mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-11-26 09:00:57 +02:00
257 lines
6.3 KiB
Go
257 lines
6.3 KiB
Go
package config
|
|
|
|
import (
|
|
"bytes"
|
|
"io/ioutil"
|
|
"path/filepath"
|
|
|
|
"github.com/shibukawa/configdir"
|
|
"github.com/spf13/viper"
|
|
yaml "gopkg.in/yaml.v2"
|
|
)
|
|
|
|
// AppConfig contains the base configuration fields required for lazygit.
|
|
type AppConfig struct {
|
|
Debug bool `long:"debug" env:"DEBUG" default:"false"`
|
|
Version string `long:"version" env:"VERSION" default:"unversioned"`
|
|
Commit string `long:"commit" env:"COMMIT"`
|
|
BuildDate string `long:"build-date" env:"BUILD_DATE"`
|
|
Name string `long:"name" env:"NAME" default:"lazygit"`
|
|
BuildSource string `long:"build-source" env:"BUILD_SOURCE" default:""`
|
|
UserConfig *viper.Viper
|
|
AppState *AppState
|
|
}
|
|
|
|
// AppConfigurer interface allows individual app config structs to inherit Fields
|
|
// from AppConfig and still be used by lazygit.
|
|
type AppConfigurer interface {
|
|
GetDebug() bool
|
|
GetVersion() string
|
|
GetCommit() string
|
|
GetBuildDate() string
|
|
GetName() string
|
|
GetBuildSource() string
|
|
GetUserConfig() *viper.Viper
|
|
GetAppState() *AppState
|
|
WriteToUserConfig(string, string) error
|
|
SaveAppState() error
|
|
LoadAppState() error
|
|
}
|
|
|
|
// NewAppConfig makes a new app config
|
|
func NewAppConfig(name, version, commit, date string, buildSource string, debuggingFlag *bool) (*AppConfig, error) {
|
|
userConfig, err := LoadConfig("config", true)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
appConfig := &AppConfig{
|
|
Name: "lazygit",
|
|
Version: version,
|
|
Commit: commit,
|
|
BuildDate: date,
|
|
Debug: *debuggingFlag,
|
|
BuildSource: buildSource,
|
|
UserConfig: userConfig,
|
|
AppState: &AppState{},
|
|
}
|
|
|
|
if err := appConfig.LoadAppState(); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return appConfig, nil
|
|
}
|
|
|
|
// GetDebug returns debug flag
|
|
func (c *AppConfig) GetDebug() bool {
|
|
return c.Debug
|
|
}
|
|
|
|
// GetVersion returns debug flag
|
|
func (c *AppConfig) GetVersion() string {
|
|
return c.Version
|
|
}
|
|
|
|
// GetCommit returns debug flag
|
|
func (c *AppConfig) GetCommit() string {
|
|
return c.Commit
|
|
}
|
|
|
|
// GetBuildDate returns debug flag
|
|
func (c *AppConfig) GetBuildDate() string {
|
|
return c.BuildDate
|
|
}
|
|
|
|
// GetName returns debug flag
|
|
func (c *AppConfig) GetName() string {
|
|
return c.Name
|
|
}
|
|
|
|
// GetBuildSource returns the source of the build. For builds from goreleaser
|
|
// this will be binaryBuild
|
|
func (c *AppConfig) GetBuildSource() string {
|
|
return c.BuildSource
|
|
}
|
|
|
|
// GetUserConfig returns the user config
|
|
func (c *AppConfig) GetUserConfig() *viper.Viper {
|
|
return c.UserConfig
|
|
}
|
|
|
|
// GetAppState returns the app state
|
|
func (c *AppConfig) GetAppState() *AppState {
|
|
return c.AppState
|
|
}
|
|
|
|
func newViper(filename string) (*viper.Viper, error) {
|
|
v := viper.New()
|
|
v.SetConfigType("yaml")
|
|
v.SetConfigName(filename)
|
|
return v, nil
|
|
}
|
|
|
|
// LoadConfig gets the user's config
|
|
func LoadConfig(filename string, withDefaults bool) (*viper.Viper, error) {
|
|
v, err := newViper(filename)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
if withDefaults {
|
|
if err = LoadDefaults(v, GetDefaultConfig()); err != nil {
|
|
return nil, err
|
|
}
|
|
if err = LoadDefaults(v, GetPlatformDefaultConfig()); err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
if err = LoadAndMergeFile(v, filename+".yml"); err != nil {
|
|
return nil, err
|
|
}
|
|
return v, nil
|
|
}
|
