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Implement refresh relying on obtaining lock

This commit is contained in:
Joel Speed 2021-12-05 23:56:08 +00:00 committed by Joel Speed
parent e2c7ff6ddd
commit 54d42c5829
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2 changed files with 228 additions and 296 deletions

View File

@ -15,8 +15,20 @@ import (
)
const (
SessionLockExpireTime = 5 * time.Second
SessionLockPeekDelay = 50 * time.Millisecond
// When attempting to obtain the lock, if it's not done before this timeout
// then exit and fail the refresh attempt.
// TODO: This should probably be configurable by the end user.
sessionRefreshObtainTimeout = 5 * time.Second
// Maximum time allowed for a session refresh attempt.
// If the refresh request isn't finished within this time, the lock will be
// released.
// TODO: This should probably be configurable by the end user.
sessionRefreshLockDuration = 2 * time.Second
// How long to wait after failing to obtain the lock before trying again.
// TODO: This should probably be configurable by the end user.
sessionRefreshRetryPeriod = 10 * time.Millisecond
)
// StoredSessionLoaderOptions contains all of the requirements to construct
@ -113,47 +125,86 @@ func (s *storedSessionLoader) getValidatedSession(rw http.ResponseWriter, req *h
// is older than the refresh period.
// Success or fail, we will then validate the session.
func (s *storedSessionLoader) refreshSessionIfNeeded(rw http.ResponseWriter, req *http.Request, session *sessionsapi.SessionState) error {
if s.refreshPeriod <= time.Duration(0) || session.Age() < s.refreshPeriod {
if !needsRefresh(s.refreshPeriod, session) {
// Refresh is disabled or the session is not old enough, do nothing
return nil
}
wasRefreshed, err := s.checkForConcurrentRefresh(session, req)
if err != nil {
return err
var lockObtained bool
ctx, cancel := context.WithTimeout(context.Background(), sessionRefreshObtainTimeout)
defer cancel()
for !lockObtained {
select {
case <-ctx.Done():
return errors.New("timeout obtaining session lock")
default:
err := session.ObtainLock(req.Context(), sessionRefreshLockDuration)
if err != nil && !errors.Is(err, sessionsapi.ErrLockNotObtained) {
return fmt.Errorf("error occurred while trying to obtain lock: %v", err)
} else if errors.Is(err, sessionsapi.ErrLockNotObtained) {
time.Sleep(sessionRefreshRetryPeriod)
continue
}
// No error means we obtained the lock
lockObtained = true
}
}
// If session was already refreshed via a concurrent request locked skip refreshing,
// because the refreshed session is already loaded from storage
if !wasRefreshed {
logger.Printf("Refreshing session - User: %s; SessionAge: %s", session.User, session.Age())
err = s.refreshSession(rw, req, session)
if err != nil {
// If a preemptive refresh fails, we still keep the session
// if validateSession succeeds.
logger.Errorf("Unable to refresh session: %v", err)
// The rest of this function is carried out under lock, but we must release it
// wherever we exit from this function.
defer func() {
if session == nil {
return
}
if err := session.ReleaseLock(req.Context()); err != nil {
logger.Errorf("unable to release lock: %v", err)
}
}()
// Reload the session in case it was changed underneath us.
freshSession, err := s.store.Load(req)
if err != nil {
return fmt.Errorf("could not load session: %v", err)
}
if freshSession == nil {
return errors.New("session no longer exists, it may have been removed by another request")
}
// Restore the state of the fresh session into the original pointer.
// This is important so that changes are passed up the to the parent scope.
lock := session.Lock
*session = *freshSession
// Ensure we maintain the session lock after we have refreshed the session.
