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https://github.com/jesseduffield/lazygit.git
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1dd7307fde
more and more move rebase commit refreshing into existing abstraction and more and more WIP and more handling clicks properly fix merge conflicts update cheatsheet lots more preparation to start moving things into controllers WIP better typing expand on remotes controller moving more code into controllers
199 lines
4.7 KiB
Go
199 lines
4.7 KiB
Go
package filetree
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import (
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"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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)
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type FileNode struct {
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Children []*FileNode
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File *models.File
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Path string // e.g. '/path/to/mydir'
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CompressionLevel int // equal to the number of forward slashes you'll see in the path when it's rendered in tree mode
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}
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var _ INode = &FileNode{}
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var _ types.ListItem = &FileNode{}
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func (s *FileNode) ID() string {
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return s.GetPath()
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}
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func (s *FileNode) Description() string {
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return s.GetPath()
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}
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// methods satisfying INode interface
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// interfaces values whose concrete value is nil are not themselves nil
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// hence the existence of this method
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func (s *FileNode) IsNil() bool {
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return s == nil
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}
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func (s *FileNode) IsLeaf() bool {
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return s.File != nil
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}
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func (s *FileNode) GetPath() string {
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return s.Path
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}
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func (s *FileNode) GetChildren() []INode {
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result := make([]INode, len(s.Children))
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for i, child := range s.Children {
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result[i] = child
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}
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return result
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}
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func (s *FileNode) SetChildren(children []INode) {
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castChildren := make([]*FileNode, len(children))
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for i, child := range children {
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castChildren[i] = child.(*FileNode)
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}
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s.Children = castChildren
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}
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func (s *FileNode) GetCompressionLevel() int {
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return s.CompressionLevel
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}
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func (s *FileNode) SetCompressionLevel(level int) {
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s.CompressionLevel = level
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}
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// methods utilising generic functions for INodes
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func (s *FileNode) Sort() {
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sortNode(s)
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}
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func (s *FileNode) ForEachFile(cb func(*models.File) error) error {
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return forEachLeaf(s, func(n INode) error {
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castNode := n.(*FileNode)
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return cb(castNode.File)
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})
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}
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func (s *FileNode) Any(test func(node *FileNode) bool) bool {
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return any(s, func(n INode) bool {
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castNode := n.(*FileNode)
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return test(castNode)
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})
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}
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func (n *FileNode) Flatten(collapsedPaths map[string]bool) []*FileNode {
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results := flatten(n, collapsedPaths)
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nodes := make([]*FileNode, len(results))
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for i, result := range results {
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nodes[i] = result.(*FileNode)
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}
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return nodes
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}
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func (node *FileNode) GetNodeAtIndex(index int, collapsedPaths map[string]bool) *FileNode {
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if node == nil {
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return nil
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}
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result := getNodeAtIndex(node, index, collapsedPaths)
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if result == nil {
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// not sure how this can be nil: we probably are missing a mutex somewhere
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return nil
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}
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return result.(*FileNode)
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}
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func (node *FileNode) GetIndexForPath(path string, collapsedPaths map[string]bool) (int, bool) {
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return getIndexForPath(node, path, collapsedPaths)
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}
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func (node *FileNode) Size(collapsedPaths map[string]bool) int {
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if node == nil {
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return 0
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}
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return size(node, collapsedPaths)
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}
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func (s *FileNode) Compress() {
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// with these functions I try to only have type conversion code on the actual struct,
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// but comparing interface values to nil is fraught with danger so I'm duplicating
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// that code here.
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if s == nil {
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return
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}
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compressAux(s)
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}
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func (node *FileNode) GetFilePathsMatching(test func(*models.File) bool) []string {
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return getPathsMatching(node, func(n INode) bool {
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castNode := n.(*FileNode)
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if castNode.File == nil {
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return false
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}
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return test(castNode.File)
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})
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}
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func (s *FileNode) GetLeaves() []*FileNode {
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leaves := getLeaves(s)
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castLeaves := make([]*FileNode, len(leaves))
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for i := range leaves {
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castLeaves[i] = leaves[i].(*FileNode)
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}
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return castLeaves
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}
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// extra methods
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func (s *FileNode) GetHasUnstagedChanges() bool {
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return s.AnyFile(func(file *models.File) bool { return file.HasUnstagedChanges })
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}
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func (s *FileNode) GetHasStagedChanges() bool {
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return s.AnyFile(func(file *models.File) bool { return file.HasStagedChanges })
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}
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func (s *FileNode) GetHasInlineMergeConflicts() bool {
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return s.AnyFile(func(file *models.File) bool { return file.HasInlineMergeConflicts })
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}
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func (s *FileNode) GetIsTracked() bool {
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return s.AnyFile(func(file *models.File) bool { return file.Tracked })
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}
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func (s *FileNode) AnyFile(test func(file *models.File) bool) bool {
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return s.Any(func(node *FileNode) bool {
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return node.IsLeaf() && test(node.File)
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})
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}
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func (s *FileNode) NameAtDepth(depth int) string {
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splitName := split(s.Path)
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name := join(splitName[depth:])
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if s.File != nil && s.File.IsRename() {
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splitPrevName := split(s.File.PreviousName)
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prevName := s.File.PreviousName
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// if the file has just been renamed inside the same directory, we can shave off
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// the prefix for the previous path too. Otherwise we'll keep it unchanged
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sameParentDir := len(splitName) == len(splitPrevName) && join(splitName[0:depth]) == join(splitPrevName[0:depth])
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if sameParentDir {
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prevName = join(splitPrevName[depth:])
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}
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return prevName + " → " + name
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}
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return name
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}
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