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lazarus-ccr/components/industrialstuff/source/indlcddisplay.pas

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{
*****************************************************************************
See the file COPYING.modifiedLGPL.txt, included in your Lazarus installation
for details about the license.
*****************************************************************************
Based on LCDLine by Yuriy Tereshchenko
Initial Lazarus port and multi-line extension: Boban Spasic (spasic@gmail.com)
Further optimizations and extensions: Werner Pamler
}
unit indLCDDisplay;
interface
uses
SysUtils, Classes, Controls, fgl, Graphics, LResources, LCLIntf;
type
TFrameStyle = (fsRelief, fsNone, fsLowered, fsRaised);
TFrameColorStyle = (stWindows, stColor);
TFrameHeight = (fhDouble, fhSingle);
TDotShape = (stSquare, stRound);
TColorScheme = (csCustom, csBlue, csGreen, csInvGreen);
type
TDotMatrix = array of integer;
TDotMatrixList = specialize TFPGMap<string, TDotMatrix>;
TLCDDisplay = class(TGraphicControl)
private
BitMap: TBitMap;
{
one char consists of Col x Row of dots
dots have size and space between dots
}
FDotSize: integer; // dot size in pixels
FDotsSpace: integer; // inter-dots space in pixels
FDotColsCount: integer; // number of dot-cols in char matrix
FDotRowsCount: integer; // number of dot-rows in char matrix
FCharCount: integer;
FGlobalDotColsCount: integer;
FCharWidth: integer;
FFrameSize: integer;
FBoardWidth: integer;
FBoardHeight: integer;
FLEDWidth: integer;
FLEDHeight: integer;
FFrameColor: TColor;
FBoardColor: TColor;
FDotColorOn: TColor;
FDotColorOff: TColor;
FLenText: integer;
FDisplayLineCount: integer;
FDisplayCharCount: integer;
FLines: TStringList;
FCharSpace: boolean;
FColorScheme: TColorScheme;
FCountOn: integer;
FFrameStyle: TFrameStyle;
FFrameHeight: TFrameHeight;
FFrameColorStyle: TFrameColorStyle;
FDotShape: TDotShape;
FCharList: TDotMatrixList;
procedure SetDotShape(const Value: TDotShape);
procedure SetFrameColorStyle(const Value: TFrameColorStyle);
procedure SetFrameHeight(const Value: TFrameHeight);
procedure SetFrameStyle(const Value: TFrameStyle);
procedure SetCharSpace(const Value: boolean);
procedure SetColorScheme(const Value: TColorScheme);
function GetCharCount: longint;
function GetGlobalDotColsCount: longint;
procedure SetDisplayLineCount(const Value: integer);
procedure SetDisplayCharCount(const Value: integer);
procedure SetLines(const Value: TStringList);
procedure SetDotColorOff(const Value: TColor);
procedure SetDotColorOn(const Value: TColor);
procedure SetBoardColor(const Value: TColor);
procedure SetFrameColor(const Value: TColor);
procedure SetFrameSize(const Value: integer);
procedure SetDotSize(const Value: integer);
procedure SetDotsSpace(const Value: integer);
function CalcCharCount: integer;
procedure InitCharList(AHorDots, AVertDots: integer);
//calculate widths and heigths of the char matrix, background border and frame
