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mirror of https://github.com/jesseduffield/lazygit.git synced 2024-12-04 10:34:55 +02:00
lazygit/pkg/gui/gui.go
2022-12-24 19:14:52 +11:00

722 lines
20 KiB
Go

package gui
import (
"fmt"
"io"
"log"
"os"
"strings"
"sync"
"github.com/jesseduffield/gocui"
appTypes "github.com/jesseduffield/lazygit/pkg/app/types"
"github.com/jesseduffield/lazygit/pkg/commands"
"github.com/jesseduffield/lazygit/pkg/commands/git_commands"
"github.com/jesseduffield/lazygit/pkg/commands/git_config"
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
"github.com/jesseduffield/lazygit/pkg/common"
"github.com/jesseduffield/lazygit/pkg/config"
"github.com/jesseduffield/lazygit/pkg/gui/context"
"github.com/jesseduffield/lazygit/pkg/gui/controllers/helpers"
"github.com/jesseduffield/lazygit/pkg/gui/keybindings"
"github.com/jesseduffield/lazygit/pkg/gui/modes/cherrypicking"
"github.com/jesseduffield/lazygit/pkg/gui/modes/diffing"
"github.com/jesseduffield/lazygit/pkg/gui/modes/filtering"
"github.com/jesseduffield/lazygit/pkg/gui/popup"
"github.com/jesseduffield/lazygit/pkg/gui/presentation"
"github.com/jesseduffield/lazygit/pkg/gui/presentation/authors"
"github.com/jesseduffield/lazygit/pkg/gui/presentation/graph"
"github.com/jesseduffield/lazygit/pkg/gui/presentation/icons"
"github.com/jesseduffield/lazygit/pkg/gui/services/custom_commands"
"github.com/jesseduffield/lazygit/pkg/gui/style"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/jesseduffield/lazygit/pkg/integration/components"
integrationTypes "github.com/jesseduffield/lazygit/pkg/integration/types"
"github.com/jesseduffield/lazygit/pkg/tasks"
"github.com/jesseduffield/lazygit/pkg/theme"
"github.com/jesseduffield/lazygit/pkg/updates"
"github.com/jesseduffield/lazygit/pkg/utils"
"github.com/sasha-s/go-deadlock"
"gopkg.in/ozeidan/fuzzy-patricia.v3/patricia"
)
// screen sizing determines how much space your selected window takes up (window
// as in panel, not your terminal's window). Sometimes you want a bit more space
// to see the contents of a panel, and this keeps track of how much maximisation
// you've set
type WindowMaximisation int
const (
SCREEN_NORMAL WindowMaximisation = iota
SCREEN_HALF
SCREEN_FULL
)
const StartupPopupVersion = 5
// OverlappingEdges determines if panel edges overlap
var OverlappingEdges = false
type ContextManager struct {
ContextStack []types.Context
sync.RWMutex
}
func NewContextManager(initialContext types.Context) ContextManager {
return ContextManager{
ContextStack: []types.Context{initialContext},
RWMutex: sync.RWMutex{},
}
}
type Repo string
// Gui wraps the gocui Gui object which handles rendering and events
type Gui struct {
*common.Common
g *gocui.Gui
git *commands.GitCommand
os *oscommands.OSCommand
// this is the state of the GUI for the current repo
State *GuiRepoState
CustomCommandsClient *custom_commands.Client
// this is a mapping of repos to gui states, so that we can restore the original
// gui state when returning from a subrepo
RepoStateMap map[Repo]*GuiRepoState
Config config.AppConfigurer
Updater *updates.Updater
statusManager *statusManager
waitForIntro sync.WaitGroup
fileWatcher *fileWatcher
viewBufferManagerMap map[string]*tasks.ViewBufferManager
// holds a mapping of view names to ptmx's. This is for rendering command outputs
// from within a pty. The point of keeping track of them is so that if we re-size
// the window, we can tell the pty it needs to resize accordingly.
viewPtmxMap map[string]*os.File
stopChan chan struct{}
// when lazygit is opened outside a git directory we want to open to the most
// recent repo with the recent repos popup showing
showRecentRepos bool
Mutexes types.Mutexes
// findSuggestions will take a string that the user has typed into a prompt
// and return a slice of suggestions which match that string.
findSuggestions func(string) []*types.Suggestion
// when you enter into a submodule we'll append the superproject's path to this array
// so that you can return to the superproject
RepoPathStack *utils.StringStack
// this tells us whether our views have been initially set up
ViewsSetup bool
Views Views
// if we've suspended the gui (e.g. because we've switched to a subprocess)
// we typically want to pause some things that are running like background
// file refreshes
PauseBackgroundThreads bool
// Log of the commands that get run, to be displayed to the user.
