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background.go
command_log_panel.go
context.go
context_config.go
controllers.go
dummies.go
editors.go
extras_panel.go
global_handlers.go
gui.go
gui_common.go
gui_driver.go
information_panel.go
keybindings.go
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main_panels.go
menu_panel.go
options_map.go
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pty_windows.go
recent_repos_panel.go
tasks_adapter.go
test_mode.go
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main.go
This way we don't have to abuse the parent context mechanism, which isn't meant for this purpose.
376 lines
9.7 KiB
Go
376 lines
9.7 KiB
Go
package gui
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import (
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"sync"
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"github.com/jesseduffield/lazygit/pkg/gui/context"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/jesseduffield/lazygit/pkg/utils"
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"github.com/samber/lo"
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)
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// This file is for the management of contexts. There is a context stack such that
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// for example you might start off in the commits context and then open a menu, putting
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// you in the menu context. When contexts are activated/deactivated certain things need
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// to happen like showing/hiding views and rendering content.
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type ContextMgr struct {
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ContextStack []types.Context
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sync.RWMutex
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gui *Gui
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allContexts *context.ContextTree
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}
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func NewContextMgr(
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gui *Gui,
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allContexts *context.ContextTree,
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) *ContextMgr {
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return &ContextMgr{
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ContextStack: []types.Context{},
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RWMutex: sync.RWMutex{},
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gui: gui,
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allContexts: allContexts,
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}
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}
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// use when you don't want to return to the original context upon
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// hitting escape: you want to go that context's parent instead.
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func (self *ContextMgr) Replace(c types.Context) {
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if !c.IsFocusable() {
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return
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}
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self.Lock()
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if len(self.ContextStack) == 0 {
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self.ContextStack = []types.Context{c}
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} else {
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// replace the last item with the given item
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self.ContextStack = append(self.ContextStack[0:len(self.ContextStack)-1], c)
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}
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self.Unlock()
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self.Activate(c, types.OnFocusOpts{})
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}
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func (self *ContextMgr) Push(c types.Context, opts types.OnFocusOpts) {
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if !c.IsFocusable() {
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return
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}
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contextsToDeactivate, contextToActivate := self.pushToContextStack(c)
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for _, contextToDeactivate := range contextsToDeactivate {
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self.deactivate(contextToDeactivate, types.OnFocusLostOpts{NewContextKey: c.GetKey()})
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}
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if contextToActivate != nil {
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self.Activate(contextToActivate, opts)
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}
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}
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// Adjusts the context stack based on the context that's being pushed and
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// returns (contexts to deactivate, context to activate)
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func (self *ContextMgr) pushToContextStack(c types.Context) ([]types.Context, types.Context) {
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contextsToDeactivate := []types.Context{}
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self.Lock()
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defer self.Unlock()
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if len(self.ContextStack) > 0 &&
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c.GetKey() == self.ContextStack[len(self.ContextStack)-1].GetKey() {
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// Context being pushed is already on top of the stack: nothing to
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// deactivate or activate
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return contextsToDeactivate, nil
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}
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if len(self.ContextStack) == 0 {
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self.ContextStack = append(self.ContextStack, c)
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} else if c.GetKind() == types.SIDE_CONTEXT {
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// if we are switching to a side context, remove all other contexts in the stack
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contextsToDeactivate = lo.Filter(self.ContextStack, func(context types.Context, _ int) bool {
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return context.GetKey() != c.GetKey()
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})
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self.ContextStack = []types.Context{c}
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} else if c.GetKind() == types.MAIN_CONTEXT {
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// if we're switching to a main context, remove all other main contexts in the stack
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contextsToKeep := []types.Context{}
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for _, stackContext := range self.ContextStack {
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if stackContext.GetKind() == types.MAIN_CONTEXT {
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contextsToDeactivate = append(contextsToDeactivate, stackContext)
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} else {
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contextsToKeep = append(contextsToKeep, stackContext)
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}
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}
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self.ContextStack = append(contextsToKeep, c)
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} else {
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topContext := self.currentContextWithoutLock()
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// if we're pushing the same context on, we do nothing.
