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lazarus-ccr/components/mbColorLib/HSCirclePicker.pas

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unit HSCirclePicker;
{$IFDEF FPC}
{$MODE DELPHI}
{$ENDIF}
interface
uses
LCLIntf, LCLType, SysUtils, Classes, Controls, Graphics, Math, Forms, Themes,
HTMLColors, mbColorConv, mbColorPickerControl;
type
THSCirclePicker = class(TmbHSLVColorPickerControl)
private
FSatCircColor, FHueLineColor: TColor;
FShowSatCirc: boolean;
FShowHueLine: boolean;
FShowSelCirc: boolean;
procedure SetRelHue(H: Double);
procedure SetRelSat(S: Double);
procedure SetSatCircColor(c: TColor);
procedure SetHueLineColor(c: TColor);
procedure DrawSatCirc;
procedure DrawHueLine;
procedure DrawMarker(x, y: integer);
procedure SetShowSatCirc(s: boolean);
procedure SetShowSelCirc(s: boolean);
procedure SetShowHueLine(s: boolean);
procedure UpdateCoords;
protected
procedure CreateGradient; override;
// procedure CreateWnd; override;
function GetGradientColor2D(X, Y: Integer): TColor; override;
procedure Paint; override;
procedure Resize; override;
procedure SelectColor(x, y: integer); override;
procedure SetSelectedColor(c: TColor); override;
public
constructor Create(AOwner: TComponent); override;
function GetColorAtPoint(x, y: integer): TColor; override;
published
property BrightnessMode default bmValue;
property SelectedColor default clRed;
property Hue default 0;
property Luminance default 127;
property Saturation default 255;
property Value default 255;
property MaxHue default 360;
property MaxLuminance default 255;
property MaxSaturation default 255;
property MaxValue default 255;
property SaturationCircleColor: TColor read FSatCircColor write SetSatCircColor default clSilver;
property HueLineColor: TColor read FHueLineColor write SetHueLineColor default clGray;
property ShowSaturationCircle: boolean read FShowSatCirc write SetShowSatCirc default true;
property ShowHueLine: boolean read FShowHueLine write SetShowHueLine default true;
property ShowSelectionCircle: boolean read FShowSelCirc write SetShowSelCirc default true;
property MarkerStyle default msCrossCirc;
property OnChange;
end;
implementation
uses
mbUtils;
{ THSCirclePicker }
constructor THSCirclePicker.Create(AOwner: TComponent);
begin
inherited;
SetInitialBounds(0, 0, 204, 204);
FHue := 0;
FSat := 1.0;
FLum := 0.5;
FVal := 1.0;
SetSelectedColor(clRed);
BrightnessMode := bmValue;
FSatCircColor := clSilver;
FHueLineColor := clGray;
FShowSatCirc := true;
FShowHueLine := true;
FShowSelCirc := true;
MarkerStyle := msCrossCirc;
end;
procedure THSCirclePicker.CreateGradient;
begin
FGradientWidth := Min(Width, Height);
FGradientHeight := FGradientWidth;
inherited;
end;
(*
procedure THSCirclePicker.CreateWnd;
begin
inherited;
CreateGradient;
UpdateCoords;
end; *)
procedure THSCirclePicker.DrawSatCirc;
var
delta: integer;
radius: integer;
begin
if not FShowSatCirc then
exit;
if (FSat > 0) and (FSat < 1.0) then
begin
radius := Min(Width, Height) div 2;
Canvas.Pen.Color := FSatCircColor;
Canvas.Brush.Style := bsClear;
delta := round(radius * FSat);
Canvas.Ellipse(radius - delta, radius - delta, radius + delta, radius + delta);
end;
end;
procedure THSCirclePicker.DrawHueLine;
var
angle: double;
sinAngle, cosAngle: Double;
radius: integer;
begin
if not FShowHueLine then
exit;
radius := Min(Width, Height) div 2;
if (FHue >= 0) and (FHue <= 1.0) then
begin
angle := -FHue * 2 * pi;
SinCos(angle, sinAngle, cosAngle);
Canvas.Pen.Color := FHueLineColor;
Canvas.MoveTo(radius, radius);
Canvas.LineTo(radius + round(radius*cosAngle), radius + round(radius*sinAngle));
end;
end;
procedure THSCirclePicker.DrawMarker(x, y: integer);
var
c: TColor;
begin
if not FShowSelCirc then
exit;
if Focused or (csDesigning in ComponentState) then
c := clBlack
else
c := clGray;
InternalDrawMarker(x, y, c);
end;
function THSCirclePicker.GetColorAtPoint(x, y: integer): TColor;
var
angle: Double;
dx, dy, r, radius: integer;
h, s: double;
begin
radius := Min(Width, Height) div 2;
dx := x - Radius;
dy := y - Radius;
r := round(sqrt(sqr(dx) + sqr(dy)));
if r <= radius then
begin
angle := 360 + 180 * arctan2(-dy, dx) / pi;
if angle < 0 then
angle := angle + 360
else if angle > 360 then
angle := angle - 360;
h := angle / 360;
s := r / radius;
Result := HSLVtoColor(h, s, FLum, FVal);
if WebSafe then
Result := GetWebSafe(Result);
end else
Result := clNone;
end;
{ Outer loop: Y, Inner loop: X }
function THSCirclePicker.GetGradientColor2D(X, Y: Integer): TColor;
var
dx, dy: Integer;
dSq, radiusSq: Integer;
radius, size: Integer;
S, H: Double;
begin
size := FGradientWidth; // or Height, they are the same...
