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lego/challenge/resolver/solver_manager.go
Ludovic Fernandez a7b11e0447
chore: update linter (#1767)
Co-authored-by: Dominik Menke <git@dmke.org>
2022-11-27 19:04:28 +00:00

165 lines
4.8 KiB
Go

package resolver
import (
"errors"
"fmt"
"sort"
"strconv"
"time"
"github.com/cenkalti/backoff/v4"
"github.com/go-acme/lego/v4/acme"
"github.com/go-acme/lego/v4/acme/api"
"github.com/go-acme/lego/v4/challenge"
"github.com/go-acme/lego/v4/challenge/dns01"
"github.com/go-acme/lego/v4/challenge/http01"
"github.com/go-acme/lego/v4/challenge/tlsalpn01"
"github.com/go-acme/lego/v4/log"
)
type byType []acme.Challenge
func (a byType) Len() int { return len(a) }
func (a byType) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
func (a byType) Less(i, j int) bool { return a[i].Type > a[j].Type }
type SolverManager struct {
core *api.Core
solvers map[challenge.Type]solver
}
func NewSolversManager(core *api.Core) *SolverManager {
return &SolverManager{
solvers: map[challenge.Type]solver{},
core: core,
}
}
// SetHTTP01Provider specifies a custom provider p that can solve the given HTTP-01 challenge.
func (c *SolverManager) SetHTTP01Provider(p challenge.Provider) error {
c.solvers[challenge.HTTP01] = http01.NewChallenge(c.core, validate, p)
return nil
}
// SetTLSALPN01Provider specifies a custom provider p that can solve the given TLS-ALPN-01 challenge.
func (c *SolverManager) SetTLSALPN01Provider(p challenge.Provider) error {
c.solvers[challenge.TLSALPN01] = tlsalpn01.NewChallenge(c.core, validate, p)
return nil
}
// SetDNS01Provider specifies a custom provider p that can solve the given DNS-01 challenge.
func (c *SolverManager) SetDNS01Provider(p challenge.Provider, opts ...dns01.ChallengeOption) error {
c.solvers[challenge.DNS01] = dns01.NewChallenge(c.core, validate, p, opts...)
return nil
}
// Remove removes a challenge type from the available solvers.
func (c *SolverManager) Remove(chlgType challenge.Type) {
delete(c.solvers, chlgType)
}
// Checks all challenges from the server in order and returns the first matching solver.
func (c *SolverManager) chooseSolver(authz acme.Authorization) solver {
// Allow to have a deterministic challenge order
sort.Sort(byType(authz.Challenges))
domain := challenge.GetTargetedDomain(authz)
for _, chlg := range authz.Challenges {
if solvr, ok := c.solvers[challenge.Type(chlg.Type)]; ok {
log.Infof("[%s] acme: use %s solver", domain, chlg.Type)
return solvr
}
log.Infof("[%s] acme: Could not find solver for: %s", domain, chlg.Type)
}
return nil
}
func validate(core *api.Core, domain string, chlg acme.Challenge) error {
chlng, err := core.Challenges.New(chlg.URL)
if err != nil {
return fmt.Errorf("failed to initiate challenge: %w", err)
}
valid, err := checkChallengeStatus(chlng)
if err != nil {
return err
}
if valid {
log.Infof("[%s] The server validated our request", domain)
return nil
}
ra, err := strconv.Atoi(chlng.RetryAfter)
if err != nil {
// The ACME server MUST return a Retry-After.
// If it doesn't, we'll just poll hard.
// Boulder does not implement the ability to retry challenges or the Retry-After header.
// https://github.com/letsencrypt/boulder/blob/master/docs/acme-divergences.md#section-82
ra = 5
}
initialInterval := time.Duration(ra) * time.Second
bo := backoff.NewExponentialBackOff()
bo.InitialInterval = initialInterval
bo.MaxInterval = 10 * initialInterval
bo.MaxElapsedTime = 100 * initialInterval
// After the path is sent, the ACME server will access our server.
// Repeatedly check the server for an updated status on our request.
operation := func() error {
authz, err := core.Authorizations.Get(chlng.AuthorizationURL)
if err != nil {
return backoff.Permanent(err)
}
valid, err := checkAuthorizationStatus(authz)
if err != nil {
return backoff.Permanent(err)
}
if valid {
log.Infof("[%s] The server validated our request", domain)
return nil
}
return errors.New("the server didn't respond to our request")
}
return backoff.Retry(operation, bo)
}
func checkChallengeStatus(chlng acme.ExtendedChallenge) (bool, error) {
switch chlng.Status {
case acme.StatusValid:
return true, nil
case acme.StatusPending, acme.StatusProcessing:
return false, nil
case acme.StatusInvalid:
return false, chlng.Error
default:
return false, errors.New("the server returned an unexpected state")
}
}
func checkAuthorizationStatus(authz acme.Authorization) (bool, error) {
switch authz.Status {
case acme.StatusValid:
return true, nil
case acme.StatusPending, acme.StatusProcessing:
return false, nil
case acme.StatusDeactivated, acme.StatusExpired, acme.StatusRevoked:
return false, fmt.Errorf("the authorization state %s", authz.Status)
case acme.StatusInvalid:
for _, chlg := range authz.Challenges {
if chlg.Status == acme.StatusInvalid && chlg.Error != nil {
return false, chlg.Error
}
}
return false, fmt.Errorf("the authorization state %s", authz.Status)
default:
return false, errors.New("the server returned an unexpected state")
}
}