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if topContext.GetKey() != c.GetKey() {
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// if top one is a temporary popup, we remove it. Ideally you'd be able to
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// escape back to previous temporary popups, but because we're currently reusing
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// views for this, you might not be able to get back to where you previously were.
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// The exception is when going to the search context e.g. for searching a menu.
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if (topContext.GetKind() == types.TEMPORARY_POPUP && c.GetKey() != context.SEARCH_CONTEXT_KEY) ||
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// we only ever want one main context on the stack at a time.
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(topContext.GetKind() == types.MAIN_CONTEXT && c.GetKind() == types.MAIN_CONTEXT) {
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contextsToDeactivate = append(contextsToDeactivate, topContext)
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_, self.ContextStack = utils.Pop(self.ContextStack)
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}
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self.ContextStack = append(self.ContextStack, c)
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}
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}
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return contextsToDeactivate, c
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}
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func (self *ContextMgr) Pop() {
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self.Lock()
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if len(self.ContextStack) == 1 {
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// cannot escape from bottommost context
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self.Unlock()
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return
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}
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var currentContext types.Context
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currentContext, self.ContextStack = utils.Pop(self.ContextStack)
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newContext := self.ContextStack[len(self.ContextStack)-1]
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self.Unlock()
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self.deactivate(currentContext, types.OnFocusLostOpts{NewContextKey: newContext.GetKey()})
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self.Activate(newContext, types.OnFocusOpts{})
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}
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func (self *ContextMgr) deactivate(c types.Context, opts types.OnFocusLostOpts) {
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view, _ := self.gui.c.GocuiGui().View(c.GetViewName())
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if opts.NewContextKey != context.SEARCH_CONTEXT_KEY {
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if c.GetKind() == types.MAIN_CONTEXT || c.GetKind() == types.TEMPORARY_POPUP {
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self.gui.helpers.Search.CancelSearchIfSearching(c)
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}
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}
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// if we are the kind of context that is sent to back upon deactivation, we should do that
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if view != nil &&
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(c.GetKind() == types.TEMPORARY_POPUP ||
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c.GetKind() == types.PERSISTENT_POPUP) {
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view.Visible = false
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}
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c.HandleFocusLost(opts)
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}
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func (self *ContextMgr) Activate(c types.Context, opts types.OnFocusOpts) {
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viewName := c.GetViewName()
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v, err := self.gui.c.GocuiGui().View(viewName)
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if err != nil {
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panic(err)
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}
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self.gui.helpers.Window.SetWindowContext(c)
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self.gui.helpers.Window.MoveToTopOfWindow(c)
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oldView := self.gui.c.GocuiGui().CurrentView()
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if oldView != nil && oldView.Name() != viewName {
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oldView.HighlightInactive = true
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}
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if _, err := self.gui.c.GocuiGui().SetCurrentView(viewName); err != nil {
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panic(err)
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}
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self.gui.helpers.Search.RenderSearchStatus(c)
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desiredTitle := c.Title()
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if desiredTitle != "" {
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v.Title = desiredTitle
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}
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v.Visible = true
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self.gui.c.GocuiGui().Cursor = v.Editable
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c.HandleFocus(opts)
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}
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func (self *ContextMgr) Current() types.Context {
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self.RLock()
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defer self.RUnlock()
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return self.currentContextWithoutLock()
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}
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func (self *ContextMgr) currentContextWithoutLock() types.Context {
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if len(self.ContextStack) == 0 {
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return self.gui.defaultSideContext()
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}
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return self.ContextStack[len(self.ContextStack)-1]
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}
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// Note that this could return the 'status' context which is not itself a list context.
