mirror of
https://github.com/oauth2-proxy/oauth2-proxy.git
synced 2025-01-08 04:03:58 +02:00
Implement refresh relying on obtaining lock
This commit is contained in:
parent
e2c7ff6ddd
commit
54d42c5829
@ -15,8 +15,20 @@ import (
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)
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const (
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SessionLockExpireTime = 5 * time.Second
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SessionLockPeekDelay = 50 * time.Millisecond
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// When attempting to obtain the lock, if it's not done before this timeout
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// then exit and fail the refresh attempt.
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// TODO: This should probably be configurable by the end user.
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sessionRefreshObtainTimeout = 5 * time.Second
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// Maximum time allowed for a session refresh attempt.
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// If the refresh request isn't finished within this time, the lock will be
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// released.
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// TODO: This should probably be configurable by the end user.
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sessionRefreshLockDuration = 2 * time.Second
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// How long to wait after failing to obtain the lock before trying again.
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// TODO: This should probably be configurable by the end user.
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sessionRefreshRetryPeriod = 10 * time.Millisecond
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)
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// StoredSessionLoaderOptions contains all of the requirements to construct
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@ -113,47 +125,86 @@ func (s *storedSessionLoader) getValidatedSession(rw http.ResponseWriter, req *h
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// is older than the refresh period.
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// Success or fail, we will then validate the session.
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func (s *storedSessionLoader) refreshSessionIfNeeded(rw http.ResponseWriter, req *http.Request, session *sessionsapi.SessionState) error {
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if s.refreshPeriod <= time.Duration(0) || session.Age() < s.refreshPeriod {
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if !needsRefresh(s.refreshPeriod, session) {
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// Refresh is disabled or the session is not old enough, do nothing
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return nil
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}
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wasRefreshed, err := s.checkForConcurrentRefresh(session, req)
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if err != nil {
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return err
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var lockObtained bool
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ctx, cancel := context.WithTimeout(context.Background(), sessionRefreshObtainTimeout)
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defer cancel()
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for !lockObtained {
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select {
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case <-ctx.Done():
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return errors.New("timeout obtaining session lock")
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default:
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err := session.ObtainLock(req.Context(), sessionRefreshLockDuration)
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if err != nil && !errors.Is(err, sessionsapi.ErrLockNotObtained) {
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return fmt.Errorf("error occurred while trying to obtain lock: %v", err)
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} else if errors.Is(err, sessionsapi.ErrLockNotObtained) {
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time.Sleep(sessionRefreshRetryPeriod)
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continue
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}
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// No error means we obtained the lock
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lockObtained = true
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}
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}
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// If session was already refreshed via a concurrent request locked skip refreshing,
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// because the refreshed session is already loaded from storage
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if !wasRefreshed {
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logger.Printf("Refreshing session - User: %s; SessionAge: %s", session.User, session.Age())
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err = s.refreshSession(rw, req, session)
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// The rest of this function is carried out under lock, but we must release it
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// wherever we exit from this function.
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defer func() {
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if session == nil {
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return
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}
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if err := session.ReleaseLock(req.Context()); err != nil {
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logger.Errorf("unable to release lock: %v", err)
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}
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}()
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// Reload the session in case it was changed underneath us.
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freshSession, err := s.store.Load(req)
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if err != nil {
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return fmt.Errorf("could not load session: %v", err)
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}
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if freshSession == nil {
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return errors.New("session no longer exists, it may have been removed by another request")
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}
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// Restore the state of the fresh session into the original pointer.
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// This is important so that changes are passed up the to the parent scope.
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lock := session.Lock
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*session = *freshSession
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// Ensure we maintain the session lock after we have refreshed the session.
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// Loading from the session store creates a new lock in the session.
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session.Lock = lock
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if !needsRefresh(s.refreshPeriod, session) {
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// The session must have already been refreshed while we were waiting to
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// obtain the lock.
