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lazygit/pkg/gui/context/simple_context.go

93 lines
2.1 KiB
Go

package context
import (
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type SimpleContext struct {
OnFocus func(opts types.OnFocusOpts) error
OnFocusLost func(opts types.OnFocusLostOpts) error
OnRender func() error
// this is for pushing some content to the main view
OnRenderToMain func() error
*BaseContext
}
type ContextCallbackOpts struct {
OnFocus func(opts types.OnFocusOpts) error
OnFocusLost func(opts types.OnFocusLostOpts) error
OnRender func() error
OnRenderToMain func() error
}
func NewSimpleContext(baseContext *BaseContext, opts ContextCallbackOpts) *SimpleContext {
return &SimpleContext{
OnFocus: opts.OnFocus,
OnFocusLost: opts.OnFocusLost,
OnRender: opts.OnRender,
OnRenderToMain: opts.OnRenderToMain,
BaseContext: baseContext,
}
}
var _ types.Context = &SimpleContext{}
// A Display context only renders a view. It has no keybindings and is not focusable.
func NewDisplayContext(key types.ContextKey, view *gocui.View, windowName string) types.Context {
return NewSimpleContext(
NewBaseContext(NewBaseContextOpts{
Kind: types.DISPLAY_CONTEXT,
Key: key,
View: view,
WindowName: windowName,
Focusable: false,
Transient: false,
}),
ContextCallbackOpts{},
)
}
func (self *SimpleContext) HandleFocus(opts types.OnFocusOpts) error {
if self.highlightOnFocus {
self.GetViewTrait().SetHighlight(true)
}
if self.OnFocus != nil {
if err := self.OnFocus(opts); err != nil {
return err
}
}
if self.OnRenderToMain != nil {
if err := self.OnRenderToMain(); err != nil {
return err
}
}
return nil
}
func (self *SimpleContext) HandleFocusLost(opts types.OnFocusLostOpts) error {
if self.OnFocusLost != nil {
return self.OnFocusLost(opts)
}
return nil
}
func (self *SimpleContext) HandleRender() error {
if self.OnRender != nil {
return self.OnRender()
}
return nil
}
func (self *SimpleContext) HandleRenderToMain() error {
if self.OnRenderToMain != nil {
return self.OnRenderToMain()
}
return nil
}