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pocketbase/apis/middlewares_gzip.go

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package apis
// -------------------------------------------------------------------
// This middleware is ported from echo/middleware to minimize the breaking
// changes and differences in the API behavior from earlier PocketBase versions
// (https://github.com/labstack/echo/blob/ec5b858dab6105ab4c3ed2627d1ebdfb6ae1ecb8/middleware/compress.go).
// -------------------------------------------------------------------
import (
"bufio"
"bytes"
"compress/gzip"
"errors"
"io"
"net"
"net/http"
"strings"
"sync"
"github.com/pocketbase/pocketbase/core"
"github.com/pocketbase/pocketbase/tools/hook"
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"github.com/pocketbase/pocketbase/tools/router"
)
const (
gzipScheme = "gzip"
)
const (
DefaultGzipMiddlewareId = "pbGzip"
)
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// GzipConfig defines the config for Gzip middleware.
type GzipConfig struct {
// Gzip compression level.
// Optional. Default value -1.
Level int
// Length threshold before gzip compression is applied.
// Optional. Default value 0.
//
// Most of the time you will not need to change the default. Compressing
// a short response might increase the transmitted data because of the
// gzip format overhead. Compressing the response will also consume CPU
// and time on the server and the client (for decompressing). Depending on
// your use case such a threshold might be useful.
//
// See also:
// https://webmasters.stackexchange.com/questions/31750/what-is-recommended-minimum-object-size-for-gzip-performance-benefits
MinLength int
}
// Gzip returns a middleware which compresses HTTP response using Gzip compression scheme.
func Gzip() *hook.Handler[*core.RequestEvent] {
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return GzipWithConfig(GzipConfig{})
}
// GzipWithConfig returns a middleware which compresses HTTP response using gzip compression scheme.
func GzipWithConfig(config GzipConfig) *hook.Handler[*core.RequestEvent] {
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if config.Level < -2 || config.Level > 9 { // these are consts: gzip.HuffmanOnly and gzip.BestCompression
panic(errors.New("invalid gzip level"))
}
if config.Level == 0 {
config.Level = -1
}
if config.MinLength < 0 {
config.MinLength = 0
}
pool := sync.Pool{
New: func() interface{} {
w, err := gzip.NewWriterLevel(io.Discard, config.Level)
if err != nil {
return err
}
return w
},
}
bpool := sync.Pool{
New: func() interface{} {
b := &bytes.Buffer{}
return b
},
}
return &hook.Handler[*core.RequestEvent]{
Id: DefaultGzipMiddlewareId,
Func: func(e *core.RequestEvent) error {
e.Response.Header().Add("Vary", "Accept-Encoding")
if strings.Contains(e.Request.Header.Get("Accept-Encoding"), gzipScheme) {
w, ok := pool.Get().(*gzip.Writer)
if !ok {
return e.InternalServerError("", errors.New("failed to get gzip.Writer"))
}
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rw := e.Response
w.Reset(rw)
buf := bpool.Get().(*bytes.Buffer)
buf.Reset()
grw := &gzipResponseWriter{Writer: w, ResponseWriter: rw, minLength: config.MinLength, buffer: buf}
defer func() {
// There are different reasons for cases when we have not yet written response to the client and now need to do so.
// a) handler response had only response code and no response body (ala 404 or redirects etc). Response code need to be written now.
// b) body is shorter than our minimum length threshold and being buffered currently and needs to be written
if !grw.wroteBody {
if rw.Header().Get("Content-Encoding") == gzipScheme {
rw.Header().Del("Content-Encoding")
}
if grw.wroteHeader {
rw.WriteHeader(grw.code)
}
// We have to reset response to it's pristine state when
// nothing is written to body or error is returned.
// See issue echo#424, echo#407.
e.Response = rw
w.Reset(io.Discard)
} else if !grw.minLengthExceeded {
// Write uncompressed response
e.Response = rw
if grw.wroteHeader {
rw.WriteHeader(grw.code)
}
grw.buffer.WriteTo(rw)
w.Reset(io.Discard)
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}
w.Close()
bpool.Put(buf)
pool.Put(w)
}()
e.Response = grw
}
return e.Next()
},
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}
}
type gzipResponseWriter struct {
http.ResponseWriter
io.Writer
buffer *bytes.Buffer
minLength int
code int
wroteHeader bool
wroteBody bool
minLengthExceeded bool
}
func (w *gzipResponseWriter) WriteHeader(code int) {
w.Header().Del("Content-Length") // Issue echo#444
w.wroteHeader = true
// Delay writing of the header until we know if we'll actually compress the response
w.code = code
}
func (w *gzipResponseWriter) Write(b []byte) (int, error) {
if w.Header().Get("Content-Type") == "" {
w.Header().Set("Content-Type", http.DetectContentType(b))
}
w.wroteBody = true
if !w.minLengthExceeded {
n, err := w.buffer.Write(b)
if w.buffer.Len() >= w.minLength {
w.minLengthExceeded = true
// The minimum length is exceeded, add Content-Encoding header and write the header
w.Header().Set("Content-Encoding", gzipScheme)
if w.wroteHeader {
w.ResponseWriter.WriteHeader(w.code)
}
return w.Writer.Write(w.buffer.Bytes())
}
return n, err
}
return w.Writer.Write(b)
}
func (w *gzipResponseWriter) Flush() {
if !w.minLengthExceeded {
// Enforce compression because we will not know how much more data will come
w.minLengthExceeded = true
w.Header().Set("Content-Encoding", gzipScheme)
if w.wroteHeader {
w.ResponseWriter.WriteHeader(w.code)
}
_, _ = w.Writer.Write(w.buffer.Bytes())
}
_ = w.Writer.(*gzip.Writer).Flush()
_ = http.NewResponseController(w.ResponseWriter).Flush()
}
func (w *gzipResponseWriter) Hijack() (net.Conn, *bufio.ReadWriter, error) {
return http.NewResponseController(w.ResponseWriter).Hijack()
}
func (w *gzipResponseWriter) Push(target string, opts *http.PushOptions) error {
rw := w.ResponseWriter
for {
switch p := rw.(type) {
case http.Pusher:
return p.Push(target, opts)
case router.RWUnwrapper:
rw = p.Unwrap()
default:
return http.ErrNotSupported
}
}
}
func (w *gzipResponseWriter) ReadFrom(r io.Reader) (n int64, err error) {
if w.wroteHeader {
w.ResponseWriter.WriteHeader(w.code)
}
rw := w.ResponseWriter
for {
switch rf := rw.(type) {
case io.ReaderFrom:
return rf.ReadFrom(r)
case router.RWUnwrapper:
rw = rf.Unwrap()
default:
return io.Copy(w.ResponseWriter, r)
}
}
}
func (w *gzipResponseWriter) Unwrap() http.ResponseWriter {
return w.ResponseWriter
}