// Copyright 2019, OpenTelemetry Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package core //go:generate stringer -type=ValueType import ( "encoding/json" "fmt" "strconv" "unsafe" ) // Key represents the key part in key-value pairs. It's a string. The // allowed character set in the key depends on the use of the key. type Key string // KeyValue holds a key and value pair. type KeyValue struct { Key Key Value Value } // ValueType describes the type of the data Value holds. type ValueType int // Value represents the value part in key-value pairs. type Value struct { vtype ValueType numeric uint64 stringly string // TODO Lazy value type? } const ( INVALID ValueType = iota // No value. BOOL // Boolean value, use AsBool() to get it. INT32 // 32 bit signed integral value, use AsInt32() to get it. INT64 // 64 bit signed integral value, use AsInt64() to get it. UINT32 // 32 bit unsigned integral value, use AsUint32() to get it. UINT64 // 64 bit unsigned integral value, use AsUint64() to get it. FLOAT32 // 32 bit floating point value, use AsFloat32() to get it. FLOAT64 // 64 bit floating point value, use AsFloat64() to get it. STRING // String value, use AsString() to get it. ) // Bool creates a BOOL Value. func Bool(v bool) Value { return Value{ vtype: BOOL, numeric: boolToRaw(v), } } // Int64 creates an INT64 Value. func Int64(v int64) Value { return Value{ vtype: INT64, numeric: int64ToRaw(v), } } // Uint64 creates a UINT64 Value. func Uint64(v uint64) Value { return Value{ vtype: UINT64, numeric: uint64ToRaw(v), } } // Float64 creates a FLOAT64 Value. func Float64(v float64) Value { return Value{ vtype: FLOAT64, numeric: float64ToRaw(v), } } // Int32 creates an INT32 Value. func Int32(v int32) Value { return Value{ vtype: INT32, numeric: int32ToRaw(v), } } // Uint32 creates a UINT32 Value. func Uint32(v uint32) Value { return Value{ vtype: UINT32, numeric: uint32ToRaw(v), } } // Float32 creates a FLOAT32 Value. func Float32(v float32) Value { return Value{ vtype: FLOAT32, numeric: float32ToRaw(v), } } // String creates a STRING Value. func String(v string) Value { return Value{ vtype: STRING, stringly: v, } } // Int creates either an INT32 or an INT64 Value, depending on whether // the int type is 32 or 64 bits wide. func Int(v int) Value { if unsafe.Sizeof(v) == 4 { return Int32(int32(v)) } return Int64(int64(v)) } // Uint creates either a UINT32 or a UINT64 Value, depending on // whether the uint type is 32 or 64 bits wide. func Uint(v uint) Value { if unsafe.Sizeof(v) == 4 { return Uint32(uint32(v)) } return Uint64(uint64(v)) } // Bool creates a KeyValue instance with a BOOL Value. func (k Key) Bool(v bool) KeyValue { return KeyValue{ Key: k, Value: Bool(v), } } // Int64 creates a KeyValue instance with an INT64 Value. func (k Key) Int64(v int64) KeyValue { return KeyValue{ Key: k, Value: Int64(v), } } // Uint64 creates a KeyValue instance with a UINT64 Value. func (k Key) Uint64(v uint64) KeyValue { return KeyValue{ Key: k, Value: Uint64(v), } } // Float64 creates a KeyValue instance with a FLOAT64 Value. func (k Key) Float64(v float64) KeyValue { return KeyValue{ Key: k, Value: Float64(v), } } // Int32 creates a KeyValue instance with an INT32 Value. func (k Key) Int32(v int32) KeyValue { return KeyValue{ Key: k, Value: Int32(v), } } // Uint32 creates a KeyValue instance with a UINT32 Value. func (k Key) Uint32(v uint32) KeyValue { return KeyValue{ Key: k, Value: Uint32(v), } } // Float32 creates a KeyValue instance with a FLOAT32 Value. func (k Key) Float32(v float32) KeyValue { return KeyValue{ Key: k, Value: Float32(v), } } // String creates a KeyValue instance with a STRING Value. func (k Key) String(v string) KeyValue { return KeyValue{ Key: k, Value: String(v), } } // Int creates a KeyValue instance with either an INT32 or an INT64 // Value, depending on whether the int type is 32 or 64 bits wide. func (k Key) Int(v int) KeyValue { return KeyValue{ Key: k, Value: Int(v), } } // Uint creates a KeyValue instance with either an UINT32 or an UINT64 // Value, depending on whether the uint type is 32 or 64 bits wide. func (k Key) Uint(v uint) KeyValue { return KeyValue{ Key: k, Value: Uint(v), } } // Defined returns true for non-empty keys. func (k Key) Defined() bool { return len(k) != 0 } // Type returns a type of the Value. func (v *Value) Type() ValueType { return v.vtype } // Bool returns the bool value. Make sure that the Value's type is // BOOL. func (v *Value) AsBool() bool { return rawToBool(v.numeric) } // AsInt32 returns the int32 value. Make sure that the Value's type is // INT32. func (v *Value) AsInt32() int32 { return rawToInt32(v.numeric) } // AsInt64 returns the int64 value. Make sure that the Value's type is // INT64. func (v *Value) AsInt64() int64 { return rawToInt64(v.numeric) } // AsUint32 returns the uint32 value. Make sure that the Value's type // is UINT32. func (v *Value) AsUint32() uint32 { return rawToUint32(v.numeric) } // AsUint64 returns the uint64 value. Make sure that the Value's type is // UINT64. func (v *Value) AsUint64() uint64 { return rawToUint64(v.numeric) } // AsFloat32 returns the float32 value. Make sure that the Value's // type is FLOAT32. func (v *Value) AsFloat32() float32 { return rawToFloat32(v.numeric) } // AsFloat64 returns the float64 value. Make sure that the Value's // type is FLOAT64. func (v *Value) AsFloat64() float64 { return rawToFloat64(v.numeric) } // AsString returns the string value. Make sure that the Value's type // is STRING. func (v *Value) AsString() string { return v.stringly } type unknownValueType struct{} // AsInterface returns Value's data as interface{}. func (v *Value) AsInterface() interface{} { switch v.Type() { case BOOL: return v.AsBool() case INT32: return v.AsInt32() case INT64: return v.AsInt64() case UINT32: return v.AsUint32() case UINT64: return v.AsUint64() case FLOAT32: return v.AsFloat32() case FLOAT64: return v.AsFloat64() case STRING: return v.stringly } return unknownValueType{} } // Emit returns a string representation of Value's data. func (v *Value) Emit() string { switch v.Type() { case BOOL: return strconv.FormatBool(v.AsBool()) case INT32: return strconv.FormatInt(int64(v.AsInt32()), 10) case INT64: return strconv.FormatInt(v.AsInt64(), 10) case UINT32: return strconv.FormatUint(uint64(v.AsUint32()), 10) case UINT64: return strconv.FormatUint(v.AsUint64(), 10) case FLOAT32: return fmt.Sprint(v.AsFloat32()) case FLOAT64: return fmt.Sprint(v.AsFloat64()) case STRING: return v.stringly default: return "unknown" } } // MarshalJSON returns the JSON encoding of the Value. func (v *Value) MarshalJSON() ([]byte, error) { var jsonVal struct { Type string Value interface{} } jsonVal.Type = v.Type().String() jsonVal.Value = v.AsInterface() return json.Marshal(jsonVal) }