CmdLog []string
// the extras window contains things like the command log
ShowExtrasWindow bool
suggestionsAsyncHandler *tasks.AsyncHandler
PopupHandler types.IPopupHandler
IsNewRepo bool
// flag as to whether or not the diff view should ignore whitespace
IgnoreWhitespaceInDiffView bool
// we use this to decide whether we'll return to the original directory that
// lazygit was opened in, or if we'll retain the one we're currently in.
RetainOriginalDir bool
PrevLayout PrevLayout
// this is the initial dir we are in upon opening lazygit. We hold onto this
// in case we want to restore it before quitting for users who have set up
// the feature for changing directory upon quit.
// The reason we don't just wait until quit time to handle changing directories
// is because some users want to keep track of the current lazygit directory in an outside
// process
InitialDir string
c *types.HelperCommon
helpers *helpers.Helpers
}
// we keep track of some stuff from one render to the next to see if certain
// things have changed
type PrevLayout struct {
Information string
MainWidth int
MainHeight int
}
type GuiRepoState struct {
Model *types.Model
Modes *types.Modes
// Suggestions will sometimes appear when typing into a prompt
Suggestions []*types.Suggestion
Updating bool
SplitMainPanel bool
LimitCommits bool
IsRefreshingFiles bool
Searching searchingState
StartupStage StartupStage // Allows us to not load everything at once
ContextManager ContextManager
Contexts *context.ContextTree
// WindowViewNameMap is a mapping of windows to the current view of that window.
// Some views move between windows for example the commitFiles view and when cycling through
// side windows we need to know which view to give focus to for a given window
WindowViewNameMap *utils.ThreadSafeMap[string, string]
// tells us whether we've set up our views for the current repo. We'll need to
// do this whenever we switch back and forth between repos to get the views
// back in sync with the repo state
ViewsSetup bool
// we store a commit message in this field if we've escaped the commit message
// panel without committing or if our commit failed
savedCommitMessage string
ScreenMode WindowMaximisation
CurrentPopupOpts *types.CreatePopupPanelOpts
}
type searchingState struct {
view *gocui.View
isSearching bool
searchString string
}
// startup stages so we don't need to load everything at once
type StartupStage int
const (
INITIAL StartupStage = iota
COMPLETE
)
func (gui *Gui) onNewRepo(startArgs appTypes.StartArgs, reuseState bool) error {
var err error
gui.git, err = commands.NewGitCommand(
gui.Common,
gui.os,
git_config.NewStdCachedGitConfig(gui.Log),
gui.Mutexes.SyncMutex,
)
if err != nil {
return err
}
gui.resetState(startArgs, reuseState)
gui.resetControllers()
if err := gui.resetKeybindings(); err != nil {
return err
}
return nil
}
// reuseState determines if we pull the repo state from our repo state map or
// just re-initialize it. For now we're only re-using state when we're going
// in and out of submodules, for the sake of having the cursor back on the submodule
// when we return.