radius := size div 2;
radiusSq := sqr(radius);
dx := X - radius;
dy := Y - radius;
dSq := sqr(dx) + sqr(dy);
if dSq <= radiusSq then
begin
if radius <> 0 then
S := sqrt(dSq) / radius
else
S := 0;
H := 180 * (1 + arctan2(dx, dy) / pi); // wp: order (x,y) is correct!
H := H + 90;
if H > 360 then H := H - 360;
Result := HSLVtoColor(H/360, S, FLum, FVal);
if WebSafe then
Result := GetWebSafe(Result);
end else
Result := GetDefaultColor(dctBrush);
end;
procedure THSCirclePicker.Paint;
var
rgn: HRGN;
R: TRect;
begin
PaintParentBack(Canvas);
R := ClientRect;
R.Right := R.Left + Min(Width, Height);
R.Bottom := R.Top + Min(Width, Height);
InflateRect(R, -1, -1); // Avoid spurious black pixels at the border
rgn := CreateEllipticRgnIndirect(R);
SelectClipRgn(Canvas.Handle, rgn);
Canvas.Draw(0, 0, FBufferBmp);
DeleteObject(rgn);
DrawSatCirc;
DrawHueLine;
DrawMarker(mx, my);
end;
procedure THSCirclePicker.Resize;
begin
inherited;
CreateGradient;
UpdateCoords;
end;
procedure THSCirclePicker.SelectColor(x, y: integer);
var
angle: Double;
dx, dy, r, radius: integer;
H, S: Double;
begin
mx := x;
my := y;
radius := Min(Width, Height) div 2;
dx := x - radius;
dy := y - radius;
r := round(sqrt(sqr(dx) + sqr(dy)));
if r > radius then // point outside circle
begin
SetSelectedColor(clNone);
exit;
end;
//FSelectedColor := clWhite; // ????
angle := 360 + 180*arctan2(-dy, dx) / pi; // wp: "-y, x" correct? The others have "x, y"
if angle < 0 then
angle := angle + 360
else if angle > 360 then
angle := angle - 360;
H := angle / 360;
if r > radius then
S := 1.0
else
S := r / radius;
if (H = FHue) and (S = FSat) then
exit;
FHue := H;
FSat := S;
FSelected := HSLVToColor(FHue, FSat, FLum, FVal);
UpdateCoords;
Invalidate;
DoChange;
end;
procedure THSCirclePicker.SetHueLineColor(c: TColor);
begin
if FHueLineColor <> c then
begin
FHueLineColor := c;
Invalidate;
end;
end;
procedure THSCirclePicker.SetRelHue(H: Double);
begin
if H > 1 then H := H - 1;
if H < 0 then H := H + 1;
if FHue <> h then
begin
FHue := h;
FSelected := HSLVtoColor(FHue, FSat, FLum, FVal);
UpdateCoords;
Invalidate;
DoChange;
end;
end;
procedure THSCirclePicker.SetRelSat(S: Double);
begin
Clamp(S, 0.0, 1.0);
if FSat <> S then
begin
FSat := s;
FSelected := HSLVToColor(FHue, FSat, FLum, FVal);
UpdateCoords;
Invalidate;
DoChange;
end;
end;
procedure THSCirclePicker.SetSatCircColor(c: TColor);
begin
if FSatCircColor <> c then
begin
FSatCircColor := c;
Invalidate;
end;
end;
procedure THSCirclePicker.SetSelectedColor(c: TColor);
begin
if WebSafe then
c := GetWebSafe(c);
if c = FSelected then
exit;
ColorToHSLV(c, FHue, FSat, FLum, FVal);
FSelected := c;
UpdateCoords;
Invalidate;
DoChange;
end;
procedure THSCirclePicker.SetShowHueLine(s: boolean);
begin
if FShowHueLine <> s then
begin
FShowHueLine := s;
Invalidate;
end;
end;
procedure THSCirclePicker.SetShowSatCirc(s: boolean);
begin
if FShowSatCirc <> s then
begin
FShowSatCirc := s;
Invalidate;
end;
end;
procedure THSCirclePicker.SetShowSelCirc(s: boolean);
begin
if FShowSelCirc <> s then
begin
FShowSelCirc := s;
Invalidate;
end;
end;
procedure THSCirclePicker.UpdateCoords;
var
r, angle: double;
sinAngle, cosAngle: Double;
radius: integer;
begin
radius := Min(Width, Height) div 2;
r := -FSat * radius;
angle := -(FHue * 2 + 1) * pi;
SinCos(angle, sinAngle, cosAngle);
mx := round(cosAngle * r) + radius;
my := round(sinAngle * r) + radius;
end;
end.