procedure DrawCalc();
//draw frame
procedure DrawBorder();
//background grid of dots that are off
procedure DrawGrid();
//space between chars
procedure DrawSpace();
//call DrawChar for every char
procedure DrawText();
//call DrawDot for every dot that is on
procedure DrawChar(Row, Col, NChar: integer);
procedure DrawDot(Row, Col: integer; DotColor: TColor);
//draw frame shadow
procedure DrawShadow(StartP, EndP: TPoint; LineColor1, LineColor2: TColor);
procedure DrawBitmapToCanvas();
protected
procedure CalculatePreferredSize(var PreferredWidth, PreferredHeight: integer;
{%H-}WithThemeSpace: boolean); override;
procedure DoAutoAdjustLayout(const AMode: TLayoutAdjustmentPolicy;
const AXProportion, AYProportion: double); override;
procedure Paint; override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure AddDotMatrix(AChar: string; const Dots: array of integer);
property DotColsCount: integer read FDotColsCount;
property DotRowsCount: integer read FDotRowsCount;
property CharCount: longint read GetCharCount;
property GlobalDotColsCount: longint read GetGlobalDotColsCount;
published
property AutoSize;
property BorderSpacing;
property ShowHint;
property Visible;
property OnClick;
property OnDblClick;
property OnMouseDown;
property OnMouseMove;
property OnMouseUp;
property DotSize: integer read FDotSize write SetDotSize default 4;
property DotsSpace: integer read FDotsSpace write SetDotsSpace default 1;
property FrameSize: integer read FFrameSize write SetFrameSize default 8;
property FrameColor: TColor read FFrameColor write SetFrameColor default clBtnFace;
// To use BoardColor, ColorScheme must be set to csCustom
property BoardColor: TColor read FBoardColor write SetBoardColor default clBlack;
// To use DotColorOn, ColorScheme must be set to csCustom
property DotColorOn: TColor read FDotColorOn write SetDotColorOn default clSkyBlue;
// To use DotColorOff, ColorScheme must be set to csCustom
property DotColorOff: TColor read FDotColorOff write SetDotColorOff default clTeal;
// Vertical screen size in chars
// Without AutoSize, if the frame is too small
// a part off the text will not be visible
// e.g. frame is big enough for one line
// and the text contains 3 lines
// - just the middle line will be visible
property DisplayLineCount: integer read FDisplayLineCount write SetDisplayLineCount default 2;
// Horizontal screen size in chars
// Set to <=0 (zero) to have a real AutoSize
// Has no effect without AutoSize
property DisplayCharCount: integer read FDisplayCharCount write SetDisplayCharCount default 10;
// The text to display
// It will be truncated according
// to ScreenRowCount and ScreenColCount
property Lines: TStringList read FLines write SetLines;
// Insert one-dot space between chars
property CharSpace: boolean read FCharSpace write SetCharSpace default False;
// Pre-defined color schemes
// Set to csCustom in order to use
// the BoardColor, DotColorOn and DotColorOff
property ColorScheme: TColorScheme