// Loading from the session store creates a new lock in the session.
session.Lock = lock
if !needsRefresh(s.refreshPeriod, session) {
// The session must have already been refreshed while we were waiting to
// obtain the lock.
return nil
}
// We are holding the lock and the session needs a refresh
logger.Printf("Refreshing session - User: %s; SessionAge: %s", session.User, session.Age())
if err := s.refreshSession(rw, req, session); err != nil {
// If a preemptive refresh fails, we still keep the session
// if validateSession succeeds.
logger.Errorf("Unable to refresh session: %v", err)
}
// Validate all sessions after any Redeem/Refresh operation (fail or success)
return s.validateSession(req.Context(), session)
}
// needsRefresh determines whether we should attempt to refresh a session or not.
func needsRefresh(refreshPeriod time.Duration, session *sessionsapi.SessionState) bool {
return refreshPeriod > time.Duration(0) && session.Age() > refreshPeriod
}
// refreshSession attempts to refresh the session with the provider
// and will save the session if it was updated.
func (s *storedSessionLoader) refreshSession(rw http.ResponseWriter, req *http.Request, session *sessionsapi.SessionState) error {
err := session.ObtainLock(req.Context(), SessionLockExpireTime)
if err != nil {
logger.Errorf("Unable to obtain lock: %v", err)
return s.handleObtainLockError(req, session)
}
defer func() {
err = session.ReleaseLock(req.Context())
if err != nil {
logger.Errorf("unable to release lock: %v", err)
}
}()
refreshed, err := s.sessionRefresher(req.Context(), session)
if err != nil && !errors.Is(err, providers.ErrNotImplemented) {
return fmt.Errorf("error refreshing tokens: %v", err)
@ -182,75 +233,11 @@ func (s *storedSessionLoader) refreshSession(rw http.ResponseWriter, req *http.R
err = s.store.Save(rw, req, session)
if err != nil {
logger.PrintAuthf(session.Email, req, logger.AuthError, "error saving session: %v", err)
err = fmt.Errorf("error saving session: %v", err)
}
return err
}
func (s *storedSessionLoader) handleObtainLockError(req *http.Request, session *sessionsapi.SessionState) error {
wasRefreshed, err := s.checkForConcurrentRefresh(session, req)
if err != nil {
logger.Errorf("Unable to wait for obtained lock: %v", err)
return err
}
if !wasRefreshed {
return errors.New("unable to obtain lock and session was also not refreshed via concurrent request")
return fmt.Errorf("error saving session: %v", err)
}
return nil
}
func (s *storedSessionLoader) updateSessionFromStore(req *http.Request, session *sessionsapi.SessionState) error {
sessionStored, err := s.store.Load(req)
if err != nil {
return fmt.Errorf("unable to load updated session from store: %v", err)
}
if sessionStored == nil {
return fmt.Errorf("no session available to udpate from store")
}
*session = *sessionStored
return nil
}
func (s *storedSessionLoader) waitForPossibleSessionLock(session *sessionsapi.SessionState, req *http.Request) (bool, error) {
var wasLocked bool
isLocked, err := session.PeekLock(req.Context())
for isLocked {
wasLocked = true
// delay next peek lock
time.Sleep(SessionLockPeekDelay)
isLocked, err = session.PeekLock(req.Context())
}
if err != nil {
return false, err
}
return wasLocked, nil
}
// checkForConcurrentRefresh returns true if the session is already refreshed via a concurrent request.
func (s *storedSessionLoader) checkForConcurrentRefresh(session *sessionsapi.SessionState, req *http.Request) (bool, error) {
wasLocked, err := s.waitForPossibleSessionLock(session, req)
if err != nil {
return false, err
}
refreshed := false
if wasLocked {
logger.Printf("Update session from store instead of refreshing")
err = s.updateSessionFromStore(req, session)
if err != nil {
logger.Errorf("Unable to update session from store: %v", err)
return false, err
}
refreshed = true
}
return refreshed, nil
}
// validateSession checks whether the session has expired and performs
// provider validation on the session.
// An error implies the session is not longer valid.

View File

@ -18,97 +18,67 @@ import (
. "github.com/onsi/gomega"
)
type TestLock struct {
Locked bool
WasObtained bool
WasRefreshed bool
WasReleased bool
PeekedCount int
LockedOnPeekCount int
ObtainError error
PeekError error
RefreshError error
ReleaseError error
type testLock struct {
locked bool
obtainOnAttempt int
obtainAttempts int
obtainError error
}
func (l *TestLock) Obtain(_ context.Context, _ time.Duration) error {
if l.ObtainError != nil {
return l.ObtainError
}
l.Locked = true
l.WasObtained = true
return nil
}
func (l *TestLock) Peek(_ context.Context) (bool, error) {
if l.PeekError != nil {
return false, l.PeekError
}
locked := l.Locked
l.Locked = false
l.PeekedCount++
// mainly used to test case when peek initially returns false,
// but when trying to obtain lock, it returns true.
