mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-12-14 11:23:09 +02:00
d772c9f1d4
We have not been good at consistent casing so far. Now we use 'Sentence case' everywhere. EVERYWHERE. Also Removing 'Lc' prefix from i18n field names: the 'Lc' stood for lowercase but now that everything is in 'Sentence case' there's no need for the distinction. I've got a couple lower case things I've kept: namely, things that show up in parentheses.
104 lines
2.1 KiB
Go
104 lines
2.1 KiB
Go
package gui
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import (
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"fmt"
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"github.com/jesseduffield/lazygit/pkg/gui/keybindings"
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"github.com/jesseduffield/lazygit/pkg/theme"
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)
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func (gui *Gui) handleOpenSearch(viewName string) error {
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view, err := gui.g.View(viewName)
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if err != nil {
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return nil
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}
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gui.State.Searching.isSearching = true
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gui.State.Searching.view = view
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gui.Views.Search.ClearTextArea()
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if err := gui.c.PushContext(gui.State.Contexts.Search); err != nil {
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return err
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}
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return nil
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}
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func (gui *Gui) handleSearch() error {
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gui.State.Searching.searchString = gui.Views.Search.TextArea.GetContent()
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if err := gui.c.PopContext(); err != nil {
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return err
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}
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view := gui.State.Searching.view
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if view == nil {
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return nil
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}
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if err := view.Search(gui.State.Searching.searchString); err != nil {
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return err
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}
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return nil
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}
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func (gui *Gui) onSelectItemWrapper(innerFunc func(int) error) func(int, int, int) error {
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keybindingConfig := gui.c.UserConfig.Keybinding
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return func(y int, index int, total int) error {
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if total == 0 {
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gui.c.SetViewContent(
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gui.Views.Search,
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fmt.Sprintf(
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gui.Tr.NoMatchesFor,
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gui.State.Searching.searchString,
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theme.OptionsFgColor.Sprintf(gui.Tr.ExitSearchMode, keybindings.Label(keybindingConfig.Universal.Return)),
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),
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)
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return nil
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}
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gui.c.SetViewContent(
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gui.Views.Search,
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fmt.Sprintf(
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gui.Tr.MatchesFor,
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gui.State.Searching.searchString,
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index+1,
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total,
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theme.OptionsFgColor.Sprintf(
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gui.Tr.SearchKeybindings,
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keybindings.Label(keybindingConfig.Universal.NextMatch),
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keybindings.Label(keybindingConfig.Universal.PrevMatch),
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keybindings.Label(keybindingConfig.Universal.Return),
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),
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),
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)
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if err := innerFunc(y); err != nil {
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return err
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}
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return nil
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}
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}
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func (gui *Gui) onSearchEscape() error {
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gui.State.Searching.isSearching = false
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if gui.State.Searching.view != nil {
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gui.State.Searching.view.ClearSearch()
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gui.State.Searching.view = nil
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}
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return nil
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}
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func (gui *Gui) handleSearchEscape() error {
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if err := gui.onSearchEscape(); err != nil {
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return err
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}
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if err := gui.c.PopContext(); err != nil {
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return err
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}
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return nil
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}
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