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lazygit/pkg/gui/layout.go
Stefan Haller 20ab6c8cc8 Set tab titles after reloading user config
This ensures that tab titles are updated to the new language when changing the
language in the config while lazygit is running.
2025-03-06 08:24:03 +01:00

280 lines
7.2 KiB
Go

package gui
import (
"github.com/jesseduffield/gocui"
"github.com/jesseduffield/lazygit/pkg/gui/types"
"github.com/samber/lo"
)
// layout is called for every screen re-render e.g. when the screen is resized
func (gui *Gui) layout(g *gocui.Gui) error {
if !gui.ViewsSetup {
gui.printCommandLogHeader()
if _, err := gui.g.SetCurrentView(gui.defaultSideContext().GetViewName()); err != nil {
return err
}
}
g.Highlight = true
width, height := g.Size()
informationStr := gui.informationStr()
appStatus := gui.helpers.AppStatus.GetStatusString()
viewDimensions := gui.getWindowDimensions(informationStr, appStatus)
// reading more lines into main view buffers upon resize
prevMainView := gui.Views.Main
if prevMainView != nil {
prevMainHeight := prevMainView.Height()
newMainHeight := viewDimensions["main"].Y1 - viewDimensions["main"].Y0 + 1
heightDiff := newMainHeight - prevMainHeight
if heightDiff > 0 {
if manager, ok := gui.viewBufferManagerMap["main"]; ok {
manager.ReadLines(heightDiff)
}
if manager, ok := gui.viewBufferManagerMap["secondary"]; ok {
manager.ReadLines(heightDiff)
}
}
}
contextsToRerender := []types.Context{}
// we assume that the view has already been created.
setViewFromDimensions := func(context types.Context) (*gocui.View, error) {
viewName := context.GetViewName()
windowName := context.GetWindowName()
dimensionsObj, ok := viewDimensions[windowName]
view, err := g.View(viewName)
if err != nil {
return nil, err
}
if !ok {
// view not specified in dimensions object: so create the view and hide it
// making the view take up the whole space in the background in case it needs
// to render content as soon as it appears, because lazyloaded content (via a pty task)
// cares about the size of the view.
_, err := g.SetView(viewName, 0, 0, width, height, 0)
view.Visible = false
return view, err
}
frameOffset := 1
if view.Frame {
frameOffset = 0
}
mustRerender := false
newHeight := dimensionsObj.Y1 - dimensionsObj.Y0 + 2*frameOffset
maxOriginY := context.TotalContentHeight()
if !view.CanScrollPastBottom {
maxOriginY -= newHeight - 1
}
if oldOriginY := view.OriginY(); oldOriginY > maxOriginY {
view.ScrollUp(oldOriginY - maxOriginY)
// the view might not have scrolled actually (if it was at the limit
// already), so we need to check if it did
if oldOriginY != view.OriginY() && context.NeedsRerenderOnHeightChange() {
mustRerender = true
}
}
if context.NeedsRerenderOnWidthChange() == types.NEEDS_RERENDER_ON_WIDTH_CHANGE_WHEN_WIDTH_CHANGES {
oldWidth := view.Width()
newWidth := dimensionsObj.X1 - dimensionsObj.X0 + 1
if oldWidth != newWidth {
mustRerender = true
}
}
if context.NeedsRerenderOnHeightChange() {
oldHeight := view.Height()
newHeight := dimensionsObj.Y1 - dimensionsObj.Y0 + 1
if oldHeight != newHeight {
mustRerender = true
}
}
if mustRerender {
contextsToRerender = append(contextsToRerender, context)
}
_, err = g.SetView(
viewName,
dimensionsObj.X0-frameOffset,
dimensionsObj.Y0-frameOffset,
dimensionsObj.X1+frameOffset,
dimensionsObj.Y1+frameOffset,
0,
)
view.Visible = true
return view, err
}
for _, context := range gui.State.Contexts.Flatten() {
if !context.HasControlledBounds() {
continue
}
_, err := setViewFromDimensions(context)
if err != nil && !gocui.IsUnknownView(err) {
return err
}
}
minimumHeight := 9
minimumWidth := 10