if l.LockedOnPeekCount == l.PeekedCount {
return true, nil
}
return locked, nil
}
func (l *TestLock) Refresh(_ context.Context, _ time.Duration) error {
if l.RefreshError != nil {
return l.ReleaseError
}
l.WasRefreshed = true
return nil
}
func (l *TestLock) Release(_ context.Context) error {
if l.ReleaseError != nil {
return l.ReleaseError
}
l.Locked = false
l.WasReleased = true
return nil
}
type LockConc struct {
mu sync.Mutex
lock bool
disablePeek bool
}
func (l *LockConc) Obtain(_ context.Context, _ time.Duration) error {
l.mu.Lock()
if l.lock {
l.mu.Unlock()
func (l *testLock) Obtain(_ context.Context, _ time.Duration) error {
l.obtainAttempts++
if l.obtainAttempts < l.obtainOnAttempt {
return sessionsapi.ErrLockNotObtained
}
l.lock = true
l.mu.Unlock()
return nil
}
func (l *LockConc) Peek(_ context.Context) (bool, error) {
var response bool
l.mu.Lock()
if l.disablePeek {
response = false
} else {
response = l.lock
if l.obtainError != nil {
return l.obtainError
}
l.mu.Unlock()
return response, nil
}
func (l *LockConc) Refresh(_ context.Context, _ time.Duration) error {
l.locked = true
return nil
}
func (l *LockConc) Release(_ context.Context) error {
func (l *testLock) Peek(_ context.Context) (bool, error) {
return l.locked, nil
}
func (l *testLock) Refresh(_ context.Context, _ time.Duration) error {
return nil
}
func (l *testLock) Release(_ context.Context) error {
l.locked = false
return nil
}
type testLockConcurrent struct {
mu sync.RWMutex
locked bool
}
func (l *testLockConcurrent) Obtain(_ context.Context, _ time.Duration) error {
l.mu.Lock()
l.lock = false
l.mu.Unlock()
defer l.mu.Unlock()
if l.locked {
return sessionsapi.ErrLockNotObtained
}
l.locked = true
return nil
}
func (l *testLockConcurrent) Peek(_ context.Context) (bool, error) {
l.mu.RLock()
defer l.mu.RUnlock()
return l.locked, nil
}
func (l *testLockConcurrent) Refresh(_ context.Context, _ time.Duration) error {
return nil
}
func (l *testLockConcurrent) Release(_ context.Context) error {
l.mu.Lock()
defer l.mu.Unlock()
l.locked = false
return nil
}
@ -374,22 +344,29 @@ var _ = Describe("Stored Session Suite", func() {
DescribeTable("when serving concurrent requests",
func(in storedSessionLoaderConcurrentTableInput) {
lockConc := &LockConc{}
lockConc := &testLockConcurrent{}
lock := &sync.RWMutex{}
existingSession := *in.existingSession // deep copy existingSession state
existingSession.Lock = lockConc
store := &fakeSessionStore{
LoadFunc: func(req *http.Request) (*sessionsapi.SessionState, error) {
lock.RLock()
defer lock.RUnlock()
session := existingSession
return &session, nil
},
SaveFunc: func(_ http.ResponseWriter, _ *http.Request, session *sessionsapi.SessionState) error {
lock.Lock()
defer lock.Unlock()
existingSession = *session
return nil
},
}
refreshedChan := make(chan bool, in.numConcReqs)
for i := 0; i < in.numConcReqs; i++ {
go func(refreshedChan chan bool, lockConc sessionsapi.Lock) {
existingSession := *in.existingSession // deep copy existingSession state
existingSession.Lock = lockConc
store := &fakeSessionStore{
LoadFunc: func(req *http.Request) (*sessionsapi.SessionState, error) {
return &existingSession, nil
},
SaveFunc: func(http.ResponseWriter, *http.Request, *sessionsapi.SessionState) error {
return nil
},
}
scope := &middlewareapi.RequestScope{
Session: nil,
}
@ -461,13 +438,13 @@ var _ = Describe("Stored Session Suite", func() {
Context("refreshSessionIfNeeded", func() {
type refreshSessionIfNeededTableInput struct {
refreshPeriod time.Duration
sessionStored bool
session *sessionsapi.SessionState
expectedErr error
expectRefreshed bool
expectValidated bool
expectedLockState TestLock
refreshPeriod time.Duration
session *sessionsapi.SessionState
concurrentSessionRefresh bool
expectedErr error
expectRefreshed bool
expectValidated bool
expectedLockObtained bool
}
createdPast := time.Now().Add(-5 * time.Minute)
@ -478,13 +455,23 @@ var _ = Describe("Stored Session Suite", func() {
refreshed := false
validated := false
store := &fakeSessionStore{}
if in.sessionStored {
store = &fakeSessionStore{
LoadFunc: func(req *http.Request) (*sessionsapi.SessionState, error) {
return in.session, nil
},
}
session := &sessionsapi.SessionState{}
*session = *in.session
if in.concurrentSessionRefresh {
// Update the session that Load returns.