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return nil
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}
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// We are holding the lock and the session needs a refresh
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logger.Printf("Refreshing session - User: %s; SessionAge: %s", session.User, session.Age())
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if err := s.refreshSession(rw, req, session); err != nil {
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// If a preemptive refresh fails, we still keep the session
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// if validateSession succeeds.
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logger.Errorf("Unable to refresh session: %v", err)
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}
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}
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// Validate all sessions after any Redeem/Refresh operation (fail or success)
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return s.validateSession(req.Context(), session)
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}
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// needsRefresh determines whether we should attempt to refresh a session or not.
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func needsRefresh(refreshPeriod time.Duration, session *sessionsapi.SessionState) bool {
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return refreshPeriod > time.Duration(0) && session.Age() > refreshPeriod
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}
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// refreshSession attempts to refresh the session with the provider
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// and will save the session if it was updated.
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func (s *storedSessionLoader) refreshSession(rw http.ResponseWriter, req *http.Request, session *sessionsapi.SessionState) error {
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err := session.ObtainLock(req.Context(), SessionLockExpireTime)
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if err != nil {
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logger.Errorf("Unable to obtain lock: %v", err)
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return s.handleObtainLockError(req, session)
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}
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defer func() {
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err = session.ReleaseLock(req.Context())
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if err != nil {
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logger.Errorf("unable to release lock: %v", err)
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}
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}()
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refreshed, err := s.sessionRefresher(req.Context(), session)
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if err != nil && !errors.Is(err, providers.ErrNotImplemented) {
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return fmt.Errorf("error refreshing tokens: %v", err)
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@ -182,75 +233,11 @@ func (s *storedSessionLoader) refreshSession(rw http.ResponseWriter, req *http.R
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err = s.store.Save(rw, req, session)
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if err != nil {
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logger.PrintAuthf(session.Email, req, logger.AuthError, "error saving session: %v", err)
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err = fmt.Errorf("error saving session: %v", err)
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}
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return err
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}
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func (s *storedSessionLoader) handleObtainLockError(req *http.Request, session *sessionsapi.SessionState) error {
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wasRefreshed, err := s.checkForConcurrentRefresh(session, req)
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if err != nil {
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logger.Errorf("Unable to wait for obtained lock: %v", err)
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return err
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}
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if !wasRefreshed {
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return errors.New("unable to obtain lock and session was also not refreshed via concurrent request")
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return fmt.Errorf("error saving session: %v", err)
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}
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return nil
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}
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func (s *storedSessionLoader) updateSessionFromStore(req *http.Request, session *sessionsapi.SessionState) error {
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sessionStored, err := s.store.Load(req)
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if err != nil {
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return fmt.Errorf("unable to load updated session from store: %v", err)
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}
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if sessionStored == nil {
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return fmt.Errorf("no session available to udpate from store")
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}
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*session = *sessionStored
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return nil
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}
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func (s *storedSessionLoader) waitForPossibleSessionLock(session *sessionsapi.SessionState, req *http.Request) (bool, error) {
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var wasLocked bool
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isLocked, err := session.PeekLock(req.Context())
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for isLocked {
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wasLocked = true
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// delay next peek lock
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time.Sleep(SessionLockPeekDelay)
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isLocked, err = session.PeekLock(req.Context())
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}
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if err != nil {
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return false, err
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}
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return wasLocked, nil
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}
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// checkForConcurrentRefresh returns true if the session is already refreshed via a concurrent request.
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func (s *storedSessionLoader) checkForConcurrentRefresh(session *sessionsapi.SessionState, req *http.Request) (bool, error) {
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wasLocked, err := s.waitForPossibleSessionLock(session, req)
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if err != nil {
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return false, err
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}
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refreshed := false
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if wasLocked {
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logger.Printf("Update session from store instead of refreshing")
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err = s.updateSessionFromStore(req, session)
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if err != nil {
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logger.Errorf("Unable to update session from store: %v", err)
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return false, err
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}
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refreshed = true
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}
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return refreshed, nil
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}
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// validateSession checks whether the session has expired and performs
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// provider validation on the session.
