mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-12-04 10:34:55 +02:00
290 lines
6.5 KiB
Go
290 lines
6.5 KiB
Go
package config
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import (
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"github.com/OpenPeeDeeP/xdg"
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yaml "github.com/jesseduffield/yaml"
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)
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// AppConfig contains the base configuration fields required for lazygit.
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type AppConfig struct {
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Debug bool `long:"debug" env:"DEBUG" default:"false"`
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Version string `long:"version" env:"VERSION" default:"unversioned"`
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Commit string `long:"commit" env:"COMMIT"`
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BuildDate string `long:"build-date" env:"BUILD_DATE"`
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Name string `long:"name" env:"NAME" default:"lazygit"`
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BuildSource string `long:"build-source" env:"BUILD_SOURCE" default:""`
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UserConfig *UserConfig
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UserConfigDir string
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UserConfigPath string
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AppState *AppState
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IsNewRepo bool
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}
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// AppConfigurer interface allows individual app config structs to inherit Fields
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// from AppConfig and still be used by lazygit.
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type AppConfigurer interface {
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GetDebug() bool
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GetVersion() string
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GetCommit() string
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GetBuildDate() string
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GetName() string
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GetBuildSource() string
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GetUserConfig() *UserConfig
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GetUserConfigDir() string
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GetUserConfigPath() string
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GetAppState() *AppState
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SaveAppState() error
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SetIsNewRepo(bool)
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GetIsNewRepo() bool
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ReloadUserConfig() error
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}
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// NewAppConfig makes a new app config
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func NewAppConfig(name, version, commit, date string, buildSource string, debuggingFlag bool) (*AppConfig, error) {
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configDir, err := findOrCreateConfigDir()
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if err != nil {
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return nil, err
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}
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userConfig, err := loadUserConfigWithDefaults(configDir)
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if err != nil {
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return nil, err
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}
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if os.Getenv("DEBUG") == "TRUE" {
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debuggingFlag = true
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}
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appState, err := loadAppState()
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if err != nil {
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return nil, err
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}
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appConfig := &AppConfig{
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Name: "lazygit",
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Version: version,
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Commit: commit,
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BuildDate: date,
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Debug: debuggingFlag,
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BuildSource: buildSource,
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UserConfig: userConfig,
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UserConfigDir: configDir,
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UserConfigPath: filepath.Join(configDir, "config.yml"),
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AppState: appState,
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IsNewRepo: false,
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}
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return appConfig, nil
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}
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func ConfigDir() string {
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legacyConfigDirectory := configDirForVendor("jesseduffield")
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if _, err := os.Stat(legacyConfigDirectory); !os.IsNotExist(err) {
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return legacyConfigDirectory
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}
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configDirectory := configDirForVendor("")
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return configDirectory
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}
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func configDirForVendor(vendor string) string {
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envConfigDir := os.Getenv("CONFIG_DIR")
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if envConfigDir != "" {
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return envConfigDir
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}
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configDirs := xdg.New(vendor, "lazygit")
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return configDirs.ConfigHome()
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}
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func findOrCreateConfigDir() (string, error) {
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folder := ConfigDir()
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err := os.MkdirAll(folder, 0755)
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if err != nil {
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return "", err
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}
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return folder, nil
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}
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func loadUserConfigWithDefaults(configDir string) (*UserConfig, error) {
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return loadUserConfig(configDir, GetDefaultConfig())
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}
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func loadUserConfig(configDir string, base *UserConfig) (*UserConfig, error) {
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fileName := filepath.Join(configDir, "config.yml")
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if _, err := os.Stat(fileName); err != nil {
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if os.IsNotExist(err) {
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file, err := os.Create(fileName)
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if err != nil {
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if strings.Contains(err.Error(), "read-only file system") {
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return base, nil
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}
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return nil, err
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}
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file.Close()
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} else {
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return nil, err
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}
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}
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content, err := ioutil.ReadFile(fileName)
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if err != nil {
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return nil, err
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}
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if err := yaml.Unmarshal(content, base); err != nil {
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return nil, err
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}
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return base, nil
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}
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// GetIsNewRepo returns known repo boolean
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func (c *AppConfig) GetIsNewRepo() bool {
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return c.IsNewRepo
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}
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// SetIsNewRepo set if the current repo is known
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func (c *AppConfig) SetIsNewRepo(toSet bool) {
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c.IsNewRepo = toSet
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}
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// GetDebug returns debug flag
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func (c *AppConfig) GetDebug() bool {
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return c.Debug
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}
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// GetVersion returns debug flag
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func (c *AppConfig) GetVersion() string {
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return c.Version
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}
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// GetCommit returns debug flag
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func (c *AppConfig) GetCommit() string {
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return c.Commit
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}
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// GetBuildDate returns debug flag
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func (c *AppConfig) GetBuildDate() string {
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return c.BuildDate
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}
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// GetName returns debug flag
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func (c *AppConfig) GetName() string {
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return c.Name
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}
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// GetBuildSource returns the source of the build. For builds from goreleaser
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// this will be binaryBuild
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func (c *AppConfig) GetBuildSource() string {
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return c.BuildSource
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}
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// GetUserConfig returns the user config
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func (c *AppConfig) GetUserConfig() *UserConfig {
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return c.UserConfig
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}
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// GetUserConfig returns the user config
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func (c *AppConfig) GetUserConfigPath() string {
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return c.UserConfigPath
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}
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// GetAppState returns the app state
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func (c *AppConfig) GetAppState() *AppState {
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return c.AppState
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}
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func (c *AppConfig) GetUserConfigDir() string {
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return c.UserConfigDir
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}
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func (c *AppConfig) ReloadUserConfig() error {
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userConfig, err := loadUserConfigWithDefaults(c.UserConfigDir)
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if err != nil {
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return err
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}
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c.UserConfig = userConfig
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return nil
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}
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func configFilePath(filename string) (string, error) {
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folder, err := findOrCreateConfigDir()
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if err != nil {
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return "", err
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}
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return filepath.Join(folder, filename), nil
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}
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// ConfigFilename returns the filename of the current config file
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func (c *AppConfig) ConfigFilename() string {
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return filepath.Join(c.UserConfigDir, "config.yml")
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}
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// SaveAppState marshalls the AppState struct and writes it to the disk
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func (c *AppConfig) SaveAppState() error {
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marshalledAppState, err := yaml.Marshal(c.AppState)
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if err != nil {
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return err
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}
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filepath, err := configFilePath("state.yml")
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if err != nil {
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return err
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}
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return ioutil.WriteFile(filepath, marshalledAppState, 0644)
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}
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// loadAppState loads recorded AppState from file
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func loadAppState() (*AppState, error) {
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filepath, err := configFilePath("state.yml")
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if err != nil {
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return nil, err
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}
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appStateBytes, err := ioutil.ReadFile(filepath)
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if err != nil && !os.IsNotExist(err) {
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return nil, err
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}
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if len(appStateBytes) == 0 {
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return getDefaultAppState(), nil
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}
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appState := &AppState{}
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err = yaml.Unmarshal(appStateBytes, appState)
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if err != nil {
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return nil, err
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}
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return appState, nil
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}
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// AppState stores data between runs of the app like when the last update check
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// was performed and which other repos have been checked out
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type AppState struct {
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LastUpdateCheck int64
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RecentRepos []string
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StartupPopupVersion int
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}
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func getDefaultAppState() *AppState {
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return &AppState{
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LastUpdateCheck: 0,
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RecentRepos: []string{},
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StartupPopupVersion: 0,
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}
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}
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func LogPath() (string, error) {
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return configFilePath("development.log")
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}
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