Files
lazarus-ccr/applications/lazimageeditor/DLBitmap.pas

673 lines
16 KiB
ObjectPascal
Raw Normal View History

unit DLBitmap;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, LCLType, LCLIntf, LMessages, LCLProc, Controls, Graphics,
Forms, Types, IntfGraphics, FPImage, Math, FPImgCanv, FPCanvas, ClipBrd;
type
tagRGBATRIPLE = record
rgbtBlue: Byte;
rgbtGreen: Byte;
rgbtRed: Byte;
rgbtAlpha: Byte;
end;
PRGBATriple = ^TRGBATriple;
TRGBATriple = tagRGBATRIPLE;
PRGBATripleArray = ^TRGBATripleArray;
TRGBATripleArray = array[word] of TRGBATriple;
TDLBitmap = class(TBitmap)
private
FIntfImgA: TLazIntfImage;
FFillColor: TColor;
FOutlineColor: TColor;
FPaperColor: TColor;
function GetScanline(Row: integer): pRGBATriple;
function GetFillColor: TColor;
function GetOutlineColor: TColor;
function GetPaperColor: TColor;
procedure SetFillColor(const AValue: TColor);
procedure SetOutlineColor(const AValue: TColor);
procedure SetPaperColor(const AValue: TColor);
protected
procedure SetWidth(Value: integer); override;
procedure SetHeight(Value: integer); override;
procedure Changed(Sender: TObject); override;
public
constructor Create; override;
destructor Destroy; override;
procedure ResetScanLine;
procedure InvalidateScanLine;
procedure Assign(Source: TPersistent); override;
procedure Clear; virtual;
procedure ClearWhite; virtual;
procedure Invert; virtual;
procedure Grayscale; virtual;
procedure FlipHorz; virtual;
procedure FlipVert; virtual;
procedure Rotate90; virtual;
procedure Rotate180; virtual;
procedure Rotate270; virtual;
property ScanLine[Row: integer]: pRGBATriple read GetScanLine;
procedure FillEllipse(X1, Y1, X2, Y2: integer); virtual;
procedure CutToClipboard; virtual;
procedure CopyToClipboard; virtual;
procedure PasteFromClipboard; virtual;
procedure Delete; virtual;
property FillColor: TColor read GetFillColor write SetFillColor;
property OutlineColor: TColor read GetOutlineColor write SetOutlineColor;
property PaperColor: TColor read GetPaperColor write SetPaperColor;
end;
procedure LazBMPRotate90(const aBitmap: TDLBitmap; IsTurnRight: boolean);
procedure BMPRotate90(const Bitmap: TDLBitmap);
procedure DrawSamePixel(ABitmap: TDLBitmap; Value: integer);
procedure BMPRotate180(const Bitmap: TDLBitmap);
procedure BMPRotate270(const Bitmap: TDLBitmap);
function RotateBitmap(Bitmap: TDLBitmap; Angle: integer;
BackColor: TColor): TDLBitmap;
function BitmapFlip(const Vertical: boolean; const Horizontal: boolean;
var BitmapIn: TDLBitmap; out BitmapOut: TDLBitmap): boolean;
procedure InvertBitmap(aBitmap: TDLBitmap);
implementation
procedure LazBMPRotate90(const aBitmap: TDLBitmap; IsTurnRight: boolean);
var
i, j: integer;
rowIn, rowOut: PRGBATripleArray;
Bmp: TDLBitmap;
Width, Height: integer;
IntfImg1, IntfImg2: TLazIntfImage;
ImgHandle, ImgMaskHandle: HBitmap;
begin
Bmp := TDLBitmap.Create;
Bmp.Width := aBitmap.Height;
Bmp.Height := aBitmap.Width;
Bmp.PixelFormat := pf32bit;
IntfImg1 := TLazIntfImage.Create(0, 0);
IntfImg1.LoadFromBitmap(Bmp.Handle, Bmp.MaskHandle);
IntfImg2 := TLazIntfImage.Create(0, 0);
IntfImg2.LoadFromBitmap(aBitmap.Handle, aBitmap.MaskHandle);
