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lazygit/pkg/gui/filetree/node.go
Jesse Duffield 682be18507 refactor to use generics for file nodes
use less generic names
2022-07-31 19:43:14 +10:00

302 lines
5.7 KiB
Go

package filetree
import (
"github.com/jesseduffield/generics/slices"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
// Represents a file or directory in a file tree.
type Node[T any] struct {
// File will be nil if the node is a directory.
File *T
// If the node is a directory, Children contains the contents of the directory,
// otherwise it's nil.
Children []*Node[T]
// path of the file/directory
Path string
// rather than render a tree as:
// a/
// b/
// file.blah
//
// we instead render it as:
// a/b/
// file.blah
// This saves vertical space. The CompressionLevel of a node is equal to the
// number of times a 'compression' like the above has happened, where two
// nodes are squished into one.
CompressionLevel int
}
var _ types.ListItem = &Node[models.File]{}
func (self *Node[T]) IsFile() bool {
return self.File != nil
}
func (self *Node[T]) GetPath() string {
return self.Path
}
func (self *Node[T]) Sort() {
self.SortChildren()
for _, child := range self.Children {
child.Sort()
}
}
func (self *Node[T]) ForEachFile(cb func(*T) error) error {
if self.IsFile() {
if err := cb(self.File); err != nil {
return err
}
}
for _, child := range self.Children {
if err := child.ForEachFile(cb); err != nil {
return err
}
}
return nil
}
func (self *Node[T]) SortChildren() {
if self.IsFile() {
return
}
children := slices.Clone(self.Children)
slices.SortFunc(children, func(a, b *Node[T]) bool {
if !a.IsFile() && b.IsFile() {
return true
}
if a.IsFile() && !b.IsFile() {
return false
}
return a.GetPath() < b.GetPath()
})
// TODO: think about making this in-place
self.Children = children
}
func (self *Node[T]) Some(test func(*Node[T]) bool) bool {
if test(self) {
return true
}
for _, child := range self.Children {
if child.Some(test) {
return true
}
}
return false
}
func (self *Node[T]) SomeFile(test func(*T) bool) bool {
if self.IsFile() {
if test(self.File) {
return true
}
} else {
for _, child := range self.Children {
if child.SomeFile(test) {
return true
}
}
}
return false
}
func (self *Node[T]) Every(test func(*Node[T]) bool) bool {
if !test(self) {
return false
}
for _, child := range self.Children {
if !child.Every(test) {
return false
}
}
return true
}
func (self *Node[T]) EveryFile(test func(*T) bool) bool {
if self.IsFile() {
if !test(self.File) {
return false
}
} else {
for _, child := range self.Children {
if !child.EveryFile(test) {
return false
}
}
}
return true
}
func (self *Node[T]) Flatten(collapsedPaths *CollapsedPaths) []*Node[T] {
result := []*Node[T]{self}
if len(self.Children) > 0 && !collapsedPaths.IsCollapsed(self.GetPath()) {
result = append(result, slices.FlatMap(self.Children, func(child *Node[T]) []*Node[T] {
return child.Flatten(collapsedPaths)
})...)
}
return result
}
func (self *Node[T]) GetNodeAtIndex(index int, collapsedPaths *CollapsedPaths) *Node[T] {
if self == nil {
return nil
}
node, _ := self.getNodeAtIndexAux(index, collapsedPaths)
return node
}
func (self *Node[T]) getNodeAtIndexAux(index int, collapsedPaths *CollapsedPaths) (*Node[T], int) {
offset := 1
if index == 0 {
return self, offset
}
if !collapsedPaths.IsCollapsed(self.GetPath()) {
for _, child := range self.Children {
foundNode, offsetChange := child.getNodeAtIndexAux(index-offset, collapsedPaths)
offset += offsetChange
if foundNode != nil {
return foundNode, offset
}
}
}
return nil, offset
}
func (self *Node[T]) GetIndexForPath(path string, collapsedPaths *CollapsedPaths) (int, bool) {
offset := 0
if self.GetPath() == path {
return offset, true
}
if !collapsedPaths.IsCollapsed(self.GetPath()) {
for _, child := range self.Children {
offsetChange, found := child.GetIndexForPath(path, collapsedPaths)
offset += offsetChange + 1
if found {
return offset, true
}
}
}
return offset, false
}
func (self *Node[T]) Size(collapsedPaths *CollapsedPaths) int {
if self == nil {
return 0
}
output := 1
if !collapsedPaths.IsCollapsed(self.GetPath()) {
for _, child := range self.Children {
output += child.Size(collapsedPaths)
}
}
return output
}
func (self *Node[T]) Compress() {
if self == nil {
return
}
self.compressAux()
}
func (self *Node[T]) compressAux() *Node[T] {
if self.IsFile() {
return self
}
children := self.Children
for i := range children {
grandchildren := children[i].Children
for len(grandchildren) == 1 && !grandchildren[0].IsFile() {
grandchildren[0].CompressionLevel = children[i].CompressionLevel + 1
children[i] = grandchildren[0]
grandchildren = children[i].Children
}
}
for i := range children {
children[i] = children[i].compressAux()
}
self.Children = children
return self
}
func (self *Node[T]) GetPathsMatching(test func(*Node[T]) bool) []string {
paths := []string{}
if test(self) {
paths = append(paths, self.GetPath())
}
for _, child := range self.Children {
paths = append(paths, child.GetPathsMatching(test)...)
}
return paths
}
func (self *Node[T]) GetFilePathsMatching(test func(*T) bool) []string {
matchingFileNodes := slices.Filter(self.GetLeaves(), func(node *Node[T]) bool {
return test(node.File)
})
return slices.Map(matchingFileNodes, func(node *Node[T]) string {
return node.GetPath()
})
}
func (self *Node[T]) GetLeaves() []*Node[T] {
if self.IsFile() {
return []*Node[T]{self}
}
return slices.FlatMap(self.Children, func(child *Node[T]) []*Node[T] {
return child.GetLeaves()
})
}
func (self *Node[T]) ID() string {
return self.GetPath()
}
func (self *Node[T]) Description() string {
return self.GetPath()
}