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lazygit/pkg/gui/filetree/node.go
Jesse Duffield e33fe37a99 Standardise on using lo for slice functions
We've been sometimes using lo and sometimes using my slices package, and we need to pick one
for consistency. Lo is more extensive and better maintained so we're going with that.

My slices package was a superset of go's own slices package so in some places I've just used
the official one (the methods were just wrappers anyway).

I've also moved the remaining methods into the utils package.
2023-07-30 18:51:23 +10:00

303 lines
5.7 KiB
Go

package filetree
import (
"github.com/jesseduffield/lazygit/pkg/commands/models"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/samber/lo"
"golang.org/x/exp/slices"
)
// Represents a file or directory in a file tree.
type Node[T any] struct {
// File will be nil if the node is a directory.
File *T
// If the node is a directory, Children contains the contents of the directory,
// otherwise it's nil.
Children []*Node[T]
// path of the file/directory
Path string
// rather than render a tree as:
// a/
// b/
// file.blah
//
// we instead render it as:
// a/b/
// file.blah
// This saves vertical space. The CompressionLevel of a node is equal to the
// number of times a 'compression' like the above has happened, where two
// nodes are squished into one.
CompressionLevel int
}
var _ types.ListItem = &Node[models.File]{}
func (self *Node[T]) IsFile() bool {
return self.File != nil
}
func (self *Node[T]) GetPath() string {
return self.Path
}
func (self *Node[T]) Sort() {
self.SortChildren()
for _, child := range self.Children {
child.Sort()
}
}
func (self *Node[T]) ForEachFile(cb func(*T) error) error {
if self.IsFile() {
if err := cb(self.File); err != nil {
return err
}
}
for _, child := range self.Children {
if err := child.ForEachFile(cb); err != nil {
return err
}
}
return nil
}
func (self *Node[T]) SortChildren() {
if self.IsFile() {
return
}
children := slices.Clone(self.Children)
slices.SortFunc(children, func(a, b *Node[T]) bool {
if !a.IsFile() && b.IsFile() {
return true
}
if a.IsFile() && !b.IsFile() {
return false
}
return a.GetPath() < b.GetPath()
})
// TODO: think about making this in-place
self.Children = children
}
func (self *Node[T]) Some(test func(*Node[T]) bool) bool {
if test(self) {
return true
}
for _, child := range self.Children {
if child.Some(test) {
return true
}
}
return false
}
func (self *Node[T]) SomeFile(test func(*T) bool) bool {
if self.IsFile() {
if test(self.File) {
return true
}
} else {
for _, child := range self.Children {
if child.SomeFile(test) {
return true
}
}
}
return false
}
func (self *Node[T]) Every(test func(*Node[T]) bool) bool {
if !test(self) {
return false
}
for _, child := range self.Children {
if !child.Every(test) {
return false
}
}
return true
}
func (self *Node[T]) EveryFile(test func(*T) bool) bool {
if self.IsFile() {
if !test(self.File) {
return false
}
} else {
for _, child := range self.Children {
if !child.EveryFile(test) {
return false
}
}
}
return true
}
func (self *Node[T]) Flatten(collapsedPaths *CollapsedPaths) []*Node[T] {
result := []*Node[T]{self}
if len(self.Children) > 0 && !collapsedPaths.IsCollapsed(self.GetPath()) {
result = append(result, lo.FlatMap(self.Children, func(child *Node[T], _ int) []*Node[T] {
return child.Flatten(collapsedPaths)
})...)
}
return result
}
func (self *Node[T]) GetNodeAtIndex(index int, collapsedPaths *CollapsedPaths) *Node[T] {
if self == nil {
return nil
}
node, _ := self.getNodeAtIndexAux(index, collapsedPaths)
return node
}
func (self *Node[T]) getNodeAtIndexAux(index int, collapsedPaths *CollapsedPaths) (*Node[T], int) {
offset := 1
if index == 0 {
return self, offset
}
if !collapsedPaths.IsCollapsed(self.GetPath()) {
for _, child := range self.Children {
foundNode, offsetChange := child.getNodeAtIndexAux(index-offset, collapsedPaths)
offset += offsetChange
if foundNode != nil {
return foundNode, offset
}
}
}
return nil, offset
}
func (self *Node[T]) GetIndexForPath(path string, collapsedPaths *CollapsedPaths) (int, bool) {
offset := 0
if self.GetPath() == path {
return offset, true
}
if !collapsedPaths.IsCollapsed(self.GetPath()) {
for _, child := range self.Children {
offsetChange, found := child.GetIndexForPath(path, collapsedPaths)
offset += offsetChange + 1
if found {
return offset, true
}
}
}
return offset, false
}
func (self *Node[T]) Size(collapsedPaths *CollapsedPaths) int {
if self == nil {
return 0
}
output := 1
if !collapsedPaths.IsCollapsed(self.GetPath()) {
for _, child := range self.Children {
output += child.Size(collapsedPaths)
}
}
return output
}
func (self *Node[T]) Compress() {
if self == nil {
return
}
self.compressAux()
}
func (self *Node[T]) compressAux() *Node[T] {
if self.IsFile() {
return self
}
children := self.Children
for i := range children {
grandchildren := children[i].Children
for len(grandchildren) == 1 && !grandchildren[0].IsFile() {
grandchildren[0].CompressionLevel = children[i].CompressionLevel + 1
children[i] = grandchildren[0]
grandchildren = children[i].Children
}
}
for i := range children {
children[i] = children[i].compressAux()
}
self.Children = children
return self
}
func (self *Node[T]) GetPathsMatching(test func(*Node[T]) bool) []string {
paths := []string{}
if test(self) {
paths = append(paths, self.GetPath())
}
for _, child := range self.Children {
paths = append(paths, child.GetPathsMatching(test)...)
}
return paths
}
func (self *Node[T]) GetFilePathsMatching(test func(*T) bool) []string {
matchingFileNodes := lo.Filter(self.GetLeaves(), func(node *Node[T], _ int) bool {
return test(node.File)
})
return lo.Map(matchingFileNodes, func(node *Node[T], _ int) string {
return node.GetPath()
})
}
func (self *Node[T]) GetLeaves() []*Node[T] {
if self.IsFile() {
return []*Node[T]{self}
}
return lo.FlatMap(self.Children, func(child *Node[T], _ int) []*Node[T] {
return child.GetLeaves()
})
}
func (self *Node[T]) ID() string {
return self.GetPath()
}
func (self *Node[T]) Description() string {
return self.GetPath()
}