mirror of
https://github.com/jesseduffield/lazygit.git
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1dd7307fde
more and more move rebase commit refreshing into existing abstraction and more and more WIP and more handling clicks properly fix merge conflicts update cheatsheet lots more preparation to start moving things into controllers WIP better typing expand on remotes controller moving more code into controllers
129 lines
2.3 KiB
Go
129 lines
2.3 KiB
Go
package gui
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import (
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"sync"
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"time"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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type appStatus struct {
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message string
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statusType string
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id int
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}
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type statusManager struct {
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statuses []appStatus
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nextId int
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mutex sync.Mutex
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}
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func (m *statusManager) removeStatus(id int) {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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newStatuses := []appStatus{}
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for _, status := range m.statuses {
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if status.id != id {
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newStatuses = append(newStatuses, status)
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}
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}
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m.statuses = newStatuses
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}
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func (m *statusManager) addWaitingStatus(message string) int {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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m.nextId += 1
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id := m.nextId
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newStatus := appStatus{
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message: message,
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statusType: "waiting",
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id: id,
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}
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m.statuses = append([]appStatus{newStatus}, m.statuses...)
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return id
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}
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func (m *statusManager) addToastStatus(message string) int {
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m.mutex.Lock()
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defer m.mutex.Unlock()
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m.nextId++
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id := m.nextId
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newStatus := appStatus{
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message: message,
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statusType: "toast",
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id: id,
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}
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m.statuses = append([]appStatus{newStatus}, m.statuses...)
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go func() {
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time.Sleep(time.Second * 2)
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m.removeStatus(id)
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}()
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return id
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}
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func (m *statusManager) getStatusString() string {
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if len(m.statuses) == 0 {
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return ""
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}
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topStatus := m.statuses[0]
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if topStatus.statusType == "waiting" {
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return topStatus.message + " " + utils.Loader()
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}
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return topStatus.message
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}
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func (gui *Gui) toast(message string) {
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gui.statusManager.addToastStatus(message)
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gui.renderAppStatus()
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}
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func (gui *Gui) renderAppStatus() {
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go utils.Safe(func() {
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ticker := time.NewTicker(time.Millisecond * 50)
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defer ticker.Stop()
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for range ticker.C {
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appStatus := gui.statusManager.getStatusString()
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gui.OnUIThread(func() error {
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return gui.renderString(gui.Views.AppStatus, appStatus)
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})
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if appStatus == "" {
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return
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}
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}
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})
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}
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// withWaitingStatus wraps a function and shows a waiting status while the function is still executing
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func (gui *Gui) withWaitingStatus(message string, f func() error) error {
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go utils.Safe(func() {
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id := gui.statusManager.addWaitingStatus(message)
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defer func() {
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gui.statusManager.removeStatus(id)
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}()
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gui.renderAppStatus()
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if err := f(); err != nil {
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gui.OnUIThread(func() error {
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return gui.c.Error(err)
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})
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}
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})
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return nil
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}
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