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uuid/uuid/time.go

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// Copyright 2011 Google Inc. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
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package uuid
import (
"encoding/binary"
"time"
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)
// A Time represents a time as the number of 100's of nanoseconds since 15 Oct
// 1582.
type Time int64
const (
lillian = 2299160 // Julian day of 15 Oct 1582
unix = 2440587 // Julian day of 1 Jan 1970
epoch = unix - lillian // Days between epochs
g1582 = epoch * 86400 // seconds between epochs
g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs
)
var (
lasttime uint64 // last time we returned
clock_seq uint16 // clock sequence for this run
)
// UnixTime converts t the number of seconds and nanoseconds using the Unix
// epoch of 1 Jan 1970.
func (t Time) UnixTime() (sec, nsec int64) {
sec = int64(t - g1582ns100)
nsec = (sec % 10000000) * 100
sec /= 10000000
return sec, nsec
}
// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and
// adjusts the clock sequence as needed. An error is returned if the current
// time cannot be determined.
func GetTime() (Time, error) {
t := time.Now()
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// If we don't have a clock sequence already, set one.
if clock_seq == 0 {
SetClockSequence(-1)
}
now := uint64(t.UnixNano()/100) + g1582ns100
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// If time has gone backwards with this clock sequence then we
// increment the clock sequence
if now <= lasttime {
clock_seq = ((clock_seq + 1) & 0x3fff) | 0x8000
}
lasttime = now
return Time(now), nil
}
// ClockSequence returns the current clock sequence, generating one if not
// already set. The clock sequence is only used for Version 1 UUIDs.
//
// The uuid package does not use global static storage for the clock sequence or
// the last time a UUID was generated. Unless SetClockSequence a new random
// clock sequence is generated the first time a clock sequence is requested by
// ClockSequence, GetTime, or NewUUID. (section 4.2.1.1) sequence is generated
// for
func ClockSequence() int {
if clock_seq == 0 {
SetClockSequence(-1)
}
return int(clock_seq & 0x3fff)
}
// SetClockSeq sets the clock sequence to the lower 14 bits of seq. Setting to
// -1 causes a new sequence to be generated.
func SetClockSequence(seq int) {
if seq == -1 {
var b [2]byte
randomBits(b[:]) // clock sequence
seq = int(b[0])<<8 | int(b[1])
}
old_seq := clock_seq
clock_seq = uint16(seq&0x3fff) | 0x8000 // Set our variant
if old_seq != clock_seq {
lasttime = 0
}
}
// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in
// uuid. It returns false if uuid is not valid. The time is only well defined
// for version 1 and 2 UUIDs.
func (uuid UUID) Time() (Time, bool) {
if len(uuid) != 16 {
return 0, false
}
time := int64(binary.BigEndian.Uint32(uuid[0:4]))
time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32
time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48
return Time(time), true
}
// ClockSequence returns the clock sequence encoded in uuid. It returns false
// if uuid is not valid. The clock sequence is only well defined for version 1
// and 2 UUIDs.
func (uuid UUID) ClockSequence() (int, bool) {
if len(uuid) != 16 {
return 0, false
}
return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff, true
}