mirror of
https://github.com/jesseduffield/lazygit.git
synced 2024-12-04 10:34:55 +02:00
538 lines
15 KiB
Go
538 lines
15 KiB
Go
package gui
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import (
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"fmt"
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"strings"
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"sync"
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"github.com/jesseduffield/generics/set"
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"github.com/jesseduffield/generics/slices"
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"github.com/jesseduffield/lazygit/pkg/commands/loaders"
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"github.com/jesseduffield/lazygit/pkg/commands/models"
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"github.com/jesseduffield/lazygit/pkg/commands/types/enums"
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"github.com/jesseduffield/lazygit/pkg/gui/context"
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"github.com/jesseduffield/lazygit/pkg/gui/filetree"
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"github.com/jesseduffield/lazygit/pkg/gui/mergeconflicts"
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"github.com/jesseduffield/lazygit/pkg/gui/presentation"
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"github.com/jesseduffield/lazygit/pkg/gui/style"
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"github.com/jesseduffield/lazygit/pkg/gui/types"
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"github.com/jesseduffield/lazygit/pkg/utils"
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)
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func getScopeNames(scopes []types.RefreshableView) []string {
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scopeNameMap := map[types.RefreshableView]string{
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types.COMMITS: "commits",
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types.BRANCHES: "branches",
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types.FILES: "files",
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types.SUBMODULES: "submodules",
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types.STASH: "stash",
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types.REFLOG: "reflog",
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types.TAGS: "tags",
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types.REMOTES: "remotes",
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types.STATUS: "status",
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types.BISECT_INFO: "bisect",
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}
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return slices.Map(scopes, func(scope types.RefreshableView) string {
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return scopeNameMap[scope]
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})
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}
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func getModeName(mode types.RefreshMode) string {
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switch mode {
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case types.SYNC:
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return "sync"
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case types.ASYNC:
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return "async"
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case types.BLOCK_UI:
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return "block-ui"
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default:
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return "unknown mode"
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}
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}
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func (gui *Gui) Refresh(options types.RefreshOptions) error {
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if options.Scope == nil {
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gui.c.Log.Infof(
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"refreshing all scopes in %s mode",
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getModeName(options.Mode),
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)
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} else {
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gui.c.Log.Infof(
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"refreshing the following scopes in %s mode: %s",
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getModeName(options.Mode),
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strings.Join(getScopeNames(options.Scope), ","),
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)
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}
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wg := sync.WaitGroup{}
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f := func() {
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var scopeSet *set.Set[types.RefreshableView]
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if len(options.Scope) == 0 {
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scopeSet = set.NewFromSlice([]types.RefreshableView{
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types.COMMITS,
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types.BRANCHES,
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types.FILES,
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types.STASH,
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types.REFLOG,
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types.TAGS,
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types.REMOTES,
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types.STATUS,
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types.BISECT_INFO,
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})
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} else {
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scopeSet = set.NewFromSlice(options.Scope)
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}
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refresh := func(f func()) {
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wg.Add(1)
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func() {
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if options.Mode == types.ASYNC {
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go utils.Safe(f)
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} else {
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f()
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}
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wg.Done()
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}()
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}
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if scopeSet.Includes(types.COMMITS) || scopeSet.Includes(types.BRANCHES) || scopeSet.Includes(types.REFLOG) || scopeSet.Includes(types.BISECT_INFO) {
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refresh(gui.refreshCommits)
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} else if scopeSet.Includes(types.REBASE_COMMITS) {
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// the above block handles rebase commits so we only need to call this one
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// if we've asked specifically for rebase commits and not those other things
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refresh(func() { _ = gui.refreshRebaseCommits() })
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}
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if scopeSet.Includes(types.FILES) || scopeSet.Includes(types.SUBMODULES) {
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refresh(func() { _ = gui.refreshFilesAndSubmodules() })
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}
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if scopeSet.Includes(types.STASH) {
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refresh(func() { _ = gui.refreshStashEntries() })
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}
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if scopeSet.Includes(types.TAGS) {
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refresh(func() { _ = gui.refreshTags() })
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}
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if scopeSet.Includes(types.REMOTES) {
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refresh(func() { _ = gui.refreshRemotes() })
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}
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wg.Wait()
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gui.refreshStatus()
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if options.Then != nil {
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options.Then()
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}
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}
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if options.Mode == types.BLOCK_UI {
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gui.OnUIThread(func() error {
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f()
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return nil
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})
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} else {
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f()
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}
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return nil
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}
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// during startup, the bottleneck is fetching the reflog entries. We need these
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// on startup to sort the branches by recency. So we have two phases: INITIAL, and COMPLETE.
