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document api/core and api/key packages (#263)
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@ -21,15 +21,20 @@ import (
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"unsafe"
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)
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// Key represents the key part in key-value pairs. It's a string. The
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// allowed character set in the key depends on the use of the key.
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type Key string
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// KeyValue holds a key and value pair.
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type KeyValue struct {
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Key Key
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Value Value
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}
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// ValueType describes the type of the data Value holds.
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type ValueType int
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// Value represents the value part in key-value pairs.
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type Value struct {
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vtype ValueType
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numeric uint64
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@ -38,17 +43,18 @@ type Value struct {
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}
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const (
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INVALID ValueType = iota
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BOOL
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INT32
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INT64
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UINT32
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UINT64
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FLOAT32
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FLOAT64
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STRING
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INVALID ValueType = iota // No value.
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BOOL // Boolean value, use AsBool() to get it.
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INT32 // 32 bit signed integral value, use AsInt32() to get it.
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INT64 // 64 bit signed integral value, use AsInt64() to get it.
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UINT32 // 32 bit unsigned integral value, use AsUint32() to get it.
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UINT64 // 64 bit unsigned integral value, use AsUint64() to get it.
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FLOAT32 // 32 bit floating point value, use AsFloat32() to get it.
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FLOAT64 // 64 bit floating point value, use AsFloat64() to get it.
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STRING // String value, use AsString() to get it.
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)
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// Bool creates a BOOL Value.
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func Bool(v bool) Value {
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return Value{
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vtype: BOOL,
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@ -56,6 +62,7 @@ func Bool(v bool) Value {
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}
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}
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// Int64 creates an INT64 Value.
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func Int64(v int64) Value {
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return Value{
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vtype: INT64,
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@ -63,6 +70,7 @@ func Int64(v int64) Value {
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}
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}
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// Uint64 creates a UINT64 Value.
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func Uint64(v uint64) Value {
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return Value{
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vtype: UINT64,
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@ -70,6 +78,7 @@ func Uint64(v uint64) Value {
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}
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}
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// Float64 creates a FLOAT64 Value.
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func Float64(v float64) Value {
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return Value{
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vtype: FLOAT64,
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@ -77,6 +86,7 @@ func Float64(v float64) Value {
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}
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}
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// Int32 creates an INT32 Value.
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func Int32(v int32) Value {
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return Value{
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vtype: INT32,
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@ -84,6 +94,7 @@ func Int32(v int32) Value {
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}
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}
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// Uint32 creates a UINT32 Value.
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func Uint32(v uint32) Value {
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return Value{
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vtype: UINT32,
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@ -91,6 +102,7 @@ func Uint32(v uint32) Value {
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}
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}
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// Float32 creates a FLOAT32 Value.
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func Float32(v float32) Value {
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return Value{
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vtype: FLOAT32,
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@ -98,6 +110,7 @@ func Float32(v float32) Value {
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}
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}
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// String creates a STRING Value.
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func String(v string) Value {
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return Value{
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vtype: STRING,
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@ -105,6 +118,8 @@ func String(v string) Value {
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}
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}
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// Int creates either an INT32 or an INT64 Value, depending on whether
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// the int type is 32 or 64 bits wide.
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func Int(v int) Value {
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if unsafe.Sizeof(v) == 4 {
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return Int32(int32(v))
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@ -112,6 +127,8 @@ func Int(v int) Value {
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return Int64(int64(v))
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}
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// Uint creates either a UINT32 or a UINT64 Value, depending on
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// whether the uint type is 32 or 64 bits wide.
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func Uint(v uint) Value {
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if unsafe.Sizeof(v) == 4 {
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return Uint32(uint32(v))
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@ -119,6 +136,7 @@ func Uint(v uint) Value {
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return Uint64(uint64(v))
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}
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// Bool creates a KeyValue instance with a BOOL Value.
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func (k Key) Bool(v bool) KeyValue {
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return KeyValue{
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Key: k,
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@ -126,6 +144,7 @@ func (k Key) Bool(v bool) KeyValue {
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}
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}
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// Int64 creates a KeyValue instance with an INT64 Value.
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func (k Key) Int64(v int64) KeyValue {
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return KeyValue{
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Key: k,
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@ -133,6 +152,7 @@ func (k Key) Int64(v int64) KeyValue {
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}
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}
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// Uint64 creates a KeyValue instance with a UINT64 Value.