read FColorScheme write SetColorScheme default csCustom;
property FrameStyle: TFrameStyle
read FFrameStyle write SetFrameStyle default fsRelief;
property FrameHeight: TFrameHeight
read FFrameHeight write SetFrameHeight default fhDouble;
property FrameColorStyle: TFrameColorStyle
read FFrameColorStyle write SetFrameColorStyle default stWindows;
property DotShape: TDotShape read FDotShape write SetDotShape default stSquare;
end;
implementation
uses
Dialogs, LazUTF8, LazUnicode;
constructor TLCDDisplay.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
ControlStyle := ControlStyle + [csOpaque];
Width := 156;
Height := 76;
FDisplayLineCount := 2;
FDisplayCharCount := 10;
FCharList := TDotMatrixList.Create;
FCharList.Sorted := True;
FDotColsCount := 5;
FDotRowsCount := 7;
InitCharList(FDotColsCount, FDotRowsCount);
FDotSize := 4;
FDotsSpace := 1;
FFrameSize := 8;
FBoardWidth := 4;
FFrameColor := clBtnFace;
FBoardColor := clBlack;
FDotColorOn := clSkyBlue;
FDotColorOff := clTeal;
BitMap := TBitMap.Create;
FCountOn := 255;
FLines := TStringList.Create;
end;
destructor TLCDDisplay.Destroy;
begin
BitMap.Free;
FCharList.Free;
FLines.Free;
inherited Destroy;
end;
procedure TLCDDisplay.AddDotMatrix(AChar: string; const Dots: array of integer);
var
matrix: TDotMatrix = nil;
i: integer;
begin
if Length(Dots) <> FDotRowsCount then
raise Exception.Create('AddDotMatrix: Incorrect number of rows.');
SetLength(matrix, FDotRowsCount);
for i := 0 to FDotRowsCount - 1 do
matrix[i] := Dots[i];
FCharList.Add(AChar, matrix);
end;
procedure TLCDDisplay.CalculatePreferredSize(var PreferredWidth, PreferredHeight: integer;
WithThemeSpace: boolean);
begin
FCharWidth := (DotSize * FDotColsCount) + (DotsSpace * (FDotColsCount + 1)); //pixels
FCharCount := CalcCharCount;
FGlobalDotColsCount := (FCharCount * FDotColsCount) + (FCharCount - 1); //dots
// total matrix width
FLEDWidth := (FGlobalDotColsCount * DotSize) + ((FGlobalDotColsCount - 1) * DotsSpace);
// total matrix height
FLEDHeight := (FDisplayLineCount * FDotRowsCount * (DotSize + DotsSpace)) +
((FDisplayLineCount - 1) * (DotSize + DotsSpace));
if FCharSpace then
FLEDHeight := FLEDHeight + ((FDisplayLineCount - 1) * DotsSpace);
//background around text matrix - left/right pixels
FBoardWidth := DotSize + DotsSpace;
//background around text matrix - up/down pixels
FBoardHeight := DotSize + DotsSpace;
//Total size incl. frame
PreferredWidth := FLEDWidth + (2 * FrameSize) + (2 * FBoardWidth);
PreferredHeight := FLEDHeight + (2 * FrameSize) + (2 * FBoardWidth);
end;
procedure TLCDDisplay.DoAutoAdjustLayout(const AMode: TLayoutAdjustmentPolicy;
const AXProportion, AYProportion: double);
begin
inherited;
if AMode in [lapAutoAdjustWithoutHorizontalScrolling, lapAutoAdjustForDPI] then
begin
FDotSize := round(FDotSize * AXProportion);
FDotsSpace := round(FDotsSpace * AXProportion);
FFrameSize := round(FFrameSize * AXProportion);
end;
end;
procedure TLCDDisplay.DrawCalc();
begin
