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lazygit/pkg/gui/filetree/file_node.go
Jesse Duffield 1dd7307fde start moving commit panel handlers into controller
more

and more

move rebase commit refreshing into existing abstraction

and more

and more

WIP

and more

handling clicks

properly fix merge conflicts

update cheatsheet

lots more preparation to start moving things into controllers

WIP

better typing

expand on remotes controller

moving more code into controllers
2022-03-17 19:13:40 +11:00

199 lines
4.7 KiB
Go

package filetree
import (
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/types"
)
type FileNode struct {
Children []*FileNode
File *models.File
Path string // e.g. '/path/to/mydir'
CompressionLevel int // equal to the number of forward slashes you'll see in the path when it's rendered in tree mode
}
var _ INode = &FileNode{}
var _ types.ListItem = &FileNode{}
func (s *FileNode) ID() string {
return s.GetPath()
}
func (s *FileNode) Description() string {
return s.GetPath()
}
// methods satisfying INode interface
// interfaces values whose concrete value is nil are not themselves nil
// hence the existence of this method
func (s *FileNode) IsNil() bool {
return s == nil
}
func (s *FileNode) IsLeaf() bool {
return s.File != nil
}
func (s *FileNode) GetPath() string {
return s.Path
}
func (s *FileNode) GetChildren() []INode {
result := make([]INode, len(s.Children))
for i, child := range s.Children {
result[i] = child
}
return result
}
func (s *FileNode) SetChildren(children []INode) {
castChildren := make([]*FileNode, len(children))
for i, child := range children {
castChildren[i] = child.(*FileNode)
}
s.Children = castChildren
}
func (s *FileNode) GetCompressionLevel() int {
return s.CompressionLevel
}
func (s *FileNode) SetCompressionLevel(level int) {
s.CompressionLevel = level
}
// methods utilising generic functions for INodes
func (s *FileNode) Sort() {
sortNode(s)
}
func (s *FileNode) ForEachFile(cb func(*models.File) error) error {
return forEachLeaf(s, func(n INode) error {
castNode := n.(*FileNode)
return cb(castNode.File)
})
}
func (s *FileNode) Any(test func(node *FileNode) bool) bool {
return any(s, func(n INode) bool {
castNode := n.(*FileNode)
return test(castNode)
})
}
func (n *FileNode) Flatten(collapsedPaths map[string]bool) []*FileNode {
results := flatten(n, collapsedPaths)
nodes := make([]*FileNode, len(results))
for i, result := range results {
nodes[i] = result.(*FileNode)
}
return nodes
}
func (node *FileNode) GetNodeAtIndex(index int, collapsedPaths map[string]bool) *FileNode {
if node == nil {
return nil
}
result := getNodeAtIndex(node, index, collapsedPaths)
if result == nil {
// not sure how this can be nil: we probably are missing a mutex somewhere
return nil
}
return result.(*FileNode)
}
func (node *FileNode) GetIndexForPath(path string, collapsedPaths map[string]bool) (int, bool) {
return getIndexForPath(node, path, collapsedPaths)
}
func (node *FileNode) Size(collapsedPaths map[string]bool) int {
if node == nil {
return 0
}
return size(node, collapsedPaths)
}
func (s *FileNode) Compress() {
// with these functions I try to only have type conversion code on the actual struct,
// but comparing interface values to nil is fraught with danger so I'm duplicating
// that code here.
if s == nil {
return
}
compressAux(s)
}
func (node *FileNode) GetFilePathsMatching(test func(*models.File) bool) []string {
return getPathsMatching(node, func(n INode) bool {
castNode := n.(*FileNode)
if castNode.File == nil {
return false
}
return test(castNode.File)
})
}
func (s *FileNode) GetLeaves() []*FileNode {
leaves := getLeaves(s)
castLeaves := make([]*FileNode, len(leaves))
for i := range leaves {
castLeaves[i] = leaves[i].(*FileNode)
}
return castLeaves
}
// extra methods
func (s *FileNode) GetHasUnstagedChanges() bool {
return s.AnyFile(func(file *models.File) bool { return file.HasUnstagedChanges })
}
func (s *FileNode) GetHasStagedChanges() bool {
return s.AnyFile(func(file *models.File) bool { return file.HasStagedChanges })
}
func (s *FileNode) GetHasInlineMergeConflicts() bool {
return s.AnyFile(func(file *models.File) bool { return file.HasInlineMergeConflicts })
}
func (s *FileNode) GetIsTracked() bool {
return s.AnyFile(func(file *models.File) bool { return file.Tracked })
}
func (s *FileNode) AnyFile(test func(file *models.File) bool) bool {
return s.Any(func(node *FileNode) bool {
return node.IsLeaf() && test(node.File)
})
}
func (s *FileNode) NameAtDepth(depth int) string {
splitName := split(s.Path)
name := join(splitName[depth:])
if s.File != nil && s.File.IsRename() {
splitPrevName := split(s.File.PreviousName)
prevName := s.File.PreviousName
// if the file has just been renamed inside the same directory, we can shave off
// the prefix for the previous path too. Otherwise we'll keep it unchanged
sameParentDir := len(splitName) == len(splitPrevName) && join(splitName[0:depth]) == join(splitPrevName[0:depth])
if sameParentDir {
prevName = join(splitPrevName[depth:])
}
return prevName + " → " + name
}
return name
}