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docs: improve comments for functions; enable godot (#1382)
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@ -68,7 +68,7 @@ func New(
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}, nil
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}
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// Lint the included patterns, skipping excluded ones
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// Lint the included patterns, skipping excluded ones.
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func (r *Revive) Lint(patterns ...*LintPattern) (<-chan lint.Failure, error) {
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includePatterns := []string{}
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excludePatterns := []string{}
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