FCharWidth := (DotSize * FDotColsCount) + (DotsSpace * (FDotColsCount + 1)); //pixels
FCharCount := ((Width - (2 * FrameSize)) + DotSize) div (FCharWidth + DotSize);
FGlobalDotColsCount := (FCharCount * FDotColsCount) + (FCharCount - 1); //dots
// total matrix width
FLEDWidth := (FGlobalDotColsCount * DotSize) + ((FGlobalDotColsCount - 1) * DotsSpace);
// total matrix height
FLEDHeight := (FDisplayLineCount * FDotRowsCount * (DotSize + DotsSpace)) +
((FDisplayLineCount - 1) * (DotSize + DotsSpace));
if FCharSpace then
FLEDHeight := FLEDHeight + ((FDisplayLineCount - 1) * DotsSpace);
FBoardWidth := (Width - 2 * FrameSize - FLEDWidth) div 2;
FBoardHeight := (Height - 2 * FrameSize - FLEDHeight) div 2;
BitMap.Width := Width;
BitMap.Height := Height;
end;
procedure TLCDDisplay.DrawBorder();
var
FStart, FEnd: TPoint;
BStart, BEnd: TPoint;
Color1, Color2, Color3, Color4: TColor;
C: longint;
R, G, B: integer;
const
K1 = 4.637;
K2 = 1.364;
K3 = 1.372093;
K4 = 2.088495;
begin
BStart.X := FrameSize;
BStart.Y := FrameSize;
BEnd.X := Width - FrameSize;
BEnd.Y := Height - FrameSize;
with BitMap.Canvas do
begin
Brush.Color := FrameColor;
Pen.Color := FrameColor;
Rectangle(0, 0, BitMap.Width, BitMap.Height);
Brush.Color := FBoardColor;
Pen.Color := FBoardColor;
Rectangle(BStart.X, BStart.Y, BEnd.X, BEnd.Y);
end;
if FrameStyle = fsNone then
Exit;
if FrameColorStyle = stWindows then
C := ColorToRGB(clBtnFace)
else
C := ColorToRGB(FrameColor);
R := RED(C);
G := GREEN(C);
B := BLUE(C);
if FrameColorStyle = stWindows then
Color1 := clWhite
else
Color1 := RGBToColor(Round(R / K1 + 200), Round(G / K1 + 200), Round(B / K1 + 200));
Color2 := RGBToColor(Round(R / K2 + 68), Round(G / K2 + 68), Round(B / K2 + 68));
Color3 := RGBToColor(Round(R / K3), Round(G / K3), Round(B / K3));
if FrameHeight = fhDouble then
Color4 := RGBToColor(Round(R / K4), Round(G / K4), Round(B / K4))
else
Color4 := Color3;
FStart.X := 0;
FStart.Y := 0;
FEnd.X := Width - 1;
FEnd.Y := Height - 1;
BStart.X := FrameSize;
BStart.Y := FrameSize;
BEnd.X := Width - FrameSize - 1;
BEnd.Y := Height - FrameSize - 1;
if (FrameStyle = fsRaised) or (FrameStyle = fsRelief) then
begin
DrawShadow(FStart, FEnd, Color1, Color4);
if FrameHeight = fhDouble then
begin
FStart.X := FStart.X + 1;
FStart.Y := FStart.Y + 1;
FEnd.X := FEnd.X - 1;
FEnd.Y := FEnd.Y - 1;
DrawShadow(FStart, FEnd, Color2, Color3);
end;
end;
if (FrameStyle = fsLowered) or (FrameStyle = fsRelief) then
begin
DrawShadow(BStart, BEnd, Color3, Color1);
if FrameHeight = fhDouble then
begin
BStart.X := BStart.X + 1;
BStart.Y := BStart.Y + 1;
BEnd.X := BEnd.X - 1;
BEnd.Y := BEnd.Y - 1;
DrawShadow(BStart, BEnd, Color4, Color2);
end;
end;
end;
procedure TLCDDisplay.DrawShadow(StartP, EndP: TPoint; LineColor1, LineColor2: TColor);
begin
with BitMap.Canvas do
begin
Pen.Color := LineColor1;
MoveTo(EndP.X, StartP.Y);
LineTo(StartP.X, StartP.Y);
LineTo(StartP.X, EndP.Y);
Pen.Color := LineColor2;
MoveTo(EndP.X, StartP.Y);
LineTo(EndP.X, EndP.Y);
