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	Update to CEF 3.3202.1677.gd04a869
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		| @@ -749,7 +749,7 @@ begin | ||||
|               FileExists(TempDir + 'cef_100_percent.pak')     and | ||||
|               FileExists(TempDir + 'cef_200_percent.pak')     and | ||||
|               FileExists(TempDir + 'cef_extensions.pak')      and | ||||
|               (not aCheckDevResources or FileExists(TempDir + 'devtools_resources.pak')); | ||||
|               (not(aCheckDevResources) or FileExists(TempDir + 'devtools_resources.pak')); | ||||
|   except | ||||
|     on e : exception do | ||||
|       if CustomExceptionHandler('CheckResources', e) then raise; | ||||
| @@ -765,14 +765,16 @@ begin | ||||
|   try | ||||
|     // The icudtl.dat file must be placed next to libcef.dll | ||||
|     // http://www.magpcss.org/ceforum/viewtopic.php?f=6&t=14503#p32263 | ||||
|     Result := GetAbsoluteDirPath(aFrameworkDirPath, TempDir) and | ||||
|               FileExists(TempDir + CHROMEELF_DLL)            and | ||||
|               FileExists(TempDir + LIBCEF_DLL)               and | ||||
|               FileExists(TempDir + 'd3dcompiler_43.dll')     and | ||||
|               FileExists(TempDir + 'd3dcompiler_47.dll')     and | ||||
|               FileExists(TempDir + 'libEGL.dll')             and | ||||
|               FileExists(TempDir + 'libGLESv2.dll')          and | ||||
|               FileExists(TempDir + 'icudtl.dat')             and | ||||
|     Result := GetAbsoluteDirPath(aFrameworkDirPath, TempDir)    and | ||||
|               FileExists(TempDir + CHROMEELF_DLL)               and | ||||
|               FileExists(TempDir + LIBCEF_DLL)                  and | ||||
|               FileExists(TempDir + 'd3dcompiler_43.dll')        and | ||||
|               FileExists(TempDir + 'd3dcompiler_47.dll')        and | ||||
|               FileExists(TempDir + 'libEGL.dll')                and | ||||
|               FileExists(TempDir + 'libGLESv2.dll')             and | ||||
|               FileExists(TempDir + 'swiftshader\libEGL.dll')    and | ||||
|               FileExists(TempDir + 'swiftshader\libGLESv2.dll') and | ||||
|               FileExists(TempDir + 'icudtl.dat')                and | ||||
|               FileExists(TempDir + 'widevinecdmadapter.dll'); | ||||
|   except | ||||
|     on e : exception do | ||||
|   | ||||
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