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func (self *ContextMgr) CurrentSide() types.Context {
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self.RLock()
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defer self.RUnlock()
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stack := self.ContextStack
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// find the first context in the stack with the type of types.SIDE_CONTEXT
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for i := range stack {
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context := stack[len(stack)-1-i]
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if context.GetKind() == types.SIDE_CONTEXT {
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return context
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}
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}
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return self.gui.defaultSideContext()
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}
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// static as opposed to popup
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func (self *ContextMgr) CurrentStatic() types.Context {
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self.RLock()
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defer self.RUnlock()
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return self.currentStaticContextWithoutLock()
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}
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func (self *ContextMgr) currentStaticContextWithoutLock() types.Context {
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stack := self.ContextStack
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if len(stack) == 0 {
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return self.gui.defaultSideContext()
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}
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// find the first context in the stack without a popup type
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for i := range stack {
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context := stack[len(stack)-1-i]
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if context.GetKind() != types.TEMPORARY_POPUP && context.GetKind() != types.PERSISTENT_POPUP {
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return context
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}
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}
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return self.gui.defaultSideContext()
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}
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func (self *ContextMgr) ForEach(f func(types.Context)) {
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self.RLock()
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defer self.RUnlock()
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for _, context := range self.gui.State.ContextMgr.ContextStack {
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f(context)
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}
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}
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func (self *ContextMgr) IsCurrent(c types.Context) bool {
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return self.Current().GetKey() == c.GetKey()
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}
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func (self *ContextMgr) IsCurrentOrParent(c types.Context) bool {
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current := self.Current()
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for current != nil {
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if current.GetKey() == c.GetKey() {
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return true
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}
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current = current.GetParentContext()
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}
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return false
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}
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func (self *ContextMgr) AllFilterable() []types.IFilterableContext {
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var result []types.IFilterableContext
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for _, context := range self.allContexts.Flatten() {
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if ctx, ok := context.(types.IFilterableContext); ok {
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result = append(result, ctx)
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}
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}
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return result
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}
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func (self *ContextMgr) AllSearchable() []types.ISearchableContext {
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var result []types.ISearchableContext
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for _, context := range self.allContexts.Flatten() {
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if ctx, ok := context.(types.ISearchableContext); ok {
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result = append(result, ctx)
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}
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}
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return result
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}
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// all list contexts
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func (self *ContextMgr) AllList() []types.IListContext {
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var listContexts []types.IListContext
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for _, context := range self.allContexts.Flatten() {
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if listContext, ok := context.(types.IListContext); ok {
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listContexts = append(listContexts, listContext)
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}
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}
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return listContexts
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}
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func (self *ContextMgr) AllPatchExplorer() []types.IPatchExplorerContext {
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var listContexts []types.IPatchExplorerContext
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for _, context := range self.allContexts.Flatten() {
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if listContext, ok := context.(types.IPatchExplorerContext); ok {
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listContexts = append(listContexts, listContext)
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}
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}
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return listContexts
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}
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func (self *ContextMgr) ContextForKey(key types.ContextKey) types.Context {
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self.RLock()
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defer self.RUnlock()
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for _, context := range self.allContexts.Flatten() {
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if context.GetKey() == key {
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return context
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}
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}
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return nil
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}
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func (self *ContextMgr) CurrentPopup() []types.Context {
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self.RLock()
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defer self.RUnlock()
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return lo.Filter(self.ContextStack, func(context types.Context, _ int) bool {
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return context.GetKind() == types.TEMPORARY_POPUP || context.GetKind() == types.PERSISTENT_POPUP
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})
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}
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func (self *ContextMgr) NextInStack(c types.Context) types.Context {
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self.RLock()
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defer self.RUnlock()
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for i := range self.ContextStack {
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if self.ContextStack[i].GetKey() == c.GetKey() {
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if i == 0 {
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return nil
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}
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return self.ContextStack[i-1]
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}
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}
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panic("context not in stack")
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}
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