LineTo(StartP.X - 1, EndP.Y);
end;
end;
procedure TLCDDisplay.DrawGrid();
var
y, x: integer;
NRow, NCol: integer;
begin
NRow := (FDotRowsCount + 1) * FDisplayLineCount - 1;
NCol := (FDotColsCount + 1) * FCharCount - 1;
for y := 0 to NRow - 1 do
for x := 0 to NCol - 1 do
DrawDot(y, x, FDotColorOff);
end;
procedure TLCDDisplay.DrawSpace();
var
y, x: integer;
NRow, NCol: integer;
i, j, lc: integer;
begin
//i - vertical spaces
//j - horizontal spaces
for lc := 0 to FDisplayLineCount - 1 do
begin
NRow := FDotRowsCount + 1;
NCol := (FDotColsCount + 1) * FCharCount - 1;
j := 0;
for y := 0 to (NRow * (lc + 1)) do
begin
i := 0;
for x := 0 to NCol - 1 do
begin
if ((i = 5) or (j = 7)) and (y < (NRow * (lc + 1))) then
begin
DrawDot(y, x, FBoardColor);
i := 0;
end
else
i := i + 1;
end;
if j = 7 then
begin
j := 0;
end
else
j := j + 1;
end;
end;
end;
procedure TLCDDisplay.DrawText();
var
x, y, c: integer;
DotRow: integer;
DotOn: boolean;
i, j: integer;
line: string;
ch: string;
matrix: TDotMatrix;
begin
for i := 0 to FDisplayLineCount - 1 do
begin
if i < FLines.Count then
begin
line := FLines[i];
FLenText := UTF8Length(line);
c := 0;
for ch in line do
begin
Inc(c);
if not FCharList.Find(ch, j) then
exit;
matrix := FCharList[ch];
for y := 0 to FDotRowsCount - 1 do
begin
DotRow := matrix[y];
for x := 0 to 4 do
begin
DotOn := DotRow and (1 shl (5 - x - 1)) > 0;
if DotOn then
DrawChar(y + 8 * i, x, c);
end; // for x
end; // for y
end; // for ch
end;
if CharSpace then
DrawSpace();
end;
end;
procedure TLCDDisplay.DrawChar(Row, Col, NChar: integer);
begin
Col := Col + ((FDotColsCount + 1) * (NChar - 1));
if Col > FGlobalDotColsCount - 1 then
Exit;
if Col < 0 then
Exit;
DrawDot(Row, Col, FDotColorOn);
end;
procedure TLCDDisplay.DrawDot(Row, Col: integer; DotColor: TColor);
var
DotR: TRect;
begin
DotR.Left := FrameSize + FBoardWidth + (DotSize + DotsSpace) * Col;
DotR.Top := FrameSize + FBoardHeight + (DotSize + DotsSpace) * Row;
DotR.Right := DotR.Left + DotSize;
DotR.Bottom := DotR.Top + DotSize;
if FFrameHeight = fhSingle then
begin
if (DotR.Top <= FFrameSize) or (DotR.Bottom >= Height - FFrameSize) then
exit;
if (DotR.Left <= FFrameSize) or (DotR.Right >= Width - FFrameSize) then
exit;
end
else
begin
if (DotR.Top <= FFrameSize + 1) or (DotR.Bottom >= Height - FFrameSize - 1) then
exit;
if (DotR.Left <= FFrameSize + 1) or (DotR.Right >= Width - FFrameSize - 1) then
exit;
end;
with BitMap.Canvas do
begin
Pen.Color := DotColor;
Brush.Color := DotColor;
if DotShape = stSquare then
FillRect(DotR)
else
Ellipse(DotR.Left, DotR.Top, DotR.Right, DotR.Bottom);
end;
end;
procedure TLCDDisplay.DrawBitmapToCanvas();
begin
Canvas.Draw(0, 0, BitMap);
end;
// Find the longest's line length
function TLCDDisplay.CalcCharCount: integer;
var
len: integer;
i, tmp: integer;
begin
len := 1;
if FDisplayCharCount > 0 then
Result := FDisplayCharCount
else
begin
for i := 0 to FDisplayLineCount - 1 do
begin
if i < Lines.Count then
begin