gui.Views.Limit.Visible = height < minimumHeight || width < minimumWidth
gui.Views.Tooltip.Visible = gui.Views.Menu.Visible && gui.Views.Tooltip.Buffer() != ""
for _, context := range gui.transientContexts() {
view, err := gui.g.View(context.GetViewName())
if err != nil && !gocui.IsUnknownView(err) {
return err
}
view.Visible = gui.helpers.Window.GetViewNameForWindow(context.GetWindowName()) == context.GetViewName()
}
if gui.PrevLayout.Information != informationStr {
gui.c.SetViewContent(gui.Views.Information, informationStr)
gui.PrevLayout.Information = informationStr
}
if !gui.ViewsSetup {
if err := gui.onInitialViewsCreation(); err != nil {
return err
}
gui.handleTestMode()
gui.ViewsSetup = true
}
if !gui.State.ViewsSetup {
if err := gui.onInitialViewsCreationForRepo(); err != nil {
return err
}
gui.State.ViewsSetup = true
}
mainViewWidth, mainViewHeight := gui.Views.Main.Size()
if mainViewWidth != gui.PrevLayout.MainWidth || mainViewHeight != gui.PrevLayout.MainHeight {
gui.PrevLayout.MainWidth = mainViewWidth
gui.PrevLayout.MainHeight = mainViewHeight
if err := gui.onResize(); err != nil {
return err
}
}
for _, context := range contextsToRerender {
context.HandleRender()
}
// here is a good place log some stuff
// if you run `lazygit --logs`
// this will let you see these branches as prettified json
// gui.c.Log.Info(utils.AsJson(gui.State.Model.Branches[0:4]))
gui.helpers.Confirmation.ResizeCurrentPopupPanels()
gui.renderContextOptionsMap()
outer:
for {
select {
case f := <-gui.afterLayoutFuncs:
if err := f(); err != nil {
return err
}
default:
break outer
}
}
return nil
}
func (gui *Gui) prepareView(viewName string) (*gocui.View, error) {
// arbitrarily giving the view enough size so that we don't get an error, but
// it's expected that the view will be given the correct size before being shown
return gui.g.SetView(viewName, 0, 0, 10, 10, 0)
}
func (gui *Gui) onInitialViewsCreationForRepo() error {
if err := gui.onRepoViewReset(); err != nil {
return err
}
// hide any popup views. This only applies when we've just switched repos
for _, viewName := range gui.popupViewNames() {
view, err := gui.g.View(viewName)
if err == nil {
view.Visible = false
}
}
initialContext := gui.c.Context().Current()
gui.c.Context().Activate(initialContext, types.OnFocusOpts{})
return gui.loadNewRepo()
}
func (gui *Gui) popupViewNames() []string {
popups := lo.Filter(gui.State.Contexts.Flatten(), func(c types.Context, _ int) bool {
return c.GetKind() == types.PERSISTENT_POPUP || c.GetKind() == types.TEMPORARY_POPUP
})
return lo.Map(popups, func(c types.Context, _ int) string {
return c.GetViewName()
})
}
func (gui *Gui) onRepoViewReset() error {
// now we order the views (in order of bottom first)
for _, view := range gui.orderedViews() {
if _, err := gui.g.SetViewOnTop(view.Name()); err != nil {
return err
}
}
return nil
}
func (gui *Gui) onInitialViewsCreation() error {
if !gui.c.UserConfig().DisableStartupPopups {
storedPopupVersion := gui.c.GetAppState().StartupPopupVersion
if storedPopupVersion < StartupPopupVersion {
gui.showIntroPopupMessage()
} else {
gui.showBreakingChangesMessage()
}
}
gui.c.GetAppState().LastVersion = gui.Config.GetVersion()
gui.c.SaveAppStateAndLogError()
if gui.showRecentRepos {
if err := gui.helpers.Repos.CreateRecentReposMenu(); err != nil {
return err
}
gui.showRecentRepos = false
}
gui.helpers.Update.CheckForUpdateInBackground()
gui.waitForIntro.Done()
return nil
}
func (gui *Gui) transientContexts() []types.Context {
return lo.Filter(gui.State.Contexts.Flatten(), func(context types.Context, _ int) bool {
return context.IsTransient()
})
}