mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-12-04 10:34:55 +02:00
b250644ea8
VSCode had an issue in their terminal where underscores were printed all over the place. That has now been fixed. See https://github.com/jesseduffield/lazygit/issues/2294 and https://github.com/xtermjs/xterm.js/issues/4238
158 lines
3.7 KiB
Go
158 lines
3.7 KiB
Go
package style
|
|
|
|
import (
|
|
"github.com/gookit/color"
|
|
)
|
|
|
|
// A TextStyle contains a foreground color, background color, and
|
|
// decorations (bold/underline/reverse).
|
|
//
|
|
// Colors may each be either 16-bit or 24-bit RGB colors. When
|
|
// we need to produce a string with a TextStyle, if either foreground or
|
|
// background color is RGB, we'll promote the other color component to RGB as well.
|
|
// We could simplify this code by forcing everything to be RGB, but we're not
|
|
// sure how compatible or efficient that would be with various terminals.
|
|
// Lazygit will typically stick to 16-bit colors, but users may configure RGB colors.
|
|
//
|
|
// TextStyles are value objects, not entities, so for example if you want to
|
|
// add the bold decoration to a TextStyle, we'll create a new TextStyle with
|
|
// that decoration applied.
|
|
//
|
|
// Decorations are additive, so when we merge two TextStyles, if either is bold
|
|
// then the resulting style will also be bold.
|
|
//
|
|
// So that we aren't rederiving the underlying style each time we want to print
|
|
// a string, we derive it when a new TextStyle is created and store it in the
|
|
// `style` field.
|
|
|
|
type TextStyle struct {
|
|
fg *Color
|
|
bg *Color
|
|
decoration Decoration
|
|
|
|
// making this public so that we can use a type switch to get to the underlying
|
|
// value so we can cache styles. This is very much a hack.
|
|
Style Sprinter
|
|
}
|
|
|
|
type Sprinter interface {
|
|
Sprint(a ...interface{}) string
|
|
Sprintf(format string, a ...interface{}) string
|
|
}
|
|
|
|
func New() TextStyle {
|
|
s := TextStyle{}
|
|
s.Style = s.deriveStyle()
|
|
return s
|
|
}
|
|
|
|
func (b TextStyle) Sprint(a ...interface{}) string {
|
|
return b.Style.Sprint(a...)
|
|
}
|
|
|
|
func (b TextStyle) Sprintf(format string, a ...interface{}) string {
|
|
return b.Style.Sprintf(format, a...)
|
|
}
|
|
|
|
// note that our receiver here is not a pointer which means we're receiving a
|
|
// copy of the original TextStyle. This allows us to mutate and return that
|
|
// TextStyle receiver without actually modifying the original.
|
|
func (b TextStyle) SetBold() TextStyle {
|
|
b.decoration.SetBold()
|
|
b.Style = b.deriveStyle()
|
|
return b
|
|
}
|
|
|
|
func (b TextStyle) SetUnderline() TextStyle {
|
|
b.decoration.SetUnderline()
|
|
b.Style = b.deriveStyle()
|
|
return b
|
|
}
|
|
|
|
func (b TextStyle) SetReverse() TextStyle {
|
|
b.decoration.SetReverse()
|
|
b.Style = b.deriveStyle()
|
|
return b
|
|
}
|
|
|
|
func (b TextStyle) SetStrikethrough() TextStyle {
|
|
b.decoration.SetStrikethrough()
|
|
b.Style = b.deriveStyle()
|
|
return b
|
|
}
|
|
|
|
func (b TextStyle) SetBg(color Color) TextStyle {
|
|
b.bg = &color
|
|
b.Style = b.deriveStyle()
|
|
return b
|
|
}
|
|
|
|
func (b TextStyle) SetFg(color Color) TextStyle {
|
|
b.fg = &color
|
|
b.Style = b.deriveStyle()
|
|
return b
|
|
}
|
|
|
|
func (b TextStyle) MergeStyle(other TextStyle) TextStyle {
|
|
b.decoration = b.decoration.Merge(other.decoration)
|
|
|
|
if other.fg != nil {
|
|
b.fg = other.fg
|
|
}
|
|
|
|
if other.bg != nil {
|
|
b.bg = other.bg
|
|
}
|
|
|
|
b.Style = b.deriveStyle()
|
|
|
|
return b
|
|
}
|
|
|
|
func (b TextStyle) deriveStyle() Sprinter {
|
|
if b.fg == nil && b.bg == nil {
|
|
return color.Style(b.decoration.ToOpts())
|
|
}
|
|
|
|
isRgb := (b.fg != nil && b.fg.IsRGB()) || (b.bg != nil && b.bg.IsRGB())
|
|
if isRgb {
|
|
return b.deriveRGBStyle()
|
|
}
|
|
|
|
return b.deriveBasicStyle()
|
|
}
|
|
|
|
func (b TextStyle) deriveBasicStyle() color.Style {
|
|
style := make([]color.Color, 0, 5)
|
|
|
|
if b.fg != nil {
|
|
style = append(style, *b.fg.basic)
|
|
}
|
|
|
|
if b.bg != nil {
|
|
style = append(style, *b.bg.basic)
|
|
}
|
|
|
|
style = append(style, b.decoration.ToOpts()...)
|
|
|
|
return color.Style(style)
|
|
}
|
|
|
|
func (b TextStyle) deriveRGBStyle() *color.RGBStyle {
|
|
style := &color.RGBStyle{}
|
|
|
|
if b.fg != nil {
|
|
style.SetFg(*b.fg.ToRGB(false).rgb)
|
|
}
|
|
|
|
if b.bg != nil {
|
|
// We need to convert the bg firstly to a foreground color,
|
|
// For more info see
|
|
style.SetBg(*b.bg.ToRGB(true).rgb)
|
|
}
|
|
|
|
style.SetOpts(b.decoration.ToOpts())
|
|
|
|
return style
|
|
}
|