tmp := UTF8Length(Lines[i]);
if tmp > Len then Len := tmp;
end;
end;
Result := Len;
end;
end;
procedure TLCDDisplay.InitCharList(AHorDots, AVertDots: integer);
var
i: integer;
begin
FCharList.Clear;
if (AHorDots = 5) and (AVertDots = 7) then
begin
for i := 0 to 32 do
AddDotMatrix(char(i), [0, 0, 0, 0, 0, 0, 0]);
AddDotMatrix('!', [4, 4, 4, 4, 4, 0, 4]); // #33
AddDotMatrix('"', [10, 10, 0, 0, 0, 0, 0]); // #34
AddDotMatrix('#', [0, 10, 31, 10, 31, 10, 0]); // #35
AddDotMatrix('$', [4, 15, 20, 14, 5, 30, 4]); // #36
AddDotMatrix('%', [25, 26, 2, 4, 8, 11, 19]); // #37
AddDotMatrix('&', [12, 18, 20, 8, 21, 18, 13]); // #38
AddDotMatrix('''', [4, 4, 0, 0, 0, 0, 0]); // #39
AddDotMatrix('(', [2, 4, 8, 8, 8, 4, 2]); // #40
AddDotMatrix(')', [8, 4, 2, 2, 2, 4, 8]); // #41
AddDotMatrix('*', [0, 4, 21, 14, 21, 4, 0]); // #42
AddDotMatrix('+', [0, 4, 4, 31, 4, 4, 0]); // #43
AddDotMatrix(',', [0, 0, 0, 0, 12, 4, 8]); // #44
AddDotMatrix('-', [0, 0, 0, 14, 0, 0, 0]); // #45
AddDotMatrix('.', [0, 0, 0, 0, 0, 12, 12]); // #46
AddDotMatrix('/', [1, 1, 2, 4, 8, 16, 16]); // #47
AddDotMatrix('0', [14, 17, 19, 21, 25, 17, 14]); // #48
AddDotMatrix('1', [4, 12, 4, 4, 4, 4, 14]); // #49
AddDotMatrix('2', [14, 17, 1, 2, 4, 8, 31]); // #50
AddDotMatrix('3', [14, 17, 1, 6, 1, 17, 14]); // #51
AddDotMatrix('4', [2, 6, 10, 18, 31, 2, 2]); // #52
AddDotMatrix('5', [31, 16, 30, 1, 1, 17, 14]); // #53
AddDotMatrix('6', [14, 17, 16, 30, 17, 17, 14]); // #54
AddDotMatrix('7', [31, 1, 1, 2, 4, 4, 4]); // #55
AddDotMatrix('8', [14, 17, 17, 14, 17, 17, 14]); // #56
AddDotMatrix('9', [14, 17, 17, 15, 1, 17, 14]); // #57
AddDotMatrix(':', [0, 12, 12, 0, 12, 12, 0]); // #58
AddDotMatrix(';', [0, 12, 12, 0, 12, 4, 8]); // #59
AddDotMatrix('<', [2, 4, 8, 16, 8, 4, 2]); // #60
AddDotMatrix('=', [0, 0, 31, 0, 31, 0, 0]); // #61
AddDotMatrix('>', [8, 4, 2, 1, 2, 4, 8]); // #62
AddDotMatrix('?', [14, 17, 1, 2, 4, 0, 4]); // #63
AddDotMatrix('@', [14, 17, 19, 21, 23, 16, 15]); // #64
AddDotMatrix('A', [14, 17, 17, 31, 17, 17, 17]); // #65
AddDotMatrix('B', [30, 17, 17, 30, 17, 17, 30]); // #66
AddDotMatrix('C', [14, 17, 16, 16, 16, 17, 14]); // #67
AddDotMatrix('D', [30, 17, 17, 17, 17, 17, 30]); // #68
AddDotMatrix('E', [31, 16, 16, 30, 16, 16, 31]); // #69
AddDotMatrix('F', [31, 16, 16, 30, 16, 16, 16]); // #70
AddDotMatrix('G', [14, 17, 16, 19, 17, 17, 14]); // #71
AddDotMatrix('H', [17, 17, 17, 31, 17, 17, 17]); // #72
AddDotMatrix('I', [14, 4, 4, 4, 4, 4, 14]); // #73
AddDotMatrix('J', [1, 1, 1, 1, 17, 17, 14]); // #74
AddDotMatrix('K', [17, 18, 20, 24, 20, 18, 17]); // #75
AddDotMatrix('L', [16, 16, 16, 16, 16, 16, 31]); // #76
AddDotMatrix('M', [17, 27, 21, 21, 17, 17, 17]); // #77
AddDotMatrix('N', [17, 25, 21, 19, 17, 17, 17]); // #78
AddDotMatrix('O', [14, 17, 17, 17, 17, 17, 14]); // #79
AddDotMatrix('P', [30, 17, 17, 30, 16, 16, 16]); // #80
AddDotMatrix('Q', [14, 17, 17, 17, 17, 14, 1]); // #81
AddDotMatrix('R', [30, 17, 17, 30, 17, 17, 17]); // #82
