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* refactor: extract shared code for linting if-else chains The rules "early-return", "indent-error-flow" and "superfluous-else" have a similar structure. This moves the common logic for classifying if-else chains to a common package. A few side benefits: - "early-return" now handles os.Exit/log.Panicf/etc - "superfluous-else" now handles (builtin) panic - "superfluous-else" and "indent-error-flow" now handle if/else chains with 2+ "if" branches * internal/ifelse: style fixes, renames, spelling
136 lines
2.6 KiB
Go
136 lines
2.6 KiB
Go
// Test of empty-blocks.
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package fixtures
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import "os"
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func earlyRet() bool {
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if cond { // MATCH /if c { ... } else { ... return } can be simplified to if !c { ... return } .../
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println()
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println()
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println()
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} else {
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return false
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}
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if cond { //MATCH /if c { ... } else { ... return } can be simplified to if !c { ... return } .../
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println()
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} else {
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return false
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}
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if cond { //MATCH /if c { } else { ... return } can be simplified to if !c { ... return }/
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} else {
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return false
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}
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if cond {
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println()
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} else if cond { //MATCH /if c { } else { ... return } can be simplified to if !c { ... return }/
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} else {
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return false
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}
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// the first branch does not return, so we can't reduce nesting here
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if cond {
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println()
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} else if cond {
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println()
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} else {
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return false
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}
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// Case already covered by golint
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if cond {
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return true
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} else {
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return false
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}
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if cond { //MATCH /if c { ... } else { ... return } can be simplified to if !c { ... return } .../
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println()
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println()
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println()
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} else {
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return false
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}
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if cond {
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println()
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println()
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println()
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} else {
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println()
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}
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if cond {
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if cond { //MATCH /if c { ... } else { ... return } can be simplified to if !c { ... return } .../
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println()
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} else {
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return false
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}
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}
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if cond {
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println()
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} else {
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if cond { //MATCH /if c { ... } else { ... return } can be simplified to if !c { ... return } .../
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println()
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} else {
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return false
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}
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}
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if cond {
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println()
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} else if cond {
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println()
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} else {
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if cond { //MATCH /if c { ... } else { ... return } can be simplified to if !c { ... return } .../
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println()
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} else {
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return false
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}
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}
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for {
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if cond { //MATCH /if c { ... } else { ... continue } can be simplified to if !c { ... continue } .../
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println()
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} else {
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continue
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}
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}
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for {
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if cond { //MATCH /if c { ... } else { ... break } can be simplified to if !c { ... break } .../
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println()
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} else {
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break
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}
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}
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if cond { //MATCH /if c { ... } else { ... panic() } can be simplified to if !c { ... panic() } .../
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println()
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} else {
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panic("!")
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}
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if cond { //MATCH /if c { ... } else { ... goto } can be simplified to if !c { ... goto } .../
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println()
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} else {
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goto X
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}
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if x, ok := foo(); ok { //MATCH /if c { ... } else { ... return } can be simplified to if !c { ... return } ... (move short variable declaration to its own line if necessary)/
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println(x)
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} else {
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return false
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}
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if cond { //MATCH /if c { ... } else { ... os.Exit() } can be simplified to if !c { ... os.Exit() } .../
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println()
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} else {
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os.Exit(0)
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}
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}
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