//
// I tried out always reverting to the repo's original state but found that in fact
// it gets a bit confusing to land back in the status panel when visiting a repo
// you've already switched from. There's no doubt some easy way to make the UX
// optimal for all cases but I'm too lazy to think about what that is right now
func (gui *Gui) resetState(startArgs appTypes.StartArgs, reuseState bool) {
currentDir, err := os.Getwd()
if reuseState {
if err == nil {
if state := gui.RepoStateMap[Repo(currentDir)]; state != nil {
gui.State = state
gui.State.ViewsSetup = false
// setting this to nil so we don't get stuck based on a popup that was
// previously opened
gui.Mutexes.PopupMutex.Lock()
gui.State.CurrentPopupOpts = nil
gui.Mutexes.PopupMutex.Unlock()
return
}
} else {
gui.c.Log.Error(err)
}
}
contextTree := gui.contextTree()
initialContext := initialContext(contextTree, startArgs)
initialScreenMode := initialScreenMode(startArgs)
initialWindowViewNameMap := gui.initialWindowViewNameMap(contextTree)
gui.State = &GuiRepoState{
Model: &types.Model{
CommitFiles: nil,
Files: make([]*models.File, 0),
Commits: make([]*models.Commit, 0),
StashEntries: make([]*models.StashEntry, 0),
FilteredReflogCommits: make([]*models.Commit, 0),
ReflogCommits: make([]*models.Commit, 0),
BisectInfo: git_commands.NewNullBisectInfo(),
FilesTrie: patricia.NewTrie(),
},
Modes: &types.Modes{
Filtering: filtering.New(startArgs.FilterPath),
CherryPicking: cherrypicking.New(),
Diffing: diffing.New(),
},
ScreenMode: initialScreenMode,
// TODO: put contexts in the context manager
ContextManager: NewContextManager(initialContext),
Contexts: contextTree,
WindowViewNameMap: initialWindowViewNameMap,
}
gui.RepoStateMap[Repo(currentDir)] = gui.State
}
func initialScreenMode(startArgs appTypes.StartArgs) WindowMaximisation {
if startArgs.FilterPath != "" || startArgs.GitArg != appTypes.GitArgNone {
return SCREEN_HALF
} else {
return SCREEN_NORMAL
}
}
func initialContext(contextTree *context.ContextTree, startArgs appTypes.StartArgs) types.IListContext {
var initialContext types.IListContext = contextTree.Files
if startArgs.FilterPath != "" {
initialContext = contextTree.LocalCommits
} else if startArgs.GitArg != appTypes.GitArgNone {
switch startArgs.GitArg {
case appTypes.GitArgStatus:
initialContext = contextTree.Files
case appTypes.GitArgBranch:
initialContext = contextTree.Branches
case appTypes.GitArgLog:
initialContext = contextTree.LocalCommits
case appTypes.GitArgStash:
initialContext = contextTree.Stash
default:
panic("unhandled git arg")
}
}
return initialContext
}
// for now the split view will always be on
// NewGui builds a new gui handler
func NewGui(
cmn *common.Common,
config config.AppConfigurer,
gitConfig git_config.IGitConfig,
updater *updates.Updater,
showRecentRepos bool,
initialDir string,
) (*Gui, error) {
gui := &Gui{
Common: cmn,
Config: config,
Updater: updater,
statusManager: &statusManager{},
viewBufferManagerMap: map[string]*tasks.ViewBufferManager{},
viewPtmxMap: map[string]*os.File{},
showRecentRepos: showRecentRepos,
RepoPathStack: &utils.StringStack{},
RepoStateMap: map[Repo]*GuiRepoState{},
CmdLog: []string{},
suggestionsAsyncHandler: tasks.NewAsyncHandler(),
// originally we could only hide the command log permanently via the config
// but now we do it via state. So we need to still support the config for the
// sake of backwards compatibility. We're making use of short circuiting here
ShowExtrasWindow: cmn.UserConfig.Gui.ShowCommandLog && !config.GetAppState().HideCommandLog,
Mutexes: types.Mutexes{
RefreshingFilesMutex: &deadlock.Mutex{},
RefreshingStatusMutex: &deadlock.Mutex{},
SyncMutex: &deadlock.Mutex{},
LocalCommitsMutex: &deadlock.Mutex{},
SubprocessMutex: &deadlock.Mutex{},
PopupMutex: &deadlock.Mutex{},
PtyMutex: &deadlock.Mutex{},
},
InitialDir: initialDir,
}
gui.watchFilesForChanges()
gui.PopupHandler = popup.NewPopupHandler(
