package fixtures import "fmt" func somefn() { m0 := make([]string, 10) m1 := make([]string, 0, 10) m2 := make([]string, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m3 := make([]string, 0, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m4 := []string{} m5 := []string{"v1", "v2"} m6 := [8]string{} m7 := [...]string{} var m8 []string var m9 []string = make([]string, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ var m10 = make([]string, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m11 := []string(nil) var m12 []string = []string{} var m13 = []string{} var m14 = []string(nil) var m15 []string = nil var m16 []string m16 = make([]string, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m16 = []string{} _ = m0 _ = m1 _ = m2 _ = m3 _ = m4 _ = m5 _ = m6 _ = m7 _ = m8 _ = m9 _ = m10 _ = m11 _ = m12 _ = m13 _ = m14 _ = m15 _ = m16 } type Slice []string func somefn2() { m0 := make(Slice, 10) m1 := make(Slice, 0, 10) m2 := make(Slice, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m3 := make(Slice, 0, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m4 := Slice{} m5 := Slice{"v1", "v2"} var m6 Slice var m7 Slice = make(Slice, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ var m8 = make(Slice, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m9 := Slice(nil) var m10 Slice = Slice{} var m11 = Slice{} var m12 = Slice(nil) var m13 Slice = nil var m14 Slice m14 = make(Slice, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m14 = Slice{} _ = m0 _ = m1 _ = m2 _ = m3 _ = m4 _ = m5 _ = m6 _ = m7 _ = m8 _ = m9 _ = m10 _ = m11 _ = m12 _ = m13 _ = m14 } type SliceSlice Slice func somefn3() { m0 := make(SliceSlice, 10) m1 := make(SliceSlice, 0, 10) m2 := make(SliceSlice, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m3 := make(SliceSlice, 0, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m4 := SliceSlice{} m5 := SliceSlice{"v1", "v2"} var m6 SliceSlice var m7 SliceSlice = make(SliceSlice, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ var m8 = make(SliceSlice, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m9 := SliceSlice(nil) var m10 SliceSlice = SliceSlice{} var m11 = SliceSlice{} var m12 = SliceSlice(nil) var m13 SliceSlice = nil var m14 SliceSlice m14 = make(SliceSlice, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m14 = SliceSlice{} _ = m0 _ = m1 _ = m2 _ = m3 _ = m4 _ = m5 _ = m6 _ = m7 _ = m8 _ = m9 _ = m10 _ = m11 _ = m12 _ = m13 _ = m14 } func somefn4() { m1 := [][]string{} m1["el0"] = make([]string, 10) m1["el1"] = make([]string, 0, 10) m1["el2"] = make([]string, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m1["el3"] = make([]string, 0, 0) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ m1["el4"] = []string{} m1["el5"] = []string{"v1", "v2"} m1["el6"] = nil _ = m1 } func somefn5() { afunc([]string{}) afunc(make([]string, 0)) // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ afunc([]string(nil)) } func somefn6() { type s struct { a []string } s1 = s{a: []string{}} s2 = s{a: make([]string, 0)} // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ s3 = s{} s4 = s{a: nil} } func somefn7() { if m := []string(nil); len(m) == 0 { fmt.Println("Hello, 世界") } if m := make([]string, 0); len(m) == 0 { // MATCH /use []type{} instead of make([]type, 0) (or declare nil slice)/ fmt.Println("Hello, 世界") } if m := []string{}; len(m) == 0 { fmt.Println("Hello, 世界") } }