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179 lines
4.5 KiB
Go
179 lines
4.5 KiB
Go
package hook
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import (
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"sort"
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"sync"
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"github.com/pocketbase/pocketbase/tools/security"
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)
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// Handler defines a single Hook handler.
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// Multiple handlers can share the same id.
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// If Id is not explicitly set it will be autogenerated by Hook.Add and Hook.AddHandler.
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type Handler[T Resolver] struct {
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// Func defines the handler function to execute.
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//
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// Note that users need to call e.Next() in order to proceed with
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// the execution of the hook chain.
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Func func(T) error
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// Id is the unique identifier of the handler.
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//
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// It could be used later to remove the handler from a hook via [Hook.Remove].
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//
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// If missing, an autogenerated value will be assigned when adding
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// the handler to a hook.
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Id string
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// Priority allows changing the default exec priority of the handler within a hook.
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//
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// If 0, the handler will be executed in the same order it was registered.
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Priority int
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}
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// Hook defines a generic concurrent safe structure for managing event hooks.
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//
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// When using custom event it must embed the base [hook.Event].
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//
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// Example:
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//
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// type CustomEvent struct {
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// hook.Event
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// SomeField int
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// }
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//
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// h := Hook[*CustomEvent]{}
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//
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// h.BindFunc(func(e *CustomEvent) error {
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// println(e.SomeField)
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//
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// return e.Next()
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// })
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//
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// h.Trigger(&CustomEvent{ SomeField: 123 })
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type Hook[T Resolver] struct {
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handlers []*Handler[T]
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mu sync.RWMutex
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}
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// Bind registers the provided handler to the current hooks queue.
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//
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// If handler.Id is empty it is updated with autogenerated value.
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//
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// If a handler from the current hook list has Id matching handler.Id
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// then the old handler is replaced with the new one.
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func (h *Hook[T]) Bind(handler *Handler[T]) string {
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h.mu.Lock()
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defer h.mu.Unlock()
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var exists bool
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if handler.Id == "" {
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handler.Id = generateHookId()
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// ensure that it doesn't exist
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DUPLICATE_CHECK:
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for _, existing := range h.handlers {
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if existing.Id == handler.Id {
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handler.Id = generateHookId()
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goto DUPLICATE_CHECK
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}
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}
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} else {
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// replace existing
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for i, existing := range h.handlers {
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if existing.Id == handler.Id {
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h.handlers[i] = handler
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exists = true
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break
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}
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}
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}
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// append new
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if !exists {
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h.handlers = append(h.handlers, handler)
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}
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// sort handlers by Priority, preserving the original order of equal items
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sort.SliceStable(h.handlers, func(i, j int) bool {
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return h.handlers[i].Priority < h.handlers[j].Priority
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})
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return handler.Id
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}
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// BindFunc is similar to Bind but registers a new handler from just the provided function.
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//
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// The registered handler is added with a default 0 priority and the id will be autogenerated.
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//
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// If you want to register a handler with custom priority or id use the [Hook.Bind] method.
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func (h *Hook[T]) BindFunc(fn func(e T) error) string {
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return h.Bind(&Handler[T]{Func: fn})
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}
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// Unbind removes one or many hook handler by their id.
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func (h *Hook[T]) Unbind(idsToRemove ...string) {
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h.mu.Lock()
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defer h.mu.Unlock()
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for _, id := range idsToRemove {
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for i := len(h.handlers) - 1; i >= 0; i-- {
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if h.handlers[i].Id == id {
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h.handlers = append(h.handlers[:i], h.handlers[i+1:]...)
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break // for now stop on the first occurrence since we don't allow handlers with duplicated ids
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}
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}
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}
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}
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// UnbindAll removes all registered handlers.
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func (h *Hook[T]) UnbindAll() {
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h.mu.Lock()
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defer h.mu.Unlock()
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h.handlers = nil
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}
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// Length returns to total number of registered hook handlers.
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func (h *Hook[T]) Length() int {
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h.mu.RLock()
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defer h.mu.RUnlock()
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return len(h.handlers)
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}
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// Trigger executes all registered hook handlers one by one
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// with the specified event as an argument.
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//
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// Optionally, this method allows also to register additional one off
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// handler funcs that will be temporary appended to the handlers queue.
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//
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// NB! Each hook handler must call event.Next() in order the hook chain to proceed.
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func (h *Hook[T]) Trigger(event T, oneOffHandlerFuncs ...func(T) error) error {
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h.mu.RLock()
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handlers := make([]func(T) error, 0, len(h.handlers)+len(oneOffHandlerFuncs))
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for _, handler := range h.handlers {
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handlers = append(handlers, handler.Func)
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}
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handlers = append(handlers, oneOffHandlerFuncs...)
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h.mu.RUnlock()
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event.setNextFunc(nil) // reset in case the event is being reused
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for i := len(handlers) - 1; i >= 0; i-- {
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i := i
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old := event.nextFunc()
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event.setNextFunc(func() error {
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event.setNextFunc(old)
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return handlers[i](event)
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})
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}
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return event.Next()
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}
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func generateHookId() string {
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return security.PseudorandomString(20)
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}
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