AddDotMatrix('S', [14, 17, 16, 14, 1, 17, 14]); // #83
AddDotMatrix('T', [31, 4, 4, 4, 4, 4, 4]); // #84
AddDotMatrix('U', [17, 17, 17, 17, 17, 17, 14]); // #85
AddDotMatrix('V', [17, 17, 17, 17, 17, 10, 4]); // #86
AddDotMatrix('W', [17, 17, 17, 17, 21, 27, 17]); // #87
AddDotMatrix('X', [17, 10, 4, 4, 4, 10, 17]); // #88
AddDotMatrix('Y', [17, 17, 17, 10, 4, 4, 4]); // #89
AddDotMatrix('Z', [31, 1, 2, 4, 8, 16, 31]); // #90
AddDotMatrix('[', [12, 8, 8, 8, 8, 8, 12]); // #91
AddDotMatrix('\', [0, 16, 8, 4, 2, 1, 0]); // #92
AddDotMatrix(']', [6, 2, 2, 2, 2, 2, 6]); // #93
AddDotMatrix('^', [4, 10, 17, 0, 0, 0, 0]); // #94
AddDotMatrix('_', [0, 0, 0, 0, 0, 0, 31]); // #95
AddDotMatrix('`', [6, 4, 2, 0, 0, 0, 0]); // #96
AddDotMatrix('a', [0, 0, 14, 1, 15, 17, 15]); // #97
AddDotMatrix('b', [16, 16, 30, 17, 17, 17, 30]); // #98
AddDotMatrix('c', [0, 0, 15, 16, 16, 16, 15]); // #99
AddDotMatrix('d', [1, 1, 15, 17, 17, 17, 15]); // #100
AddDotMatrix('e', [0, 0, 14, 17, 31, 16, 14]); // #101
AddDotMatrix('f', [3, 4, 31, 4, 4, 4, 4]); // #102
AddDotMatrix('g', [0, 0, 15, 17, 15, 1, 14]); // #103
AddDotMatrix('h', [16, 16, 22, 25, 17, 17, 17]);// #104
AddDotMatrix('i', [4, 0, 12, 4, 4, 4, 14]); // #105
AddDotMatrix('j', [2, 0, 6, 2, 2, 18, 12]); // #106
AddDotMatrix('k', [16, 16, 18, 20, 24, 20, 18]);// #107
AddDotMatrix('l', [12, 4, 4, 4, 4, 4, 14]); // #108
AddDotMatrix('m', [0, 0, 26, 21, 21, 21, 21]); // #109
AddDotMatrix('n', [0, 0, 22, 25, 17, 17, 17]); // #110
AddDotMatrix('o', [0, 0, 14, 17, 17, 17, 14]); // #111
AddDotMatrix('p', [0, 0, 30, 17, 30, 16, 16]); // #112
AddDotMatrix('q', [0, 0, 15, 17, 15, 1, 1]); // #113
AddDotMatrix('r', [0, 0, 11, 12, 8, 8, 8]); // #114
AddDotMatrix('s', [0, 0, 14, 16, 14, 1, 30]); // #115
AddDotMatrix('t', [4, 4, 31, 4, 4, 4, 3]); // #116
AddDotMatrix('u', [0, 0, 17, 17, 17, 19, 13]); // #117
AddDotMatrix('v', [0, 0, 17, 17, 17, 10, 4]); // #118
AddDotMatrix('w', [0, 0, 17, 17, 21, 21, 10]); // #119
AddDotMatrix('x', [0, 0, 17, 10, 4, 10, 17]); // #120
AddDotMatrix('y', [0, 0, 17, 17, 15, 1, 14]); // #121
AddDotMatrix('z', [0, 0, 31, 2, 4, 8, 31]); // #122
AddDotMatrix('{', [3, 4, 4, 8, 4, 4, 3]); // #123
AddDotMatrix('|', [4, 4, 4, 4, 4, 4, 4]); // #124
AddDotMatrix('}', [24, 4, 4, 2, 4, 4, 24]); // #125
AddDotMatrix('~', [8, 21, 2, 0, 0, 0, 0]); // #126
AddDotMatrix(#127, [0, 0, 0, 0, 0, 0, 0]); // #127
end;
end;
procedure TLCDDisplay.Paint();
begin
DrawCalc();
DrawBorder();
DrawGrid();
DrawText();
DrawBitmapToCanvas();
end;
procedure TLCDDisplay.SetBoardColor(const Value: TColor);
begin
if Value = FBoardColor then
Exit;
FBoardColor := Value;
SetColorScheme(csCustom);
end;
procedure TLCDDisplay.SetDotColorOff(const Value: TColor);
begin
if Value = FDotColorOff then
Exit;
FDotColorOff := Value;
SetColorScheme(csCustom);
end;
procedure TLCDDisplay.SetDotColorOn(const Value: TColor);
begin
if Value = FDotColorOn then
Exit;
FDotColorOn := Value;
SetColorScheme(csCustom);
end;