Width := aBitmap.Width - 1;
Height := aBitmap.Height - 1;
for j := 0 to Height do
begin
rowIn := IntfImg2.GetDataLineStart(j);
for i := 0 to Width do
begin
rowOut := IntfImg1.GetDataLineStart(i);
if IsTurnRight then
rowOut^[Height - j] := rowIn^[i]
else
rowOut^[j] := rowIn^[Width - i];
end;
end;
IntfImg1.CreateBitmaps(ImgHandle, ImgMaskHandle, False);
Bmp.Handle := ImgHandle;
Bmp.MaskHandle := ImgMaskHandle;
IntfImg1.Free;
IntfImg2.Free;
aBitmap.Assign(Bmp);
Bmp.Free;
end;
procedure BMPRotate90(const Bitmap: TDLBitmap);
var
i, j: integer;
rowIn, rowOut: pRGBATriple;
Bmp: TDLBitmap;
Width, Height: integer;
begin
Bmp := TDLBitmap.Create;
Bmp.Width := Bitmap.Height;
Bmp.Height := Bitmap.Width;
Width := Bitmap.Width - 1;
Height := Bitmap.Height - 1;
for j := 0 to Height do
begin
rowIn := Bitmap.ScanLine[j];
for i := 0 to Width do
begin
rowOut := Bmp.ScanLine[i];
rowOut[Height - j] := rowIn[i];
end;
end;
Bmp.InvalidateScanLine;
Bitmap.Assign(Bmp);
end;
procedure BMPRotate180(const Bitmap: TDLBitmap);
var
i, j: integer;
rowIn, rowOut: pRGBATriple;
Bmp: TDLBitmap;
Width, Height: integer;
begin
Bmp := TDLBitmap.Create;
Bmp.Width := Bitmap.Width;
Bmp.Height := Bitmap.Height;
Width := Bitmap.Width - 1;
Height := Bitmap.Height - 1;
for j := 0 to Height do
begin
rowIn := Bitmap.ScanLine[j];
for i := 0 to Width do
begin
rowOut := Bmp.ScanLine[Height - j];
Inc(rowOut, Width - i);
rowOut^ := rowIn^;
Inc(rowIn);
end;
end;
Bmp.InvalidateScanLine;
Bitmap.InvalidateScanLine;
Bitmap.Assign(Bmp);
end;
procedure BMPRotate270(const Bitmap: TDLBitmap);
var
i, j: integer;
rowIn, rowOut: pRGBATriple;
Bmp: TDLBitmap;
Width, Height: integer;
begin
Bmp := TDLBitmap.Create;
Bmp.Width := Bitmap.Height;
Bmp.Height := Bitmap.Width;
Width := Bitmap.Width - 1;
Height := Bitmap.Height - 1;
for j := 0 to Height do
begin
rowIn := Bitmap.ScanLine[j];
for i := 0 to Width do
begin
rowOut := Bmp.ScanLine[Width - i];
Inc(rowOut, j);
rowOut^ := rowIn^;
Inc(rowIn);
end;
end;
Bmp.InvalidateScanLine;
Bitmap.Assign(Bmp);
end;
function RotateBitmap(Bitmap: TDLBitmap; Angle: integer;
BackColor: TColor): TDLBitmap;
var
i, j, iOriginal, jOriginal, CosPoint, SinPoint: integer;
RowOriginal, RowRotated: pRGBATriple;
SinTheta, CosTheta: extended;
AngleAdd: integer;
begin
Result := TDLBitmap.Create;
Result.Canvas.Brush.Color := BackColor;
Angle := Angle mod 360;
if Angle < 0 then
Angle := 360 - Abs(Angle);
if Angle = 0 then
Result.Assign(Bitmap)
else if Angle = 90 then
begin
Result.Assign(Bitmap);
BMPRotate90(Result);
end
else if (Angle > 90) and (Angle < 180) then
begin
AngleAdd := 90;
Angle := Angle - AngleAdd;
end
else if Angle = 180 then
begin
Result.Assign(Bitmap);
BMPRotate180(Result);
end
else if (Angle > 180) and (Angle < 270) then
begin
AngleAdd := 180;
Angle := Angle - AngleAdd;
end
else if Angle = 270 then
begin
Result.Assign(Bitmap);
BMPRotate270(Result);
end
else if (Angle > 270) and (Angle < 360) then
begin
AngleAdd := 270;
Angle := Angle - AngleAdd;
end
else
AngleAdd := 0;
if (Angle > 0) and (Angle < 90) then
begin
SinCos((Angle + AngleAdd) * Pi / 180, SinTheta, CosTheta);
