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105 lines
2.6 KiB
Go
105 lines
2.6 KiB
Go
package gui
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import (
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"errors"
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"github.com/jesseduffield/lazygit/pkg/commands/oscommands"
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"github.com/jesseduffield/lazygit/pkg/config"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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)
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// hacking this by including the gui struct for now until we split more things out
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type guiCommon struct {
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gui *Gui
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types.IPopupHandler
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}
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var _ types.IGuiCommon = &guiCommon{}
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func (self *guiCommon) LogAction(msg string) {
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self.gui.LogAction(msg)
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}
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func (self *guiCommon) LogCommand(cmdStr string, isCommandLine bool) {
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self.gui.LogCommand(cmdStr, isCommandLine)
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}
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func (self *guiCommon) Refresh(opts types.RefreshOptions) error {
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return self.gui.Refresh(opts)
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}
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func (self *guiCommon) PostRefreshUpdate(context types.Context) error {
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return self.gui.postRefreshUpdate(context)
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}
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func (self *guiCommon) RunSubprocessAndRefresh(cmdObj oscommands.ICmdObj) error {
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return self.gui.runSubprocessWithSuspenseAndRefresh(cmdObj)
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}
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func (self *guiCommon) RunSubprocess(cmdObj oscommands.ICmdObj) (bool, error) {
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return self.gui.runSubprocessWithSuspense(cmdObj)
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}
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func (self *guiCommon) PushContext(context types.Context, opts ...types.OnFocusOpts) error {
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singleOpts := types.OnFocusOpts{}
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if len(opts) > 0 {
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// using triple dot but you should only ever pass one of these opt structs
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if len(opts) > 1 {
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return errors.New("cannot pass multiple opts to pushContext")
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}
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singleOpts = opts[0]
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}
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return self.gui.pushContext(context, singleOpts)
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}
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func (self *guiCommon) PopContext() error {
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return self.gui.popContext()
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}
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func (self *guiCommon) CurrentContext() types.Context {
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return self.gui.currentContext()
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}
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func (self *guiCommon) CurrentStaticContext() types.Context {
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return self.gui.currentStaticContext()
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}
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func (self *guiCommon) IsCurrentContext(c types.Context) bool {
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return self.CurrentContext().GetKey() == c.GetKey()
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}
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func (self *guiCommon) GetAppState() *config.AppState {
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return self.gui.Config.GetAppState()
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}
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func (self *guiCommon) SaveAppState() error {
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return self.gui.Config.SaveAppState()
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}
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func (self *guiCommon) Render() {
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self.gui.render()
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}
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func (self *guiCommon) OpenSearch() {
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_ = self.gui.handleOpenSearch(self.gui.currentViewName())
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}
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func (self *guiCommon) OnUIThread(f func() error) {
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self.gui.onUIThread(f)
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}
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func (self *guiCommon) RenderToMainViews(opts types.RefreshMainOpts) error {
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return self.gui.refreshMainViews(opts)
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}
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func (self *guiCommon) MainViewPairs() types.MainViewPairs {
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return types.MainViewPairs{
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Normal: self.gui.normalMainContextPair(),
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Staging: self.gui.stagingMainContextPair(),
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PatchBuilding: self.gui.patchBuildingMainContextPair(),
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MergeConflicts: self.gui.mergingMainContextPair(),
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}
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}
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