// This simulates a concurrent refresh in the background.
session.CreatedAt = &createdFuture
}
store := &fakeSessionStore{
LoadFunc: func(req *http.Request) (*sessionsapi.SessionState, error) {
// Loading the session from the provider creates a new lock
session.Lock = &testLock{}
return session, nil
},
SaveFunc: func(_ http.ResponseWriter, _ *http.Request, s *sessionsapi.SessionState) error {
*session = *s
return nil
},
}
s := &storedSessionLoader{
@ -518,117 +505,90 @@ var _ = Describe("Stored Session Suite", func() {
}
Expect(refreshed).To(Equal(in.expectRefreshed))
Expect(validated).To(Equal(in.expectValidated))
testLock, ok := in.session.Lock.(*TestLock)
testLock, ok := in.session.Lock.(*testLock)
Expect(ok).To(Equal(true))
Expect(testLock).To(Equal(&in.expectedLockState))
if in.expectedLockObtained {
Expect(testLock.obtainAttempts).Should(BeNumerically(">", 0), "Expected at least one attempt at obtaining the session lock")
}
Expect(testLock.locked).To(BeFalse(), "Expected lock should always be released")
},
Entry("when the refresh period is 0, and the session does not need refreshing", refreshSessionIfNeededTableInput{
refreshPeriod: time.Duration(0),
session: &sessionsapi.SessionState{
RefreshToken: refresh,
CreatedAt: &createdFuture,
Lock: &TestLock{},
Lock: &testLock{},
},
expectedErr: nil,
expectRefreshed: false,
expectValidated: false,
expectedLockState: TestLock{},
expectedErr: nil,
expectRefreshed: false,
expectValidated: false,
expectedLockObtained: false,
}),
Entry("when the refresh period is 0, and the session needs refreshing", refreshSessionIfNeededTableInput{
refreshPeriod: time.Duration(0),
session: &sessionsapi.SessionState{
RefreshToken: refresh,
CreatedAt: &createdPast,
Lock: &TestLock{},
Lock: &testLock{},
},
expectedErr: nil,
expectRefreshed: false,
expectValidated: false,
expectedLockState: TestLock{},
expectedErr: nil,
expectRefreshed: false,
expectValidated: false,
expectedLockObtained: false,
}),
Entry("when the session does not need refreshing", refreshSessionIfNeededTableInput{
refreshPeriod: 1 * time.Minute,
session: &sessionsapi.SessionState{
RefreshToken: refresh,
CreatedAt: &createdFuture,
Lock: &TestLock{},
Lock: &testLock{},
},
expectedErr: nil,
expectRefreshed: false,
expectValidated: false,
expectedLockState: TestLock{},
expectedErr: nil,
expectRefreshed: false,
expectValidated: false,
expectedLockObtained: false,
}),
Entry("when the session is refreshed by the provider", refreshSessionIfNeededTableInput{
refreshPeriod: 1 * time.Minute,
session: &sessionsapi.SessionState{
RefreshToken: refresh,
CreatedAt: &createdPast,
Lock: &TestLock{},
},
expectedErr: nil,
expectRefreshed: true,
expectValidated: true,
expectedLockState: TestLock{
Locked: false,
WasObtained: true,
WasReleased: true,
PeekedCount: 1,
},
}),
Entry("when the session is locked and instead loaded from storage", refreshSessionIfNeededTableInput{
refreshPeriod: 1 * time.Minute,
session: &sessionsapi.SessionState{
RefreshToken: noRefresh,
CreatedAt: &createdPast,
Lock: &TestLock{
Locked: true,
},
},
sessionStored: true,
expectedErr: nil,
expectRefreshed: false,
expectValidated: true,
expectedLockState: TestLock{
Locked: false,
PeekedCount: 2,
Lock: &testLock{},
