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lazygit/pkg/commands/models/status_line_node.go
2021-03-30 21:57:00 +11:00

265 lines
5.2 KiB
Go

package models
import (
"fmt"
"os"
"path/filepath"
"sort"
"strings"
)
type StatusLineNode struct {
Children []*StatusLineNode
File *File
Name string // e.g. 'mydir'
Path string // e.g. '/path/to/mydir'
Collapsed bool
}
func (s *StatusLineNode) GetHasUnstagedChanges() bool {
if s.IsLeaf() {
return s.File.HasUnstagedChanges
}
for _, child := range s.Children {
if child.GetHasUnstagedChanges() {
return true
}
}
return false
}
func (s *StatusLineNode) GetHasStagedChanges() bool {
if s.IsLeaf() {
return s.File.HasStagedChanges
}
for _, child := range s.Children {
if child.GetHasStagedChanges() {
return true
}
}
return false
}
func (s *StatusLineNode) GetNodeAtIndex(index int, collapsedPaths map[string]bool) *StatusLineNode {
node, _ := s.getNodeAtIndexAux(index, collapsedPaths)
return node
}
func (s *StatusLineNode) getNodeAtIndexAux(index int, collapsedPaths map[string]bool) (*StatusLineNode, int) {
offset := 1
if index == 0 {
return s, offset
}
if !collapsedPaths[s.GetPath()] {
for _, child := range s.Children {
node, offsetChange := child.getNodeAtIndexAux(index-offset, collapsedPaths)
offset += offsetChange
if node != nil {
return node, offset
}
}
}
return nil, offset
}
func (s *StatusLineNode) GetIndexForPath(path string, collapsedPaths map[string]bool) (int, bool) {
return s.getIndexForPathAux(path, collapsedPaths)
}
func (s *StatusLineNode) getIndexForPathAux(path string, collapsedPaths map[string]bool) (int, bool) {
offset := 0
if s.Path == path {
return offset, true
}
if !collapsedPaths[s.GetPath()] {
for _, child := range s.Children {
offsetChange, found := child.getIndexForPathAux(path, collapsedPaths)
offset += offsetChange + 1
if found {
return offset, true
}
}
}
return offset, false
}
func (s *StatusLineNode) IsLeaf() bool {
return len(s.Children) == 0
}
func (s *StatusLineNode) Size(collapsedPaths map[string]bool) int {
output := 1
if !collapsedPaths[s.GetPath()] {
for _, child := range s.Children {
output += child.Size(collapsedPaths)
}
}
return output
}
func (s *StatusLineNode) Flatten(collapsedPaths map[string]bool) []*StatusLineNode {
arr := []*StatusLineNode{s}
if !collapsedPaths[s.GetPath()] {
for _, child := range s.Children {
arr = append(arr, child.Flatten(collapsedPaths)...)
}
}
return arr
}
func (s *StatusLineNode) Sort() {
s.sortChildren()
for _, child := range s.Children {
child.Sort()
}
}
func (s *StatusLineNode) sortChildren() {
if s.IsLeaf() {
return
}
sortedChildren := make([]*StatusLineNode, len(s.Children))
copy(sortedChildren, s.Children)
sort.Slice(sortedChildren, func(i, j int) bool {
if !sortedChildren[i].IsLeaf() && sortedChildren[j].IsLeaf() {
return true
}
if sortedChildren[i].IsLeaf() && !sortedChildren[j].IsLeaf() {
return false
}
return sortedChildren[i].Name < sortedChildren[j].Name
})
// TODO: think about making this in-place
s.Children = sortedChildren
}
// returns true if any descendant file is tracked
func (s *StatusLineNode) GetIsTracked() bool {
if s.File != nil {
return s.File.GetIsTracked()
}
for _, child := range s.Children {
if child.GetIsTracked() {
return true
}
}
return false
}
func (s *StatusLineNode) GetPath() string {
return s.Path
}
func (s *StatusLineNode) Compress() {
if s == nil {
return
}
s.compressAux()
}
func (s *StatusLineNode) compressAux() *StatusLineNode {
if s.IsLeaf() {
return s
}
for i := range s.Children {
for s.Children[i].HasExactlyOneChild() {
grandchild := s.Children[i].Children[0]
s.Children[i] = grandchild
}
}
for i, child := range s.Children {
s.Children[i] = child.compressAux()
}
return s
}
func (s *StatusLineNode) HasExactlyOneChild() bool {
return len(s.Children) == 1
}
// This ignores the root
func (s *StatusLineNode) GetPathsMatching(test func(*StatusLineNode) bool) []string {
paths := []string{}
if test(s) {
paths = append(paths, s.GetPath())
}
for _, child := range s.Children {
paths = append(paths, child.GetPathsMatching(test)...)
}
return paths
}
func (s *StatusLineNode) ID() string {
return s.GetPath()
}
func (s *StatusLineNode) Description() string {
return s.GetPath()
}
func (s *StatusLineNode) ForEachFile(cb func(*File) error) error {
if s.File != nil {
if err := cb(s.File); err != nil {
return err
}
}
for _, child := range s.Children {
if err := child.ForEachFile(cb); err != nil {
return err
}
}
return nil
}
func (s *StatusLineNode) NameAtDepth(depth int) string {
splitName := strings.Split(s.Name, string(os.PathSeparator))
name := filepath.Join(splitName[depth:]...)
if s.File != nil && s.File.IsRename() {
splitPrevName := strings.Split(s.File.PreviousName, string(os.PathSeparator))
prevName := s.File.PreviousName
// if the file has just been renamed inside the same directory, we can shave off
// the prefix for the previous path too. Otherwise we'll keep it unchanged
sameParentDir := filepath.Join(splitName[0:depth]...) == filepath.Join(splitPrevName[0:depth]...)
if sameParentDir {
prevName = filepath.Join(splitPrevName[depth:]...)
}
return fmt.Sprintf("%s%s%s", prevName, " -> ", name)
}
return name
}