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mirror of https://github.com/salvadordf/CEF4Delphi.git synced 2024-11-24 08:02:15 +02:00
CEF4Delphi/source/uCEFMenuButton.pas
2023-09-29 19:23:38 +02:00

113 lines
3.9 KiB
ObjectPascal

unit uCEFMenuButton;
{$IFDEF FPC}
{$MODE OBJFPC}{$H+}
{$ENDIF}
{$I cef.inc}
{$IFNDEF TARGET_64BITS}{$ALIGN ON}{$ENDIF}
{$MINENUMSIZE 4}
interface
uses
{$IFDEF DELPHI16_UP}
System.Classes, System.SysUtils,
{$ELSE}
Classes, SysUtils,
{$ENDIF}
uCEFBaseRefCounted, uCEFInterfaces, uCEFTypes, uCEFLabelButton;
type
/// <summary>
/// MenuButton is a button with optional text, icon and/or menu marker that
/// shows a menu when clicked with the left mouse button. All size and position
/// values are in density independent pixels (DIP) unless otherwise indicated.
/// Methods must be called on the browser process UI thread unless otherwise
/// indicated.
/// </summary>
/// <remarks>
/// <para><see href="https://bitbucket.org/chromiumembedded/cef/src/master/include/capi/views/cef_menu_button_capi.h">CEF source file: /include/capi/views/cef_menu_button_capi.h (cef_menu_button_t)</see></para>
/// </remarks>
TCefMenuButtonRef = class(TCefLabelButtonRef, ICefMenuButton)
protected
/// <summary>
/// Show a menu with contents |menu_model|. |screen_point| specifies the menu
/// position in screen coordinates. |anchor_position| specifies how the menu
/// will be anchored relative to |screen_point|. This function should be
/// called from ICefMenuButtonDelegate.OnMenuButtonPressed().
/// </summary>
procedure ShowMenu(const menu_model: ICefMenuModel; const screen_point: TCefPoint; anchor_position: TCefMenuAnchorPosition);
/// <summary>
/// Show the menu for this button. Results in a call to
/// ICefMenuButtonDelegate.OnMenuButtonPressed().
/// </summary>
procedure TriggerMenu;
public
/// <summary>
/// Returns a ICefMenuButton instance using a PCefMenuButton data pointer.
/// </summary>
class function UnWrap(data: Pointer): ICefMenuButton;
/// <summary>
/// Create a new MenuButton. A |delegate| must be provided to call show_menu()
/// when the button is clicked. |text| will be shown on the MenuButton and used
/// as the default accessible name. If |with_frame| is true (1) the button will
/// have a visible frame at all times, center alignment, additional padding and
/// a default minimum size of 70x33 DIP. If |with_frame| is false (0) the button
/// will only have a visible frame on hover/press, left alignment, less padding
/// and no default minimum size.
/// </summary>
class function CreateMenuButton(const delegate: ICefMenuButtonDelegate; const text: ustring): ICefMenuButton;
end;
implementation
uses
uCEFLibFunctions, uCEFMiscFunctions;
procedure TCefMenuButtonRef.ShowMenu(const menu_model : ICefMenuModel;
const screen_point : TCefPoint;
anchor_position : TCefMenuAnchorPosition);
begin
PCefMenuButton(FData)^.show_menu(PCefMenuButton(FData),
CefGetData(menu_model),
@screen_point,
anchor_position);
end;
procedure TCefMenuButtonRef.TriggerMenu;
begin
PCefMenuButton(FData)^.trigger_menu(PCefMenuButton(FData));
end;
class function TCefMenuButtonRef.UnWrap(data: Pointer): ICefMenuButton;
begin
if (data <> nil) then
Result := Create(data) as ICefMenuButton
else
Result := nil;
end;
class function TCefMenuButtonRef.CreateMenuButton(const delegate : ICefMenuButtonDelegate;
const text : ustring): ICefMenuButton;
var
TempText : TCefString;
TempButton : PCefMenuButton;
begin
Result := nil;
if (delegate <> nil) then
begin
TempText := CefString(text);
TempButton := cef_menu_button_create(CefGetData(delegate), @TempText);
if (TempButton <> nil) then
Result := Create(TempButton) as ICefMenuButton;
end;
end;
end.