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func (k Key) Uint64(v uint64) KeyValue {
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return KeyValue{
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Key: k,
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@ -140,6 +160,7 @@ func (k Key) Uint64(v uint64) KeyValue {
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}
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}
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// Float64 creates a KeyValue instance with a FLOAT64 Value.
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func (k Key) Float64(v float64) KeyValue {
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return KeyValue{
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Key: k,
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@ -147,6 +168,7 @@ func (k Key) Float64(v float64) KeyValue {
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}
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}
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// Int32 creates a KeyValue instance with an INT32 Value.
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func (k Key) Int32(v int32) KeyValue {
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return KeyValue{
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Key: k,
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@ -154,6 +176,7 @@ func (k Key) Int32(v int32) KeyValue {
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}
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}
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// Uint32 creates a KeyValue instance with a UINT32 Value.
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func (k Key) Uint32(v uint32) KeyValue {
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return KeyValue{
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Key: k,
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@ -161,6 +184,7 @@ func (k Key) Uint32(v uint32) KeyValue {
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}
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}
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// Float32 creates a KeyValue instance with a FLOAT32 Value.
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func (k Key) Float32(v float32) KeyValue {
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return KeyValue{
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Key: k,
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@ -168,6 +192,7 @@ func (k Key) Float32(v float32) KeyValue {
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}
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}
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// String creates a KeyValue instance with a STRING Value.
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func (k Key) String(v string) KeyValue {
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return KeyValue{
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Key: k,
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@ -175,6 +200,8 @@ func (k Key) String(v string) KeyValue {
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}
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}
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// Int creates a KeyValue instance with either an INT32 or an INT64
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// Value, depending on whether the int type is 32 or 64 bits wide.
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func (k Key) Int(v int) KeyValue {
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return KeyValue{
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Key: k,
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@ -182,6 +209,8 @@ func (k Key) Int(v int) KeyValue {
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}
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}
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// Uint creates a KeyValue instance with either an UINT32 or an UINT64
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// Value, depending on whether the uint type is 32 or 64 bits wide.
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func (k Key) Uint(v uint) KeyValue {
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return KeyValue{
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Key: k,
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@ -189,48 +218,67 @@ func (k Key) Uint(v uint) KeyValue {
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}
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}
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// Defined returns true for non-empty keys.
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func (k Key) Defined() bool {
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return len(k) != 0
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}
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// Type returns a type of the Value.
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func (v *Value) Type() ValueType {
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return v.vtype
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}
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// Bool returns the bool value. Make sure that the Value's type is
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// BOOL.
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func (v *Value) AsBool() bool {
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return rawToBool(v.numeric)
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}
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// AsInt32 returns the int32 value. Make sure that the Value's type is
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// INT32.
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func (v *Value) AsInt32() int32 {
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return rawToInt32(v.numeric)
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}
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// AsInt64 returns the int64 value. Make sure that the Value's type is
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// INT64.
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func (v *Value) AsInt64() int64 {
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return rawToInt64(v.numeric)
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}
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// AsUint32 returns the uint32 value. Make sure that the Value's type
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// is UINT32.
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func (v *Value) AsUint32() uint32 {
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return rawToUint32(v.numeric)
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}
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// AsUint64 returns the uint64 value. Make sure that the Value's type is
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// UINT64.
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func (v *Value) AsUint64() uint64 {
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return rawToUint64(v.numeric)
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}
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// AsFloat32 returns the float32 value. Make sure that the Value's
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// type is FLOAT32.
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func (v *Value) AsFloat32() float32 {
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return rawToFloat32(v.numeric)
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}
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// AsFloat64 returns the float64 value. Make sure that the Value's
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// type is FLOAT64.
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func (v *Value) AsFloat64() float64 {
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return rawToFloat64(v.numeric)
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}
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// AsString returns the string value. Make sure that the Value's type
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// is STRING.
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func (v *Value) AsString() string {
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return v.stringly
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}
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type unknownValueType struct{}
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// AsInterface returns Value's data as interface{}.
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func (v *Value) AsInterface() interface{} {
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switch v.Type() {
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case BOOL:
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@ -253,6 +301,7 @@ func (v *Value) AsInterface() interface{} {
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return unknownValueType{}
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}
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// Emit returns a string representation of Value's data.
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func (v *Value) Emit() string {
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if v.Type() == STRING {
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return v.stringly
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