},
expectedErr: nil,
expectRefreshed: true,
expectValidated: true,
expectedLockObtained: true,
}),
Entry("when obtaining lock failed, but concurrent request refreshed", refreshSessionIfNeededTableInput{
refreshPeriod: 1 * time.Minute,
session: &sessionsapi.SessionState{
RefreshToken: noRefresh,
CreatedAt: &createdPast,
Lock: &TestLock{
ObtainError: errors.New("not able to obtain lock"),
LockedOnPeekCount: 2,
Lock: &testLock{
obtainOnAttempt: 4,
},
},
expectedErr: nil,
expectRefreshed: false,
expectValidated: true,
expectedLockState: TestLock{
PeekedCount: 3,
LockedOnPeekCount: 2,
ObtainError: errors.New("not able to obtain lock"),
},
concurrentSessionRefresh: true,
expectedErr: nil,
expectRefreshed: false,
expectValidated: false,
expectedLockObtained: true,
}),
Entry("when obtaining lock failed", refreshSessionIfNeededTableInput{
Entry("when obtaining lock failed with a valid session", refreshSessionIfNeededTableInput{
refreshPeriod: 1 * time.Minute,
session: &sessionsapi.SessionState{
RefreshToken: noRefresh,
CreatedAt: &createdPast,
Lock: &TestLock{
ObtainError: errors.New("not able to obtain lock"),
Lock: &testLock{
obtainError: sessionsapi.ErrLockNotObtained,
},
},
expectedErr: nil,
expectRefreshed: false,
expectValidated: true,
expectedLockState: TestLock{
PeekedCount: 2,
ObtainError: errors.New("not able to obtain lock"),
},
expectedErr: errors.New("timeout obtaining session lock"),
expectRefreshed: false,
expectValidated: false,
expectedLockObtained: true,
}),
Entry("when the session is not refreshed by the provider", refreshSessionIfNeededTableInput{
refreshPeriod: 1 * time.Minute,
@ -636,34 +596,24 @@ var _ = Describe("Stored Session Suite", func() {
RefreshToken: noRefresh,
CreatedAt: &createdPast,
ExpiresOn: &createdFuture,
Lock: &TestLock{},
},
expectedErr: nil,
expectRefreshed: true,
expectValidated: true,
expectedLockState: TestLock{
Locked: false,
WasObtained: true,
WasReleased: true,
PeekedCount: 1,
Lock: &testLock{},
},
expectedErr: nil,
expectRefreshed: true,
expectValidated: true,
expectedLockObtained: true,
}),
Entry("when the provider doesn't implement refresh", refreshSessionIfNeededTableInput{
refreshPeriod: 1 * time.Minute,
session: &sessionsapi.SessionState{
RefreshToken: notImplemented,
CreatedAt: &createdPast,
Lock: &TestLock{},
},
expectedErr: nil,
expectRefreshed: true,
expectValidated: true,
expectedLockState: TestLock{
Locked: false,
WasObtained: true,
WasReleased: true,
PeekedCount: 1,
Lock: &testLock{},
},
expectedErr: nil,
expectRefreshed: true,
expectValidated: true,
expectedLockObtained: true,
}),
Entry("when the session is not refreshed by the provider", refreshSessionIfNeededTableInput{
refreshPeriod: 1 * time.Minute,
@ -672,17 +622,12 @@ var _ = Describe("Stored Session Suite", func() {
RefreshToken: noRefresh,
CreatedAt: &createdPast,
ExpiresOn: &createdFuture,
Lock: &TestLock{},
},
expectedErr: errors.New("session is invalid"),
expectRefreshed: true,
expectValidated: true,
expectedLockState: TestLock{
Locked: false,
WasObtained: true,
WasReleased: true,
PeekedCount: 1,
Lock: &testLock{},
},
expectedErr: errors.New("session is invalid"),
expectRefreshed: true,
expectValidated: true,
expectedLockObtained: true,
}),
)
})