procedure TLCDDisplay.SetDotSize(const Value: integer);
begin
if Value = DotSize then
Exit;
FDotSize := Value;
if AutoSize then
begin
InvalidatePreferredSize;
AdjustSize;
end;
Invalidate;
end;
procedure TLCDDisplay.SetDotsSpace(const Value: integer);
begin
if Value = DotsSpace then
Exit;
FDotsSpace := Value;
if AutoSize then
begin
InvalidatePreferredSize;
AdjustSize;
end;
Invalidate;
end;
procedure TLCDDisplay.SetDotShape(const Value: TDotShape);
begin
if Value = DotShape then
Exit;
FDotShape := Value;
Invalidate;
end;
procedure TLCDDisplay.SetFrameColor(const Value: TColor);
begin
if Value = FrameColor then
Exit;
FFrameColor := Value;
Invalidate;
end;
procedure TLCDDisplay.SetFrameColorStyle(const Value: TFrameColorStyle);
begin
if Value = FrameColorStyle then
Exit;
FFrameColorStyle := Value;
Invalidate;
end;
procedure TLCDDisplay.SetFrameHeight(const Value: TFrameHeight);
begin
if Value = FrameHeight then
Exit;
FFrameHeight := Value;
if AutoSize then
begin
InvalidatePreferredSize;
AdjustSize;
end;
Invalidate;
end;
procedure TLCDDisplay.SetFrameSize(const Value: integer);
begin
if Value = FrameSize then
Exit;
FFrameSize := Value;
if AutoSize then
begin
InvalidatePreferredSize;
AdjustSize;
end;
Invalidate;
end;
procedure TLCDDisplay.SetFrameStyle(const Value: TFrameStyle);
begin
if Value = FrameStyle then
Exit;
FFrameStyle := Value;
if AutoSize then
begin
InvalidatePreferredSize;
AdjustSize;
end;
Invalidate;
end;
procedure TLCDDisplay.SetCharSpace(const Value: boolean);
begin
if Value = CharSpace then
Exit;
FCharSpace := Value;
Invalidate;
end;
procedure TLCDDisplay.SetColorScheme(const Value: TColorScheme);
begin
if Value = FColorScheme then Exit;
case Value of
csBlue: begin
FBoardColor := clBlack;
FDotColorOff := clTeal;
FDotColorOn := clSkyBlue;
end;
csGreen: begin
FBoardColor := 5162664;
FDotColorOff := 5162664;
FDotColorOn := 2900284;
end;
csInvGreen: begin
FBoardColor := clBlack;
FDotColorOff := 2900284;
FDotColorOn := 5162664;
end;
csCustom: begin
end;
end;
FColorScheme := Value;
Invalidate;
end;
procedure TLCDDisplay.SetDisplayLineCount(const Value: integer);
begin
if Value = FDisplayLineCount then
Exit;
FDisplayLineCount := Value;
if AutoSize then
begin
InvalidatePreferredSize;
AdjustSize;
end;
Invalidate;
end;
procedure TLCDDisplay.SetDisplayCharCount(const Value: integer);
begin
if Value = FDisplayCharCount then
Exit;
FDisplayCharCount := Value;
if AutoSize then
begin
InvalidatePreferredSize;
AdjustSize;
end;
Invalidate;
end;
procedure TLCDDisplay.SetLines(const Value: TStringList);
var
i: integer;
begin
FLines.Clear;
for i := 0 to FDisplayLineCount - 1 do
begin
if i < Value.Count then
FLines.Add(Value[i])
else
FLines.Add(' ');
end;
if AutoSize then
begin
InvalidatePreferredSize;
AdjustSize;
end;
Invalidate;
end;
function TLCDDisplay.GetCharCount: longint;
begin
DrawCalc();
Result := FCharCount;
end;
function TLCDDisplay.GetGlobalDotColsCount: longint;
begin
DrawCalc();
Result := FGlobalDotColsCount;
end;
end.