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https://github.com/mgechev/revive.git
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f8e122f43d
* fix: add-constant struct tags in anonymous struct literals false positive
90 lines
2.1 KiB
Go
90 lines
2.1 KiB
Go
package fixtures
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import (
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"fmt"
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"os"
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)
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func foo(a float32, b string, c any, d int) {
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a = 1.0 // ignore
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b = "ignore"
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c = 2 // ignore
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println("lit", 12) // MATCH /avoid magic numbers like '12', create a named constant for it/
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if a == 12.50 { // MATCH /avoid magic numbers like '12.50', create a named constant for it/
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if b == "lit" {
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c = "lit" // MATCH /string literal "lit" appears, at least, 3 times, create a named constant for it/
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}
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for i := 0; i < 1; i++ {
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println("lit")
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}
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}
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println(0666) // MATCH /avoid magic numbers like '0666', create a named constant for it/
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os.Chmod("test", 0666) // ignore
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os.FindProcess(102100) // ignore
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fmt.Println("test", 12) // ignore
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fmt.Printf("%d", 100) // MATCH /avoid magic numbers like '100', create a named constant for it/
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myPrintln("%d", 100) // MATCH /avoid magic numbers like '100', create a named constant for it/
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ignoredFunc(1000) // ignore
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ignoredFunc1(1000) // ignore - match regexp too
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println("The result of calling myFunc is: ", ignoredFunc(100)) // ignore
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println("result is: ", ignoredFunc(notIgnoredFunc(ignoredFunc(100)))) // ignore
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println("result of calling myFunc is: ", notIgnoredFunc(ignoredFunc(100))) // ignore
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println("result myFunc is: ", notIgnoredFunc(100)) // MATCH /avoid magic numbers like '100', create a named constant for it/
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println("The result is: ", ignoredFunc(notIgnoredFunc(100))) // MATCH /avoid magic numbers like '100', create a named constant for it/
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}
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func myPrintln(s string, num int) {
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}
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func ignoredFunc1(num int) int {
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return num
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}
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func ignoredFunc(num int) int {
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return num
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}
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func notIgnoredFunc(num int) int {
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return num
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}
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func tagsInStructLiteralsShouldBeOK() {
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a := struct {
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X int `json:"x"`
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}{}
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b := struct {
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X int `json:"x"`
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}{}
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c := struct {
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X int `json:"x"`
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}{}
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d := struct {
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X int `json:"x"`
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Y int `json:"y"`
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}{}
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e := struct {
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X int `json:"x"`
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Y int `json:"y"`
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}{}
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var f struct {
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X int `json:"x"`
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Y int `json:"y"`
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}
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var g struct {
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X int `json:"x"`
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Y int `json:"y"`
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}
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_, _, _, _, _, _, _ = a, b, c, d, e, f, g
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}
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