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// An error implies the session is not longer valid.
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@ -18,97 +18,67 @@ import (
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. "github.com/onsi/gomega"
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)
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type TestLock struct {
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Locked bool
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WasObtained bool
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WasRefreshed bool
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WasReleased bool
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PeekedCount int
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LockedOnPeekCount int
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ObtainError error
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PeekError error
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RefreshError error
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ReleaseError error
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type testLock struct {
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locked bool
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obtainOnAttempt int
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obtainAttempts int
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obtainError error
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}
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func (l *TestLock) Obtain(_ context.Context, _ time.Duration) error {
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if l.ObtainError != nil {
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return l.ObtainError
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}
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l.Locked = true
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l.WasObtained = true
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return nil
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}
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func (l *TestLock) Peek(_ context.Context) (bool, error) {
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if l.PeekError != nil {
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return false, l.PeekError
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}
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locked := l.Locked
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l.Locked = false
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l.PeekedCount++
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// mainly used to test case when peek initially returns false,
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// but when trying to obtain lock, it returns true.
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if l.LockedOnPeekCount == l.PeekedCount {
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return true, nil
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}
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return locked, nil
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}
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func (l *TestLock) Refresh(_ context.Context, _ time.Duration) error {
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if l.RefreshError != nil {
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return l.ReleaseError
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}
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l.WasRefreshed = true
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return nil
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}
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func (l *TestLock) Release(_ context.Context) error {
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if l.ReleaseError != nil {
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return l.ReleaseError
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}
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l.Locked = false
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l.WasReleased = true
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return nil
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}
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type LockConc struct {
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mu sync.Mutex
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lock bool
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disablePeek bool
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}
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func (l *LockConc) Obtain(_ context.Context, _ time.Duration) error {
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l.mu.Lock()
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if l.lock {
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l.mu.Unlock()
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func (l *testLock) Obtain(_ context.Context, _ time.Duration) error {
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l.obtainAttempts++
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if l.obtainAttempts < l.obtainOnAttempt {
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return sessionsapi.ErrLockNotObtained
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}
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l.lock = true
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l.mu.Unlock()
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if l.obtainError != nil {
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return l.obtainError
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}
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l.locked = true
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return nil
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}
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func (l *LockConc) Peek(_ context.Context) (bool, error) {
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var response bool
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l.mu.Lock()
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if l.disablePeek {
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response = false