|
|
|
// LoadDefaults loads in the defaults defined in this file
|
|
func LoadDefaults(v *viper.Viper, defaults []byte) error {
|
|
return v.MergeConfig(bytes.NewBuffer(defaults))
|
|
}
|
|
|
|
func prepareConfigFile(filename string) (string, error) {
|
|
// chucking my name there is not for vanity purposes, the xdg spec (and that
|
|
// function) requires a vendor name. May as well line up with github
|
|
configDirs := configdir.New("jesseduffield", "lazygit")
|
|
folder := configDirs.QueryFolderContainsFile(filename)
|
|
if folder == nil {
|
|
// create the file as empty
|
|
folders := configDirs.QueryFolders(configdir.Global)
|
|
if err := folders[0].WriteFile(filename, []byte{}); err != nil {
|
|
return "", err
|
|
}
|
|
folder = configDirs.QueryFolderContainsFile(filename)
|
|
}
|
|
return filepath.Join(folder.Path, filename), nil
|
|
}
|
|
|
|
// LoadAndMergeFile Loads the config/state file, creating
|
|
// the file as an empty one if it does not exist
|
|
func LoadAndMergeFile(v *viper.Viper, filename string) error {
|
|
configPath, err := prepareConfigFile(filename)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
v.AddConfigPath(filepath.Dir(configPath))
|
|
return v.MergeInConfig()
|
|
}
|
|
|
|
// WriteToUserConfig adds a key/value pair to the user's config and saves it
|
|
func (c *AppConfig) WriteToUserConfig(key, value string) error {
|
|
// reloading the user config directly (without defaults) so that we're not
|
|
// writing any defaults back to the user's config
|
|
v, err := LoadConfig("config", false)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
v.Set(key, value)
|
|
return v.WriteConfig()
|
|
}
|
|
|
|
// SaveAppState marhsalls the AppState struct and writes it to the disk
|
|
func (c *AppConfig) SaveAppState() error {
|
|
marshalledAppState, err := yaml.Marshal(c.AppState)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
filepath, err := prepareConfigFile("state.yml")
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
return ioutil.WriteFile(filepath, marshalledAppState, 0644)
|
|
}
|
|
|
|
// LoadAppState loads recorded AppState from file
|
|
func (c *AppConfig) LoadAppState() error {
|
|
filepath, err := prepareConfigFile("state.yml")
|
|
if err != nil {
|
|
return err
|
|
}
|
|
appStateBytes, err := ioutil.ReadFile(filepath)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
if len(appStateBytes) == 0 {
|
|
return yaml.Unmarshal(getDefaultAppState(), c.AppState)
|
|
}
|
|
return yaml.Unmarshal(appStateBytes, c.AppState)
|
|
}
|
|
|
|
// GetDefaultConfig returns the application default configuration
|
|
func GetDefaultConfig() []byte {
|
|
return []byte(
|
|
`gui:
|
|
## stuff relating to the UI
|
|
scrollHeight: 2
|
|
theme:
|
|
activeBorderColor:
|
|
- white
|
|
- bold
|
|
inactiveBorderColor:
|
|
- white
|
|
optionsTextColor:
|
|
- blue
|
|
commitLength:
|
|
show: true
|
|
update:
|
|
method: prompt # can be: prompt | background | never
|
|
days: 14 # how often a update is checked for
|
|
reporting: 'undetermined' # one of: 'on' | 'off' | 'undetermined'
|
|
confirmOnQuit: false
|
|
`)
|
|
}
|
|
|
|
// AppState stores data between runs of the app like when the last update check
|
|
// was performed and which other repos have been checked out
|
|
type AppState struct {
|
|
LastUpdateCheck int64
|
|
RecentRepos []string
|
|
}
|
|
|
|
func getDefaultAppState() []byte {
|
|
return []byte(`
|
|
lastUpdateCheck: 0
|
|
recentRepos: []
|
|
`)
|
|
}
|
|
|
|
// // commenting this out until we use it again
|
|
// func homeDirectory() string {
|
|
// usr, err := user.Current()
|
|
// if err != nil {
|
|
// log.Fatal(err)
|
|
// }
|
|
// return usr.HomeDir
|
|
// }
|