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// In the initial phase we don't get any reflog commits, but we asynchronously get them
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// and refresh the branches after that
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func (gui *Gui) refreshReflogCommitsConsideringStartup() {
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switch gui.State.StartupStage {
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case INITIAL:
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go utils.Safe(func() {
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_ = gui.refreshReflogCommits()
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gui.refreshBranches()
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gui.State.StartupStage = COMPLETE
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})
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case COMPLETE:
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_ = gui.refreshReflogCommits()
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}
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}
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// whenever we change commits, we should update branches because the upstream/downstream
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// counts can change. Whenever we change branches we should probably also change commits
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// e.g. in the case of switching branches.
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func (gui *Gui) refreshCommits() {
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wg := sync.WaitGroup{}
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wg.Add(2)
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go utils.Safe(func() {
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gui.refreshReflogCommitsConsideringStartup()
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gui.refreshBranches()
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wg.Done()
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})
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go utils.Safe(func() {
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_ = gui.refreshCommitsWithLimit()
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ctx, ok := gui.State.Contexts.CommitFiles.GetParentContext()
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if ok && ctx.GetKey() == context.LOCAL_COMMITS_CONTEXT_KEY {
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// This makes sense when we've e.g. just amended a commit, meaning we get a new commit SHA at the same position.
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// However if we've just added a brand new commit, it pushes the list down by one and so we would end up
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// showing the contents of a different commit than the one we initially entered.
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// Ideally we would know when to refresh the commit files context and when not to,
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// or perhaps we could just pop that context off the stack whenever cycling windows.
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// For now the awkwardness remains.
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commit := gui.getSelectedLocalCommit()
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if commit != nil {
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gui.State.Contexts.CommitFiles.SetRef(commit)
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gui.State.Contexts.CommitFiles.SetTitleRef(commit.RefName())
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_ = gui.refreshCommitFilesContext()
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}
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}
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wg.Done()
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})
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wg.Wait()
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}
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func (gui *Gui) refreshCommitsWithLimit() error {
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gui.Mutexes.LocalCommitsMutex.Lock()
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defer gui.Mutexes.LocalCommitsMutex.Unlock()
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commits, err := gui.git.Loaders.Commits.GetCommits(
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loaders.GetCommitsOptions{
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Limit: gui.State.Contexts.LocalCommits.GetLimitCommits(),
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FilterPath: gui.State.Modes.Filtering.GetPath(),
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IncludeRebaseCommits: true,
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RefName: gui.refForLog(),
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All: gui.State.Contexts.LocalCommits.GetShowWholeGitGraph(),
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},
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)
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if err != nil {
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return err
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}
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gui.State.Model.Commits = commits
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return gui.c.PostRefreshUpdate(gui.State.Contexts.LocalCommits)
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}
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func (gui *Gui) refreshRebaseCommits() error {
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gui.Mutexes.LocalCommitsMutex.Lock()
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defer gui.Mutexes.LocalCommitsMutex.Unlock()
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updatedCommits, err := gui.git.Loaders.Commits.MergeRebasingCommits(gui.State.Model.Commits)
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if err != nil {
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return err
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}
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gui.State.Model.Commits = updatedCommits
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return gui.c.PostRefreshUpdate(gui.State.Contexts.LocalCommits)
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}
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func (self *Gui) refreshTags() error {
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tags, err := self.git.Loaders.Tags.GetTags()
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if err != nil {
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return self.c.Error(err)
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}
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self.State.Model.Tags = tags
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return self.postRefreshUpdate(self.State.Contexts.Tags)
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}
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func (gui *Gui) refreshStateSubmoduleConfigs() error {
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configs, err := gui.git.Submodule.GetConfigs()
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if err != nil {
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return err
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}
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gui.State.Model.Submodules = configs
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return nil
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}
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// gui.refreshStatus is called at the end of this because that's when we can
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// be sure there is a State.Model.Branches array to pick the current branch from
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func (gui *Gui) refreshBranches() {
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reflogCommits := gui.State.Model.FilteredReflogCommits
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if gui.State.Modes.Filtering.Active() {
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// in filter mode we filter our reflog commits to just those containing the path
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// however we need all the reflog entries to populate the recencies of our branches
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// which allows us to order them correctly. So if we're filtering we'll just
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// manually load all the reflog commits here
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var err error
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reflogCommits, _, err = gui.git.Loaders.ReflogCommits.GetReflogCommits(nil, "")
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if err != nil {
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gui.c.Log.Error(err)
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}
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}