cmn,
gui.createPopupPanel,
func() error { return gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}) },
gui.popContext,
gui.currentContext,
gui.createMenu,
gui.withWaitingStatus,
gui.toast,
func() string { return gui.Views.Confirmation.TextArea.GetContent() },
)
guiCommon := &guiCommon{gui: gui, IPopupHandler: gui.PopupHandler}
helperCommon := &types.HelperCommon{IGuiCommon: guiCommon, Common: cmn}
credentialsHelper := helpers.NewCredentialsHelper(helperCommon)
guiIO := oscommands.NewGuiIO(
cmn.Log,
gui.LogCommand,
gui.getCmdWriter,
credentialsHelper.PromptUserForCredential,
)
osCommand := oscommands.NewOSCommand(cmn, config, oscommands.GetPlatform(), guiIO)
gui.os = osCommand
// storing this stuff on the gui for now to ease refactoring
// TODO: reset these controllers upon changing repos due to state changing
gui.c = helperCommon
authors.SetCustomAuthors(gui.UserConfig.Gui.AuthorColors)
icons.SetIconEnabled(gui.UserConfig.Gui.ShowIcons)
presentation.SetCustomBranches(gui.UserConfig.Gui.BranchColors)
return gui, nil
}
var RuneReplacements = map[rune]string{
// for the commit graph
graph.MergeSymbol: "M",
graph.CommitSymbol: "o",
}
func (gui *Gui) initGocui(headless bool, test integrationTypes.IntegrationTest) (*gocui.Gui, error) {
recordEvents := RecordingEvents()
playMode := gocui.NORMAL
if recordEvents {
playMode = gocui.RECORDING
} else if Replaying() {
playMode = gocui.REPLAYING
} else if test != nil && os.Getenv(components.SANDBOX_ENV_VAR) != "true" {
playMode = gocui.REPLAYING_NEW
}
g, err := gocui.NewGui(gocui.OutputTrue, OverlappingEdges, playMode, headless, RuneReplacements)
if err != nil {
return nil, err
}
return g, nil
}
func (gui *Gui) viewTabMap() map[string][]context.TabView {
return map[string][]context.TabView{
"branches": {
{
Tab: gui.c.Tr.LocalBranchesTitle,
ViewName: "localBranches",
},
{
Tab: gui.c.Tr.RemotesTitle,
ViewName: "remotes",
},
{
Tab: gui.c.Tr.TagsTitle,
ViewName: "tags",
},
},
"commits": {
{
Tab: gui.c.Tr.CommitsTitle,
ViewName: "commits",
},
{
Tab: gui.c.Tr.ReflogCommitsTitle,
ViewName: "reflogCommits",
},
},
"files": {
{
Tab: gui.c.Tr.FilesTitle,
ViewName: "files",
},
{
Tab: gui.c.Tr.SubmodulesTitle,
ViewName: "submodules",
},
},
}
}
// Run: setup the gui with keybindings and start the mainloop
func (gui *Gui) Run(startArgs appTypes.StartArgs) error {
g, err := gui.initGocui(Headless(), startArgs.IntegrationTest)
if err != nil {
return err
}
gui.g = g
defer gui.g.Close()
// if the deadlock package wants to report a deadlock, we first need to
// close the gui so that we can actually read what it prints.
deadlock.Opts.LogBuf = utils.NewOnceWriter(os.Stderr, func() {
gui.g.Close()
})
deadlock.Opts.Disable = !gui.Debug
gui.g.OnSearchEscape = gui.onSearchEscape
if err := gui.Config.ReloadUserConfig(); err != nil {
return nil
}
userConfig := gui.UserConfig
gui.g.SearchEscapeKey = keybindings.GetKey(userConfig.Keybinding.Universal.Return)
gui.g.NextSearchMatchKey = keybindings.GetKey(userConfig.Keybinding.Universal.NextMatch)
gui.g.PrevSearchMatchKey = keybindings.GetKey(userConfig.Keybinding.Universal.PrevMatch)
gui.g.ShowListFooter = userConfig.Gui.ShowListFooter
if userConfig.Gui.MouseEvents {
gui.g.Mouse = true
}
if err := gui.setColorScheme(); err != nil {
return err
}
gui.g.SetManager(gocui.ManagerFunc(gui.layout), gocui.ManagerFunc(gui.getFocusLayout()))
if err := gui.createAllViews(); err != nil {
return err
}
// onNewRepo must be called after g.SetManager because SetManager deletes keybindings
if err := gui.onNewRepo(startArgs, false); err != nil {
return err
}
gui.waitForIntro.Add(1)
gui.startBackgroundRoutines()
gui.c.Log.Info("starting main loop")
gui.handleTestMode(startArgs.IntegrationTest)
return gui.g.MainLoop()
}
func (gui *Gui) RunAndHandleError(startArgs appTypes.StartArgs) error {
gui.stopChan = make(chan struct{})
return utils.SafeWithError(func() error {
