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Replace marker with queueEmpty variable and update pool.h comment
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@ -13,8 +13,6 @@
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#include <stdlib.h> /* malloc, calloc, free */
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#include "pool.h"
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#include <stdio.h>
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/* ====== Compiler specifics ====== */
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#if defined(_MSC_VER)
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# pragma warning(disable : 4204) /* disable: C4204: non-constant aggregate initializer */
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@ -36,17 +34,16 @@ struct POOL_ctx_s {
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pthread_t *threads;
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size_t numThreads;
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size_t numThreadsBusy;
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/* The queue is a circular buffer */
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POOL_job *queue;
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size_t queueHead;
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size_t queueTail;
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size_t queueSize;
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size_t jobsQueued;
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size_t marker;
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/* The number of threads working on jobs */
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size_t numThreadsBusy;
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/* Indicates if the queue is empty */
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int queueEmpty;
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/* The mutex protects the queue */
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pthread_mutex_t queueMutex;
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@ -69,12 +66,11 @@ static void* POOL_thread(void* opaque) {
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for (;;) {
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/* Lock the mutex and wait for a non-empty queue or until shutdown */
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pthread_mutex_lock(&ctx->queueMutex);
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// while (ctx->queueHead == ctx->queueTail && !ctx->shutdown) {
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while (!ctx->jobsQueued && !ctx->shutdown && !ctx->marker) {
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while (ctx->queueEmpty && !ctx->shutdown) {
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pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex);
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}
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/* empty => shutting down: so stop */
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if (!ctx->jobsQueued && !ctx->marker) {
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if (ctx->queueEmpty) {
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pthread_mutex_unlock(&ctx->queueMutex);
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return opaque;
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}
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@ -82,9 +78,8 @@ static void* POOL_thread(void* opaque) {
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{
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POOL_job const job = ctx->queue[ctx->queueHead];
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ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize;
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ctx->jobsQueued--;
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ctx->numThreadsBusy++;
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ctx->marker = 0;
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ctx->queueEmpty = ctx->queueHead == ctx->queueTail;
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/* Unlock the mutex, signal a pusher, and run the job */
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pthread_mutex_unlock(&ctx->queueMutex);
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pthread_cond_signal(&ctx->queuePushCond);
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@ -114,8 +109,7 @@ POOL_ctx *POOL_create(size_t numThreads, size_t queueSize) {
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ctx->queueHead = 0;
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ctx->queueTail = 0;
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ctx->numThreadsBusy = 0;
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ctx->jobsQueued = 0;
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ctx->marker = 0;
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ctx->queueEmpty = 1;
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(void)pthread_mutex_init(&ctx->queueMutex, NULL);
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(void)pthread_cond_init(&ctx->queuePushCond, NULL);
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(void)pthread_cond_init(&ctx->queuePopCond, NULL);
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@ -180,22 +174,23 @@ void POOL_add(void* ctxVoid, POOL_function function, void *opaque) {
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pthread_mutex_lock(&ctx->queueMutex);
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{ POOL_job const job = {function, opaque};
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/* Wait until there is space in the queue for the new job */
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// Wait until there is space in the queue for the new job.
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// If the ctx->queueSize is 1 (the pool was created with an
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// intended queueSize of 0) and there is no job already waiting,
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// wait until there is a thread free for the new job.
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size_t newTail = (ctx->queueTail + 1) % ctx->queueSize;
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while (ctx->queueHead == newTail && !ctx->shutdown &&
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(ctx->queueSize > 1 || ctx->numThreadsBusy == ctx->numThreads ||
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ctx->marker)) {
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!ctx->queueEmpty)) {
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pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex);
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newTail = (ctx->queueTail + 1) % ctx->queueSize;
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}
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/* The queue is still going => there is space */
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if (!ctx->shutdown) {
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if (ctx->queueSize > 1) {
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ctx->marker = 1;
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}
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ctx->queueEmpty = 0;
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ctx->queue[ctx->queueTail] = job;
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ctx->queueTail = newTail;
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ctx->jobsQueued++;
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}
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}
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pthread_mutex_unlock(&ctx->queueMutex);
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@ -22,7 +22,6 @@ typedef struct POOL_ctx_s POOL_ctx;
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* Create a thread pool with at most `numThreads` threads.
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* `numThreads` must be at least 1.
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* The maximum number of queued jobs before blocking is `queueSize`.
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* `queueSize` must be at least 1.
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* @return : POOL_ctx pointer on success, else NULL.
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*/
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POOL_ctx *POOL_create(size_t numThreads, size_t queueSize);
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