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branches, err := gui.git.Loaders.Branches.Load(reflogCommits)
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if err != nil {
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_ = gui.c.Error(err)
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}
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gui.State.Model.Branches = branches
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if err := gui.c.PostRefreshUpdate(gui.State.Contexts.Branches); err != nil {
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gui.c.Log.Error(err)
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}
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gui.refreshStatus()
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}
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func (gui *Gui) refreshFilesAndSubmodules() error {
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gui.Mutexes.RefreshingFilesMutex.Lock()
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gui.State.IsRefreshingFiles = true
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defer func() {
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gui.State.IsRefreshingFiles = false
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gui.Mutexes.RefreshingFilesMutex.Unlock()
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}()
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prevSelectedPath := gui.getSelectedPath()
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if err := gui.refreshStateSubmoduleConfigs(); err != nil {
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return err
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}
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if err := gui.refreshMergeState(); err != nil {
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return err
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}
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if err := gui.refreshStateFiles(); err != nil {
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return err
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}
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gui.OnUIThread(func() error {
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if err := gui.c.PostRefreshUpdate(gui.State.Contexts.Submodules); err != nil {
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gui.c.Log.Error(err)
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}
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if err := gui.c.PostRefreshUpdate(gui.State.Contexts.Files); err != nil {
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gui.c.Log.Error(err)
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}
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if gui.currentContext().GetKey() == context.FILES_CONTEXT_KEY {
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currentSelectedPath := gui.getSelectedPath()
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alreadySelected := prevSelectedPath != "" && currentSelectedPath == prevSelectedPath
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if !alreadySelected {
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gui.takeOverMergeConflictScrolling()
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}
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}
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return nil
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})
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return nil
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}
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func (gui *Gui) refreshMergeState() error {
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gui.State.Panels.Merging.Lock()
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defer gui.State.Panels.Merging.Unlock()
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if gui.currentContext().GetKey() != context.MAIN_MERGING_CONTEXT_KEY {
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return nil
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}
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hasConflicts, err := gui.setConflictsAndRender(gui.State.Panels.Merging.GetPath(), true)
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if err != nil {
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return gui.c.Error(err)
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}
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if !hasConflicts {
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return gui.escapeMerge()
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}
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return nil
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}
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func (gui *Gui) refreshStateFiles() error {
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state := gui.State
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fileTreeViewModel := state.Contexts.Files.FileTreeViewModel
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// If git thinks any of our files have inline merge conflicts, but they actually don't,
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// we stage them.
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// Note that if files with merge conflicts have both arisen and have been resolved
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// between refreshes, we won't stage them here. This is super unlikely though,
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// and this approach spares us from having to call `git status` twice in a row.
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// Although this also means that at startup we won't be staging anything until
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// we call git status again.
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pathsToStage := []string{}
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prevConflictFileCount := 0
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for _, file := range gui.State.Model.Files {
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if file.HasMergeConflicts {
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prevConflictFileCount++
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}
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if file.HasInlineMergeConflicts {
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hasConflicts, err := mergeconflicts.FileHasConflictMarkers(file.Name)
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if err != nil {
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gui.Log.Error(err)
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} else if !hasConflicts {
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pathsToStage = append(pathsToStage, file.Name)
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}
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}
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}
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if len(pathsToStage) > 0 {
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gui.c.LogAction(gui.Tr.Actions.StageResolvedFiles)
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if err := gui.git.WorkingTree.StageFiles(pathsToStage); err != nil {
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return gui.c.Error(err)
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}
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}
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files := gui.git.Loaders.Files.
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GetStatusFiles(loaders.GetStatusFileOptions{})
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conflictFileCount := 0
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for _, file := range files {
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if file.HasMergeConflicts {
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conflictFileCount++
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}
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}
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if gui.git.Status.WorkingTreeState() != enums.REBASE_MODE_NONE && conflictFileCount == 0 && prevConflictFileCount > 0 {
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gui.OnUIThread(func() error { return gui.helpers.MergeAndRebase.PromptToContinueRebase() })
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}
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fileTreeViewModel.RWMutex.Lock()
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// only taking over the filter if it hasn't already been set by the user.
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// Though this does make it impossible for the user to actually say they want to display all if
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// conflicts are currently being shown. Hmm. Worth it I reckon. If we need to add some
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// extra state here to see if the user's set the filter themselves we can do that, but
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// I'd prefer to maintain as little state as possible.
