindingsFn{}
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self.mouseKeybindingsFns = []types.MouseKeybindingsFn{}
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}
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func (self *BaseContext) AddOnClickFn(fn func() error) {
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if fn != nil {
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self.onClickFn = fn
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}
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}
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func (self *BaseContext) AddOnClickFocusedMainViewFn(fn onClickFocusedMainViewFn) {
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if fn != nil {
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self.onClickFocusedMainViewFn = fn
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}
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}
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func (self *BaseContext) GetOnClick() func() error {
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return self.onClickFn
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}
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func (self *BaseContext) GetOnClickFocusedMainView() onClickFocusedMainViewFn {
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return self.onClickFocusedMainViewFn
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}
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func (self *BaseContext) AddOnRenderToMainFn(fn func()) {
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if fn != nil {
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self.onRenderToMainFn = fn
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}
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}
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func (self *BaseContext) AddOnFocusFn(fn onFocusFn) {
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if fn != nil {
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self.onFocusFn = fn
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}
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}
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func (self *BaseContext) AddOnFocusLostFn(fn onFocusLostFn) {
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if fn != nil {
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self.onFocusLostFn = fn
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}
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}
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func (self *BaseContext) GetMouseKeybindings(opts types.KeybindingsOpts) []*gocui.ViewMouseBinding {
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bindings := []*gocui.ViewMouseBinding{}
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for i := range self.mouseKeybindingsFns {
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// the first binding in the bindings array takes precedence but we want the
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// last keybindingsFn to take precedence to we add them in reverse
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bindings = append(bindings, self.mouseKeybindingsFns[len(self.mouseKeybindingsFns)-1-i](opts)...)
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}
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return bindings
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}
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func (self *BaseContext) IsFocusable() bool {
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return self.focusable
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}
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func (self *BaseContext) IsTransient() bool {
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return self.transient
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}
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func (self *BaseContext) HasControlledBounds() bool {
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return self.hasControlledBounds
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}
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func (self *BaseContext) NeedsRerenderOnWidthChange() types.NeedsRerenderOnWidthChangeLevel {
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return self.needsRerenderOnWidthChange
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}
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func (self *BaseContext) NeedsRerenderOnHeightChange() bool {
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return self.needsRerenderOnHeightChange
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}
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func (self *BaseContext) Title() string {
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return ""
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}
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func (self *BaseContext) TotalContentHeight() int {
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return self.view.ViewLinesHeight()
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}
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