if (SinTheta * CosTheta) < 0 then
begin
Result.Width := Round(Abs(Bitmap.Width * CosTheta - Bitmap.Height * SinTheta));
Result.Height := Round(Abs(Bitmap.Width * SinTheta - Bitmap.Height * CosTheta));
end
else
begin
Result.Width := Round(Abs(Bitmap.Width * CosTheta + Bitmap.Height * SinTheta));
Result.Height := Round(Abs(Bitmap.Width * SinTheta + Bitmap.Height * CosTheta));
end;
CosTheta := Abs(CosTheta);
SinTheta := Abs(SinTheta);
if (AngleAdd = 0) or (AngleAdd = 180) then
begin
CosPoint := Round(Bitmap.Height * CosTheta);
SinPoint := Round(Bitmap.Height * SinTheta);
end
else
begin
SinPoint := Round(Bitmap.Width * CosTheta);
CosPoint := Round(Bitmap.Width * SinTheta);
end;
for j := 0 to Result.Height - 1 do
begin
RowRotated := Result.Scanline[j];
for i := 0 to Result.Width - 1 do
begin
case AngleAdd of
0:
begin
jOriginal := Round((j + 1) * CosTheta - (i + 1 - SinPoint) * SinTheta) - 1;
iOriginal := Round((i + 1) * CosTheta - (CosPoint - j - 1) * SinTheta) - 1;
end;
90:
begin
iOriginal := Round((j + 1) * SinTheta - (i + 1 - SinPoint) * CosTheta) - 1;
jOriginal := Bitmap.Height - Round((i + 1) * SinTheta -
(CosPoint - j - 1) * CosTheta);
end;
180:
begin
jOriginal := Bitmap.Height - Round((j + 1) * CosTheta -
(i + 1 - SinPoint) * SinTheta);
iOriginal := Bitmap.Width - Round((i + 1) * CosTheta -
(CosPoint - j - 1) * SinTheta);
end;
270:
begin
iOriginal := Bitmap.Width - Round((j + 1) * SinTheta -
(i + 1 - SinPoint) * CosTheta);
jOriginal := Round((i + 1) * SinTheta - (CosPoint - j - 1) * CosTheta) - 1;
end;
end;
if (iOriginal >= 0) and (iOriginal <= Bitmap.Width - 1) and
(jOriginal >= 0) and (jOriginal <= Bitmap.Height - 1) then
begin
RowOriginal := Bitmap.Scanline[jOriginal];
Inc(RowOriginal, iOriginal);
RowRotated^ := RowOriginal^;
Inc(RowRotated);
end
else
begin
Inc(RowRotated);
end;
end;
end;
end;
Result.InvalidateScanLine;
Bitmap.InvalidateScanLine;
end;
procedure DrawSamePixel(ABitmap: TDLBitmap; Value: integer);
var
LNew: TRGBATriple;
LMinusRatio: real;
LScan: pRGBATriple;
i, j: integer;
begin
for i := 0 to ABitmap.Height - 1 do
begin
LScan := ABitmap.Scanline[i];
for j := 0 to ABitmap.Width - 1 do
begin
LNew := LScan[j];
LScan[j].rgbtBlue := LScan[j].rgbtBlue * Value div 100;
LScan[j].rgbtGreen := LScan[j].rgbtGreen * Value div 100;
LScan[j].rgbtRed := LScan[j].rgbtRed * Value div 100;
end;
end;
ABitmap.InvalidateScanLine;
end;
function BitmapFlip(const Vertical: boolean; const Horizontal: boolean;
var BitmapIn: TDLBitmap; out BitmapOut: TDLBitmap): boolean;
var
DataIn: pRGBATriple;
DataOut: pRGBATriple;
inRow: integer;
inCol: integer;
begin
Result := False;
try
with BitmapOut do
begin
Width := BitmapIn.Width;
Height := BitmapIn.Height;
PixelFormat := BitmapIn.PixelFormat;
end;
for inRow := 0 to BitmapIn.Height - 1 do
begin
DataIn := BitmapIn.Scanline[inRow];
if Vertical then
begin
DataOut := BitmapOut.ScanLine[BitmapIn.Height - 1 - inRow];
end
else
begin
DataOut := BitmapOut.ScanLine[inRow];
end;
if Horizontal then
begin
for inCol := 0 to BitmapIn.Width - 1 do
DataOut[inCol] := DataIn[BitmapIn.Width - 1 - inCol];
end
else
begin
for inCol := 0 to BitmapIn.Width - 1 do
