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mirror of https://github.com/jesseduffield/lazygit.git synced 2025-01-24 05:36:19 +02:00
Stefan Haller 7ccb871a45 Bump gocui
... and import stefanhaller's tcell fork for real rather than just replacing it

This solves the problem that people trying to
"go install github.com/jesseduffield/lazygit@latest" would get the error

go: github.com/jesseduffield/lazygit@latest (in github.com/jesseduffield/lazygit@v0.40.0):
  The go.mod file for the module providing named packages contains one or
  more replace directives. It must not contain directives that would cause
  it to be interpreted differently than if it were the main module.
2023-08-06 12:03:23 +02:00

202 lines
5.2 KiB
Go

// Copyright 2022 The TCell Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use file except in compliance with the License.
// You may obtain a copy of the license at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package tcell
import (
"os"
runewidth "github.com/mattn/go-runewidth"
)
type cell struct {
currMain rune
currComb []rune
currStyle Style
lastMain rune
lastStyle Style
lastComb []rune
width int
}
// CellBuffer represents a two dimensional array of character cells.
// This is primarily intended for use by Screen implementors; it
// contains much of the common code they need. To create one, just
// declare a variable of its type; no explicit initialization is necessary.
//
// CellBuffer is not thread safe.
type CellBuffer struct {
w int
h int
cells []cell
}
// SetContent sets the contents (primary rune, combining runes,
// and style) for a cell at a given location.
func (cb *CellBuffer) SetContent(x int, y int,
mainc rune, combc []rune, style Style) {
if x >= 0 && y >= 0 && x < cb.w && y < cb.h {
c := &cb.cells[(y*cb.w)+x]
for i := 1; i < c.width; i++ {
cb.SetDirty(x+i, y, true)
}
c.currComb = append([]rune{}, combc...)
if c.currMain != mainc {
c.width = runewidth.RuneWidth(mainc)
}
c.currMain = mainc
c.currStyle = style
}
}
// GetContent returns the contents of a character cell, including the
// primary rune, any combining character runes (which will usually be
// nil), the style, and the display width in cells. (The width can be
// either 1, normally, or 2 for East Asian full-width characters.)
func (cb *CellBuffer) GetContent(x, y int) (rune, []rune, Style, int) {
var mainc rune
var combc []rune
var style Style
var width int
if x >= 0 && y >= 0 && x < cb.w && y < cb.h {
c := &cb.cells[(y*cb.w)+x]
mainc, combc, style = c.currMain, c.currComb, c.currStyle
if width = c.width; width == 0 || mainc < ' ' {
width = 1
mainc = ' '
}
}
return mainc, combc, style, width
}
// Size returns the (width, height) in cells of the buffer.
func (cb *CellBuffer) Size() (int, int) {
return cb.w, cb.h
}
// Invalidate marks all characters within the buffer as dirty.
func (cb *CellBuffer) Invalidate() {
for i := range cb.cells {
cb.cells[i].lastMain = rune(0)
}
}
// Dirty checks if a character at the given location needs an
// to be refreshed on the physical display. This returns true
// if the cell content is different since the last time it was
// marked clean.
func (cb *CellBuffer) Dirty(x, y int) bool {
if x >= 0 && y >= 0 && x < cb.w && y < cb.h {
c := &cb.cells[(y*cb.w)+x]
if c.lastMain == rune(0) {
return true
}
if c.lastMain != c.currMain {
return true
}
if c.lastStyle != c.currStyle {
return true
}
if len(c.lastComb) != len(c.currComb) {
return true
}
for i := range c.lastComb {
if c.lastComb[i] != c.currComb[i] {
return true
}
}
}
return false
}
// SetDirty is normally used to indicate that a cell has
// been displayed (in which case dirty is false), or to manually
// force a cell to be marked dirty.
func (cb *CellBuffer) SetDirty(x, y int, dirty bool) {
if x >= 0 && y >= 0 && x < cb.w && y < cb.h {
c := &cb.cells[(y*cb.w)+x]
if dirty {
c.lastMain = rune(0)
} else {
if c.currMain == rune(0) {
c.currMain = ' '
}
c.lastMain = c.currMain
c.lastComb = c.currComb
c.lastStyle = c.currStyle
}
}
}
// Resize is used to resize the cells array, with different dimensions,
// while preserving the original contents. The cells will be invalidated
// so that they can be redrawn.
func (cb *CellBuffer) Resize(w, h int) {
if cb.h == h && cb.w == w {
return
}
newc := make([]cell, w*h)
for y := 0; y < h && y < cb.h; y++ {
for x := 0; x < w && x < cb.w; x++ {
oc := &cb.cells[(y*cb.w)+x]
nc := &newc[(y*w)+x]
nc.currMain = oc.currMain
nc.currComb = oc.currComb
nc.currStyle = oc.currStyle
nc.width = oc.width
nc.lastMain = rune(0)
}
}
cb.cells = newc
cb.h = h
cb.w = w
}
// Fill fills the entire cell buffer array with the specified character
// and style. Normally choose ' ' to clear the screen. This API doesn't
// support combining characters, or characters with a width larger than one.
func (cb *CellBuffer) Fill(r rune, style Style) {
for i := range cb.cells {
c := &cb.cells[i]
c.currMain = r
c.currComb = nil
c.currStyle = style
c.width = 1
}
}
var runeConfig *runewidth.Condition
func init() {
// The defaults for the runewidth package are poorly chosen for terminal
// applications. We however will honor the setting in the environment if
// it is set.
if os.Getenv("RUNEWIDTH_EASTASIAN") == "" {
runewidth.DefaultCondition.EastAsianWidth = false
}
// For performance reasons, we create a lookup table. However some users
// might be more memory conscious. If that's you, set the TCELL_MINIMIZE
// environment variable.
if os.Getenv("TCELL_MINIMIZE") == "" {
runewidth.CreateLUT()
}
}