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if conflictFileCount > 0 {
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if fileTreeViewModel.GetFilter() == filetree.DisplayAll {
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fileTreeViewModel.SetFilter(filetree.DisplayConflicted)
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}
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} else if fileTreeViewModel.GetFilter() == filetree.DisplayConflicted {
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fileTreeViewModel.SetFilter(filetree.DisplayAll)
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}
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state.Model.Files = files
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fileTreeViewModel.SetTree()
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fileTreeViewModel.RWMutex.Unlock()
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if err := gui.fileWatcher.addFilesToFileWatcher(files); err != nil {
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return err
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}
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return nil
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}
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// the reflogs panel is the only panel where we cache data, in that we only
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// load entries that have been created since we last ran the call. This means
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// we need to be more careful with how we use this, and to ensure we're emptying
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// the reflogs array when changing contexts.
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// This method also manages two things: ReflogCommits and FilteredReflogCommits.
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// FilteredReflogCommits are rendered in the reflogs panel, and ReflogCommits
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// are used by the branches panel to obtain recency values for sorting.
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func (gui *Gui) refreshReflogCommits() error {
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// pulling state into its own variable incase it gets swapped out for another state
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// and we get an out of bounds exception
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state := gui.State
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var lastReflogCommit *models.Commit
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if len(state.Model.ReflogCommits) > 0 {
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lastReflogCommit = state.Model.ReflogCommits[0]
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}
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refresh := func(stateCommits *[]*models.Commit, filterPath string) error {
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commits, onlyObtainedNewReflogCommits, err := gui.git.Loaders.ReflogCommits.
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GetReflogCommits(lastReflogCommit, filterPath)
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if err != nil {
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return gui.c.Error(err)
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}
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if onlyObtainedNewReflogCommits {
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*stateCommits = append(commits, *stateCommits...)
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} else {
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*stateCommits = commits
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}
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return nil
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}
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if err := refresh(&state.Model.ReflogCommits, ""); err != nil {
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return err
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}
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if gui.State.Modes.Filtering.Active() {
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if err := refresh(&state.Model.FilteredReflogCommits, state.Modes.Filtering.GetPath()); err != nil {
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return err
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}
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} else {
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state.Model.FilteredReflogCommits = state.Model.ReflogCommits
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}
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return gui.c.PostRefreshUpdate(gui.State.Contexts.ReflogCommits)
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}
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func (gui *Gui) refreshRemotes() error {
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prevSelectedRemote := gui.State.Contexts.Remotes.GetSelected()
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remotes, err := gui.git.Loaders.Remotes.GetRemotes()
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if err != nil {
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return gui.c.Error(err)
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}
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gui.State.Model.Remotes = remotes
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// we need to ensure our selected remote branches aren't now outdated
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if prevSelectedRemote != nil && gui.State.Model.RemoteBranches != nil {
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// find remote now
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for _, remote := range remotes {
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if remote.Name == prevSelectedRemote.Name {
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gui.State.Model.RemoteBranches = remote.Branches
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break
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}
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}
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}
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if err := gui.c.PostRefreshUpdate(gui.State.Contexts.Remotes); err != nil {
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return err
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}
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if err := gui.c.PostRefreshUpdate(gui.State.Contexts.RemoteBranches); err != nil {
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return err
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}
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return nil
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}
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func (gui *Gui) refreshStashEntries() error {
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gui.State.Model.StashEntries = gui.git.Loaders.Stash.
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GetStashEntries(gui.State.Modes.Filtering.GetPath())
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return gui.postRefreshUpdate(gui.State.Contexts.Stash)
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}
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// never call this on its own, it should only be called from within refreshCommits()
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func (gui *Gui) refreshStatus() {
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gui.Mutexes.RefreshingStatusMutex.Lock()
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defer gui.Mutexes.RefreshingStatusMutex.Unlock()
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currentBranch := gui.helpers.Refs.GetCheckedOutRef()
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if currentBranch == nil {
|
|
// need to wait for branches to refresh
|
|
return
|
|
}
|
|
status := ""
|
|
|
|
if currentBranch.IsRealBranch() {
|
|
status += presentation.ColoredBranchStatus(currentBranch, gui.Tr) + " "
|
|
}
|
|
|
|
workingTreeState := gui.git.Status.WorkingTreeState()
|
|
if workingTreeState != enums.REBASE_MODE_NONE {
|
|
status += style.FgYellow.Sprintf("(%s) ", formatWorkingTreeState(workingTreeState))
|
|
}
|
|
|
|
name := presentation.GetBranchTextStyle(currentBranch.Name).Sprint(currentBranch.Name)
|
|
repoName := utils.GetCurrentRepoName()
|
|
status += fmt.Sprintf("%s → %s ", repoName, name)
|
|
|
|
gui.setViewContent(gui.Views.Status, status)
|
|
}
|