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} else {
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response = l.lock
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}
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l.mu.Unlock()
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return response, nil
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func (l *testLock) Peek(_ context.Context) (bool, error) {
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return l.locked, nil
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}
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func (l *LockConc) Refresh(_ context.Context, _ time.Duration) error {
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func (l *testLock) Refresh(_ context.Context, _ time.Duration) error {
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return nil
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}
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func (l *LockConc) Release(_ context.Context) error {
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func (l *testLock) Release(_ context.Context) error {
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l.locked = false
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return nil
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}
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type testLockConcurrent struct {
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mu sync.RWMutex
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locked bool
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}
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func (l *testLockConcurrent) Obtain(_ context.Context, _ time.Duration) error {
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l.mu.Lock()
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l.lock = false
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l.mu.Unlock()
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defer l.mu.Unlock()
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if l.locked {
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return sessionsapi.ErrLockNotObtained
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}
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l.locked = true
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return nil
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}
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func (l *testLockConcurrent) Peek(_ context.Context) (bool, error) {
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l.mu.RLock()
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defer l.mu.RUnlock()
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return l.locked, nil
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}
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func (l *testLockConcurrent) Refresh(_ context.Context, _ time.Duration) error {
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return nil
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}
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func (l *testLockConcurrent) Release(_ context.Context) error {
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l.mu.Lock()
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defer l.mu.Unlock()
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l.locked = false
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return nil
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}
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@ -374,22 +344,29 @@ var _ = Describe("Stored Session Suite", func() {
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DescribeTable("when serving concurrent requests",
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func(in storedSessionLoaderConcurrentTableInput) {
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lockConc := &LockConc{}
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lockConc := &testLockConcurrent{}
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refreshedChan := make(chan bool, in.numConcReqs)
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for i := 0; i < in.numConcReqs; i++ {
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go func(refreshedChan chan bool, lockConc sessionsapi.Lock) {
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lock := &sync.RWMutex{}
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existingSession := *in.existingSession // deep copy existingSession state
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existingSession.Lock = lockConc
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store := &fakeSessionStore{
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LoadFunc: func(req *http.Request) (*sessionsapi.SessionState, error) {
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return &existingSession, nil
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lock.RLock()
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defer lock.RUnlock()
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session := existingSession
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return &session, nil
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},
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SaveFunc: func(http.ResponseWriter, *http.Request, *sessionsapi.SessionState) error {
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SaveFunc: func(_ http.ResponseWriter, _ *http.Request, session *sessionsapi.SessionState) error {
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lock.Lock()
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defer lock.Unlock()
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existingSession = *session
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return nil
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},
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}
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refreshedChan := make(chan bool, in.numConcReqs)
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for i := 0; i < in.numConcReqs; i++ {
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go func(refreshedChan chan bool, lockConc sessionsapi.Lock) {
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scope := &middlewareapi.RequestScope{