if err := gui.Run(startArgs); err != nil {
for _, manager := range gui.viewBufferManagerMap {
manager.Close()
}
if !gui.fileWatcher.Disabled {
gui.fileWatcher.Watcher.Close()
}
close(gui.stopChan)
switch err {
case gocui.ErrQuit:
if gui.RetainOriginalDir {
if err := gui.recordDirectory(gui.InitialDir); err != nil {
return err
}
} else {
if err := gui.recordCurrentDirectory(); err != nil {
return err
}
}
if err := SaveRecording(gui.g.Recording); err != nil {
return err
}
return nil
default:
return err
}
}
return nil
})
}
// returns whether command exited without error or not
func (gui *Gui) runSubprocessWithSuspenseAndRefresh(subprocess oscommands.ICmdObj) error {
_, err := gui.runSubprocessWithSuspense(subprocess)
if err != nil {
return err
}
if err := gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}); err != nil {
return err
}
return nil
}
// returns whether command exited without error or not
func (gui *Gui) runSubprocessWithSuspense(subprocess oscommands.ICmdObj) (bool, error) {
gui.Mutexes.SubprocessMutex.Lock()
defer gui.Mutexes.SubprocessMutex.Unlock()
if Replaying() {
// we do not yet support running subprocesses within integration tests. So if
// we're replaying an integration test and we're inside this method, something
// has gone wrong, so we should fail
log.Fatal("opening subprocesses not yet supported in integration tests. Chances are that this test is running too fast and a subprocess is accidentally opened")
}
if err := gui.g.Suspend(); err != nil {
return false, gui.c.Error(err)
}
gui.PauseBackgroundThreads = true
cmdErr := gui.runSubprocess(subprocess)
if err := gui.g.Resume(); err != nil {
return false, err
}
gui.PauseBackgroundThreads = false
if cmdErr != nil {
return false, gui.c.Error(cmdErr)
}
return true, nil
}
func (gui *Gui) runSubprocess(cmdObj oscommands.ICmdObj) error { //nolint:unparam
gui.LogCommand(cmdObj.ToString(), true)
subprocess := cmdObj.GetCmd()
subprocess.Stdout = os.Stdout
subprocess.Stderr = os.Stdout
subprocess.Stdin = os.Stdin
fmt.Fprintf(os.Stdout, "\n%s\n\n", style.FgBlue.Sprint("+ "+strings.Join(subprocess.Args, " ")))
err := subprocess.Run()
subprocess.Stdout = io.Discard
subprocess.Stderr = io.Discard
subprocess.Stdin = nil
if gui.Config.GetUserConfig().PromptToReturnFromSubprocess {
fmt.Fprintf(os.Stdout, "\n%s", style.FgGreen.Sprint(gui.Tr.PressEnterToReturn))
// scan to buffer to prevent run unintentional operations when TUI resumes.
var buffer string
fmt.Scanln(&buffer) // wait for enter press
}
return err
}
func (gui *Gui) loadNewRepo() error {
if err := gui.updateRecentRepoList(); err != nil {
return err
}
if err := gui.c.Refresh(types.RefreshOptions{Mode: types.ASYNC}); err != nil {
return err
}
if err := gui.os.UpdateWindowTitle(); err != nil {
return err
}
return nil
}
func (gui *Gui) showInitialPopups(tasks []func(chan struct{}) error) {
gui.waitForIntro.Add(len(tasks))
done := make(chan struct{})
go utils.Safe(func() {
for _, task := range tasks {
task := task
go utils.Safe(func() {
if err := task(done); err != nil {
_ = gui.c.Error(err)
}
})
<-done
gui.waitForIntro.Done()
}
})
}
func (gui *Gui) showIntroPopupMessage(done chan struct{}) error {
onConfirm := func() error {
done <- struct{}{}
gui.c.GetAppState().StartupPopupVersion = StartupPopupVersion
return gui.c.SaveAppState()
}
return gui.c.Confirm(types.ConfirmOpts{
Title: "",
Prompt: gui.c.Tr.IntroPopupMessage,
HandleConfirm: onConfirm,
HandleClose: onConfirm,
})
}
// setColorScheme sets the color scheme for the app based on the user config
func (gui *Gui) setColorScheme() error {
userConfig := gui.UserConfig
theme.UpdateTheme(userConfig.Gui.Theme)
gui.g.FgColor = theme.InactiveBorderColor
gui.g.SelFgColor = theme.ActiveBorderColor
gui.g.FrameColor = theme.InactiveBorderColor
gui.g.SelFrameColor = theme.ActiveBorderColor
return nil
}
func (gui *Gui) onUIThread(f func() error) {
gui.g.Update(func(*gocui.Gui) error {
return f()
})
}