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updated API manual
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@ -190,9 +190,9 @@ size_t ZSTD_freeCCtx(ZSTD_CCtx* cctx); </b>/* accept NULL pointer */<b>
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const void* src, size_t srcSize,
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int compressionLevel);
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</b><p> Same as ZSTD_compress(), using an explicit ZSTD_CCtx.
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Important : in order to behave similarly to `ZSTD_compress()`,
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this function compresses at requested compression level,
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__ignoring any other parameter__ .
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Important : in order to mirror `ZSTD_compress()` behavior,
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this function compresses at the requested compression level,
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__ignoring any other advanced parameter__ .
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If any advanced parameter was set using the advanced API,
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they will all be reset. Only `compressionLevel` remains.
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@ -212,7 +212,7 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx); </b>/* accept NULL pointer */<b>
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const void* src, size_t srcSize);
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</b><p> Same as ZSTD_decompress(),
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requires an allocated ZSTD_DCtx.
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Compatible with sticky parameters.
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Compatible with sticky parameters (see below).
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</p></pre><BR>
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@ -296,6 +296,19 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx); </b>/* accept NULL pointer */<b>
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* The higher the value of selected strategy, the more complex it is,
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* resulting in stronger and slower compression.
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* Special: value 0 means "use default strategy". */
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ZSTD_c_targetCBlockSize=130, </b>/* v1.5.6+<b>
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* Attempts to fit compressed block size into approximatively targetCBlockSize.
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* Bound by ZSTD_TARGETCBLOCKSIZE_MIN and ZSTD_TARGETCBLOCKSIZE_MAX.
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* Note that it's not a guarantee, just a convergence target (default:0).
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* No target when targetCBlockSize == 0.
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* This is helpful in low bandwidth streaming environments to improve end-to-end latency,
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* when a client can make use of partial documents (a prominent example being Chrome).
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* Note: this parameter is stable since v1.5.6.
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* It was present as an experimental parameter in earlier versions,
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* but we don't recomment using it with earlier library versions
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* due to massive performance regressions.
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*/
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</b>/* LDM mode parameters */<b>
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ZSTD_c_enableLongDistanceMatching=160, </b>/* Enable long distance matching.<b>
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* This parameter is designed to improve compression ratio
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@ -375,7 +388,6 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx); </b>/* accept NULL pointer */<b>
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* ZSTD_c_forceMaxWindow
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* ZSTD_c_forceAttachDict
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* ZSTD_c_literalCompressionMode
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* ZSTD_c_targetCBlockSize
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* ZSTD_c_srcSizeHint
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* ZSTD_c_enableDedicatedDictSearch
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* ZSTD_c_stableInBuffer
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@ -396,7 +408,7 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx); </b>/* accept NULL pointer */<b>
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ZSTD_c_experimentalParam3=1000,
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ZSTD_c_experimentalParam4=1001,
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ZSTD_c_experimentalParam5=1002,
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ZSTD_c_experimentalParam6=1003,
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</b>/* was ZSTD_c_experimentalParam6=1003; is now ZSTD_c_targetCBlockSize */<b>
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ZSTD_c_experimentalParam7=1004,
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ZSTD_c_experimentalParam8=1005,
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ZSTD_c_experimentalParam9=1006,
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@ -483,6 +495,7 @@ size_t ZSTD_freeDCtx(ZSTD_DCtx* dctx); </b>/* accept NULL pointer */<b>
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void* dst, size_t dstCapacity,
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const void* src, size_t srcSize);
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</b><p> Behave the same as ZSTD_compressCCtx(), but compression parameters are set using the advanced API.
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(note that this entry point doesn't even expose a compression level parameter).
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ZSTD_compress2() always starts a new frame.
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Should cctx hold data from a previously unfinished frame, everything about it is forgotten.
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- Compression parameters are pushed into CCtx before starting compression, using ZSTD_CCtx_set*()
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@ -668,6 +681,11 @@ size_t ZSTD_freeCStream(ZSTD_CStream* zcs); </b>/* accept NULL pointer */<b>
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only ZSTD_e_end or ZSTD_e_flush operations are allowed.
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Before starting a new compression job, or changing compression parameters,
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it is required to fully flush internal buffers.
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- note: if an operation ends with an error, it may leave @cctx in an undefined state.
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Therefore, it's UB to invoke ZSTD_compressStream2() of ZSTD_compressStream() on such a state.
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In order to be re-employed after an error, a state must be reset,
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which can be done explicitly (ZSTD_CCtx_reset()),
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or is sometimes implied by methods starting a new compression job (ZSTD_initCStream(), ZSTD_compressCCtx())
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</p></pre><BR>
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@ -753,6 +771,12 @@ size_t ZSTD_freeDStream(ZSTD_DStream* zds); </b>/* accept NULL pointer */<b>
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@return : 0 when a frame is completely decoded and fully flushed,
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or an error code, which can be tested using ZSTD_isError(),
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or any other value > 0, which means there is some decoding or flushing to do to complete current frame.
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Note: when an operation returns with an error code, the @zds state may be left in undefined state.
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It's UB to invoke `ZSTD_decompressStream()` on such a state.
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In order to re-use such a state, it must be first reset,
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which can be done explicitly (`ZSTD_DCtx_reset()`),
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or is implied for operations starting some new decompression job (`ZSTD_initDStream`, `ZSTD_decompressDCtx()`, `ZSTD_decompress_usingDict()`)
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</p></pre><BR>
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