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Session: nil,
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}
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@ -462,12 +439,12 @@ var _ = Describe("Stored Session Suite", func() {
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Context("refreshSessionIfNeeded", func() {
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type refreshSessionIfNeededTableInput struct {
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refreshPeriod time.Duration
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sessionStored bool
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session *sessionsapi.SessionState
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concurrentSessionRefresh bool
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expectedErr error
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expectRefreshed bool
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expectValidated bool
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expectedLockState TestLock
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expectedLockObtained bool
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}
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createdPast := time.Now().Add(-5 * time.Minute)
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@ -478,13 +455,23 @@ var _ = Describe("Stored Session Suite", func() {
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refreshed := false
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validated := false
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store := &fakeSessionStore{}
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if in.sessionStored {
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store = &fakeSessionStore{
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LoadFunc: func(req *http.Request) (*sessionsapi.SessionState, error) {
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return in.session, nil
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},
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session := &sessionsapi.SessionState{}
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*session = *in.session
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if in.concurrentSessionRefresh {
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// Update the session that Load returns.
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// This simulates a concurrent refresh in the background.
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session.CreatedAt = &createdFuture
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}
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store := &fakeSessionStore{
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LoadFunc: func(req *http.Request) (*sessionsapi.SessionState, error) {
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// Loading the session from the provider creates a new lock
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session.Lock = &testLock{}
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return session, nil
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},
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SaveFunc: func(_ http.ResponseWriter, _ *http.Request, s *sessionsapi.SessionState) error {
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*session = *s
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return nil
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},
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}
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s := &storedSessionLoader{
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@ -518,117 +505,90 @@ var _ = Describe("Stored Session Suite", func() {
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}
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Expect(refreshed).To(Equal(in.expectRefreshed))
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Expect(validated).To(Equal(in.expectValidated))
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testLock, ok := in.session.Lock.(*TestLock)
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testLock, ok := in.session.Lock.(*testLock)
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Expect(ok).To(Equal(true))
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Expect(testLock).To(Equal(&in.expectedLockState))
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if in.expectedLockObtained {
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Expect(testLock.obtainAttempts).Should(BeNumerically(">", 0), "Expected at least one attempt at obtaining the session lock")
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}
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Expect(testLock.locked).To(BeFalse(), "Expected lock should always be released")
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},
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Entry("when the refresh period is 0, and the session does not need refreshing", refreshSessionIfNeededTableInput{
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refreshPeriod: time.Duration(0),
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session: &sessionsapi.SessionState{
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RefreshToken: refresh,
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CreatedAt: &createdFuture,
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Lock: &TestLock{},
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Lock: &testLock{},
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},
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expectedErr: nil,
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expectRefreshed: false,
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expectValidated: false,
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expectedLockState: TestLock{},
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expectedLockObtained: false,
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}),
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Entry("when the refresh period is 0, and the session needs refreshing", refreshSessionIfNeededTableInput{
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refreshPeriod: time.Duration(0),
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session: &sessionsapi.SessionState{
