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https://github.com/jesseduffield/lazygit.git
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8edad826ca
This begins a big refactor of moving more code out of the Gui struct into contexts, controllers, and helpers. We also move some code into structs in the gui package purely for the sake of better encapsulation
104 lines
2.2 KiB
Go
104 lines
2.2 KiB
Go
package gui
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import (
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"fmt"
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"github.com/jesseduffield/lazygit/pkg/gui/keybindings"
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"github.com/jesseduffield/lazygit/pkg/theme"
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)
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func (gui *Gui) handleOpenSearch(viewName string) error {
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view, err := gui.g.View(viewName)
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if err != nil {
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return nil
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}
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gui.State.Searching.isSearching = true
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gui.State.Searching.view = view
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gui.Views.Search.ClearTextArea()
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if err := gui.c.PushContext(gui.State.Contexts.Search); err != nil {
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return err
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}
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return nil
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}
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func (gui *Gui) handleSearch() error {
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gui.State.Searching.searchString = gui.Views.Search.TextArea.GetContent()
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if err := gui.c.PopContext(); err != nil {
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return err
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}
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view := gui.State.Searching.view
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if view == nil {
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return nil
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}
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if err := view.Search(gui.State.Searching.searchString); err != nil {
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return err
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}
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return nil
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}
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func (gui *Gui) onSelectItemWrapper(innerFunc func(int) error) func(int, int, int) error {
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keybindingConfig := gui.c.UserConfig.Keybinding
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return func(y int, index int, total int) error {
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if total == 0 {
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gui.c.SetViewContent(
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gui.Views.Search,
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fmt.Sprintf(
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"no matches for '%s' %s",
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gui.State.Searching.searchString,
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theme.OptionsFgColor.Sprintf("%s: exit search mode", keybindings.Label(keybindingConfig.Universal.Return)),
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),
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)
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return nil
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}
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gui.c.SetViewContent(
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gui.Views.Search,
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fmt.Sprintf(
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"matches for '%s' (%d of %d) %s",
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gui.State.Searching.searchString,
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index+1,
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total,
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theme.OptionsFgColor.Sprintf(
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"%s: next match, %s: previous match, %s: exit search mode",
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keybindings.Label(keybindingConfig.Universal.NextMatch),
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keybindings.Label(keybindingConfig.Universal.PrevMatch),
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keybindings.Label(keybindingConfig.Universal.Return),
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),
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),
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)
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if err := innerFunc(y); err != nil {
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return err
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}
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return nil
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}
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}
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func (gui *Gui) onSearchEscape() error {
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gui.State.Searching.isSearching = false
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if gui.State.Searching.view != nil {
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gui.State.Searching.view.ClearSearch()
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gui.State.Searching.view = nil
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}
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return nil
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}
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func (gui *Gui) handleSearchEscape() error {
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if err := gui.onSearchEscape(); err != nil {
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return err
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}
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if err := gui.c.PopContext(); err != nil {
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return err
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}
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return nil
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}
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