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76 lines
1.3 KiB
Go
76 lines
1.3 KiB
Go
package rule
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import (
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"go/ast"
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"github.com/mgechev/revive/lint"
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)
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// NestedStructs lints nested structs.
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type NestedStructs struct{}
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// Apply applies the rule to given file.
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func (*NestedStructs) Apply(file *lint.File, _ lint.Arguments) []lint.Failure {
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var failures []lint.Failure
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walker := &lintNestedStructs{
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onFailure: func(failure lint.Failure) {
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failures = append(failures, failure)
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},
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}
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ast.Walk(walker, file.AST)
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return failures
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}
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// Name returns the rule name.
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func (*NestedStructs) Name() string {
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return "nested-structs"
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}
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type lintNestedStructs struct {
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onFailure func(lint.Failure)
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}
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func (l *lintNestedStructs) Visit(n ast.Node) ast.Visitor {
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if v, ok := n.(*ast.StructType); ok {
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ls := &lintStruct{l.onFailure}
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ast.Walk(ls, v.Fields)
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}
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return l
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}
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type lintStruct struct {
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onFailure func(lint.Failure)
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}
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func (l *lintStruct) Visit(n ast.Node) ast.Visitor {
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switch s := n.(type) {
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case *ast.StructType:
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l.fail(s)
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return nil
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case *ast.ArrayType:
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if _, ok := s.Elt.(*ast.StructType); ok {
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l.fail(s)
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}
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return nil
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case *ast.ChanType:
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return nil
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case *ast.MapType:
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return nil
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default:
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return l
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}
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}
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func (l *lintStruct) fail(n ast.Node) {
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l.onFailure(lint.Failure{
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Failure: "no nested structs are allowed",
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Category: "style",
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Node: n,
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Confidence: 1,
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})
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}
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