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RefreshToken: refresh,
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CreatedAt: &createdPast,
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Lock: &TestLock{},
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Lock: &testLock{},
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},
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expectedErr: nil,
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expectRefreshed: false,
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expectValidated: false,
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expectedLockState: TestLock{},
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expectedLockObtained: false,
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}),
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Entry("when the session does not need refreshing", refreshSessionIfNeededTableInput{
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refreshPeriod: 1 * time.Minute,
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session: &sessionsapi.SessionState{
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RefreshToken: refresh,
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CreatedAt: &createdFuture,
|
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Lock: &TestLock{},
|
||||
Lock: &testLock{},
|
||||
},
|
||||
expectedErr: nil,
|
||||
expectRefreshed: false,
|
||||
expectValidated: false,
|
||||
expectedLockState: TestLock{},
|
||||
expectedLockObtained: false,
|
||||
}),
|
||||
Entry("when the session is refreshed by the provider", refreshSessionIfNeededTableInput{
|
||||
refreshPeriod: 1 * time.Minute,
|
||||
session: &sessionsapi.SessionState{
|
||||
RefreshToken: refresh,
|
||||
CreatedAt: &createdPast,
|
||||
Lock: &TestLock{},
|
||||
Lock: &testLock{},
|
||||
},
|
||||
expectedErr: nil,
|
||||
expectRefreshed: true,
|
||||
expectValidated: true,
|
||||
expectedLockState: TestLock{
|
||||
Locked: false,
|
||||
WasObtained: true,
|
||||
WasReleased: true,
|
||||
PeekedCount: 1,
|
||||
},
|
||||
}),
|
||||
Entry("when the session is locked and instead loaded from storage", refreshSessionIfNeededTableInput{
|
||||
refreshPeriod: 1 * time.Minute,
|
||||
session: &sessionsapi.SessionState{
|
||||
RefreshToken: noRefresh,
|
||||
CreatedAt: &createdPast,
|
||||
Lock: &TestLock{
|
||||
Locked: true,
|
||||
},
|
||||
},
|
||||
sessionStored: true,
|
||||
expectedErr: nil,
|
||||
expectRefreshed: false,
|
||||
expectValidated: true,
|
||||
expectedLockState: TestLock{
|
||||
Locked: false,
|
||||
PeekedCount: 2,
|
||||
},
|
||||
expectedLockObtained: true,
|
||||
}),
|
||||
Entry("when obtaining lock failed, but concurrent request refreshed", refreshSessionIfNeededTableInput{
|
||||
refreshPeriod: 1 * time.Minute,
|
||||
session: &sessionsapi.SessionState{
|
||||
RefreshToken: noRefresh,
|
||||
CreatedAt: &createdPast,
|
||||
Lock: &TestLock{
|
||||
ObtainError: errors.New("not able to obtain lock"),
|
||||
LockedOnPeekCount: 2,
|
||||
Lock: &testLock{
|
||||
obtainOnAttempt: 4,
|
||||
},
|
||||
},
|
||||
concurrentSessionRefresh: true,
|
||||
expectedErr: nil,
|
||||
expectRefreshed: false,
|
||||
expectValidated: true,
|
||||
expectedLockState: TestLock{
|
||||
PeekedCount: 3,
|
||||
LockedOnPeekCount: 2,
|
||||
ObtainError: errors.New("not able to obtain lock"),
|
||||
},
|
||||
expectValidated: false,
|
||||
expectedLockObtained: true,
|
||||
}),
|
||||
Entry("when obtaining lock failed", refreshSessionIfNeededTableInput{
|
||||
Entry("when obtaining lock failed with a valid session", refreshSessionIfNeededTableInput{
|
||||
refreshPeriod: 1 * time.Minute,
|
||||
session: &sessionsapi.SessionState{
|
||||
RefreshToken: noRefresh,
|
||||
CreatedAt: &createdPast,
|
||||
Lock: &TestLock{
|
||||
ObtainError: errors.New("not able to obtain lock"),
|
||||
Lock: &testLock{
|
||||
obtainError: sessionsapi.ErrLockNotObtained,
|
||||
},
|
||||
},
|
||||
expectedErr: nil,
|
||||
expectedErr: errors.New("timeout obtaining session lock"),
|
||||
expectRefreshed: false,
|
||||
expectValidated: true,
|
||||
expectedLockState: TestLock{
|
||||
PeekedCount: 2,
|
||||
ObtainError: errors.New("not able to obtain lock"),
|
||||
},
|
||||
expectValidated: false,
|
||||
expectedLockObtained: true,
|
||||
}),
|
||||
Entry("when the session is not refreshed by the provider", refreshSessionIfNeededTableInput{
|
||||
refreshPeriod: 1 * time.Minute,
|
||||
@ -636,34 +596,24 @@ var _ = Describe("Stored Session Suite", func() {
|
||||
RefreshToken: noRefresh,
|
||||
CreatedAt: &createdPast,
|
||||
ExpiresOn: &createdFuture,
|
||||
Lock: &TestLock{},
|
||||
Lock: &testLock{},
|
||||
},
|
||||
expectedErr: nil,
|
||||
expectRefreshed: true,
|
||||
expectValidated: true,
|
||||
expectedLockState: TestLock{
|
||||
Locked: false,
|
||||
WasObtained: true,
|
||||
WasReleased: true,
|
||||
PeekedCount: 1,
|
||||
},
|
||||
expectedLockObtained: true,
|
||||
}),
|
||||
Entry("when the provider doesn't implement refresh", refreshSessionIfNeededTableInput{
|
||||
refreshPeriod: 1 * time.Minute,
|
||||
session: &sessionsapi.SessionState{
|
||||
RefreshToken: notImplemented,
|
||||
CreatedAt: &createdPast,
|
||||
Lock: &TestLock{},
|
||||
Lock: &testLock{},
|
||||
},
|
||||
expectedErr: nil,
|
||||
expectRefreshed: true,
|
||||
expectValidated: true,
|
||||
expectedLockState: TestLock{
|
||||
Locked: false,
|
||||
WasObtained: true,
|
||||
WasReleased: true,
|
||||
PeekedCount: 1,
|
||||
},
|
||||
expectedLockObtained: true,
|
||||
}),
|
||||
Entry("when the session is not refreshed by the provider", refreshSessionIfNeededTableInput{
|
||||
refreshPeriod: 1 * time.Minute,
|
||||
@ -672,17 +622,12 @@ var _ = Describe("Stored Session Suite", func() {
|
||||
RefreshToken: noRefresh,
|
||||
CreatedAt: &createdPast,
|
||||
ExpiresOn: &createdFuture,
|
||||
Lock: &TestLock{},
|
||||
Lock: &testLock{},
|
||||
},
|
||||
expectedErr: errors.New("session is invalid"),
|
||||
expectRefreshed: true,
|
||||
expectValidated: true,
|
||||
expectedLockState: TestLock{
|
||||
Locked: false,
|
||||
WasObtained: true,
|
||||
WasReleased: true,
|
||||
PeekedCount: 1,
|
||||
},
|
||||
expectedLockObtained: true,
|
||||
}),
|
||||
)
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user