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lazygit/pkg/gui/filetree/build_tree.go
Jesse Duffield d5639e6e95 refactor
2021-03-30 21:57:00 +11:00

64 lines
1.4 KiB
Go

package filetree
import (
"os"
"path/filepath"
"sort"
"strings"
"github.com/jesseduffield/lazygit/pkg/commands/models"
)
func BuildTreeFromFiles(files []*models.File) *FileChangeNode {
root := &FileChangeNode{}
var curr *FileChangeNode
for _, file := range files {
split := strings.Split(file.Name, string(os.PathSeparator))
curr = root
outer:
for i := range split {
var setFile *models.File
isFile := i == len(split)-1
if isFile {
setFile = file
}
path := filepath.Join(split[:i+1]...)
for _, existingChild := range curr.Children {
if existingChild.Path == path {
curr = existingChild
continue outer
}
}
newChild := &FileChangeNode{
Path: path,
File: setFile,
}
curr.Children = append(curr.Children, newChild)
curr = newChild
}
}
root.Sort()
root.Compress()
return root
}
func BuildFlatTreeFromFiles(files []*models.File) *FileChangeNode {
rootAux := BuildTreeFromFiles(files)
sortedFiles := rootAux.GetLeaves()
// Move merge conflicts to top. This is the one way in which sorting
// differs between flat mode and tree mode
sort.SliceStable(sortedFiles, func(i, j int) bool {
return sortedFiles[i].File != nil && sortedFiles[i].File.HasMergeConflicts && !(sortedFiles[j].File != nil && sortedFiles[j].File.HasMergeConflicts)
})
return &FileChangeNode{Children: sortedFiles}
}