DataOut[inCol] := DataIn[inCol];
end;
end;
Result := True;
BitmapOut.InvalidateScanLine;
except
end;
end;
procedure InvertBitmap(aBitmap: TDLBitmap);
var
LNew: TRGBATriple;
LMinusRatio: real;
LScan: pRGBATriple;
i, j: integer;
begin
for i := 0 to ABitmap.Height - 1 do
begin
LScan := ABitmap.Scanline[i];
for j := 0 to ABitmap.Width - 1 do
begin
LNew := LScan[j];
LScan[j].rgbtBlue := not LScan[j].rgbtBlue;
LScan[j].rgbtGreen := not LScan[j].rgbtGreen;
LScan[j].rgbtRed := not LScan[j].rgbtRed;
end;
end;
ABitmap.InvalidateScanLine;
end;
procedure ConvertBitmapToGrayScale(const Bitmap: TDLBitmap);
var
X: integer;
Y: integer;
P: pRGBATriple;
Gray: byte;
begin
for Y := 0 to (Bitmap.Height - 1) do
begin
P := Bitmap.ScanLine[Y];
for X := 0 to (Bitmap.Width - 1) do
begin
Gray := Round(0.30 * P[X].rgbtBlue + 0.59 * P[X].rgbtGreen +
0.11 * P[X].rgbtRed);
P[X].rgbtRed := Gray;
P[X].rgbtGreen := Gray;
P[X].rgbtBlue := Gray;
end;
end;
Bitmap.InvalidateScanLine;
end;
constructor TDLBitmap.Create;
begin
inherited;
PixelFormat := pf32bit;
FIntfImgA := TLazIntfImage.Create(0, 0);
end;
destructor TDLBitmap.Destroy;
begin
FIntfImgA.Free;
inherited;
end;
function TDLBitmap.GetScanLine(Row: integer): pRGBATriple;
begin
if FIntfImgA <> nil then
Result := FIntfImgA.GetDataLineStart(Row);
end;
procedure TDLBitmap.ResetScanLine;
begin
FIntfImgA.LoadFromBitmap(Handle, MaskHandle);
end;
procedure TDLBitmap.InvalidateScanLine;
var
TmpBmp: TDLBitmap;
ImgHandle, ImgMaskHandle: HBitmap;
begin
TmpBmp := TDLBitmap.Create;
FIntfImgA.CreateBitmaps(ImgHandle, ImgMaskHandle, True);
TmpBmp.Handle := ImgHandle;
TmpBmp.MaskHandle := ImgMaskHandle;
Empty;
Width := TmpBmp.Width;
Height := TmpBmp.Height;
Canvas.Draw(0, 0, TmpBmp);
TmpBmp.Free;
end;
procedure TDLBitmap.CutToClipboard;
begin
CopyToClipboard;
Delete;
end;
procedure TDLBitmap.CopyToClipboard;
begin
ClipBoard.Assign(Self);
end;
procedure TDLBitmap.PasteFromClipboard;
var
oBmp: TBitmap;
begin
oBmp := TBitmap.Create;
try
oBmp.LoadFromClipboardFormat(PredefinedClipboardFormat(pcfDelphiBitmap));
Canvas.Draw(0, 0, oBmp);
finally
oBmp.Free;
end;
end;
procedure TDLBitmap.Delete;
begin
Canvas.Brush.Style := bsSolid;
Canvas.Brush.Color := PaperColor;
Canvas.FillRect(0, 0, Width, Height);
end;
procedure TDLBitmap.Assign(Source: TPersistent);
begin
inherited;
end;
function TDLBitmap.GetFillColor: TColor;
begin
Result := FFillColor;
end;
function TDLBitmap.GetOutlineColor: TColor;
begin
Result := FOutlineColor;
end;
function TDLBitmap.GetPaperColor: TColor;
begin
Result := FPaperColor;
end;
procedure TDLBitmap.SetFillColor(const AValue: TColor);
begin
FFillColor := AValue;
end;
procedure TDLBitmap.SetOutlineColor(const AValue: TColor);
begin
FOutlineColor := AValue;
end;
procedure TDLBitmap.SetPaperColor(const AValue: TColor);
begin
FPaperColor := AValue;
end;
procedure TDLBitmap.SetWidth(Value: integer);
begin
inherited;
end;
procedure TDLBitmap.SetHeight(Value: integer);
begin
inherited;
end;
procedure TDLBitmap.Changed(Sender: TObject);
begin
inherited;
ResetScanLine;
end;
procedure TDLBitmap.Clear;
begin
end;
procedure TDLBitmap.ClearWhite;
begin
end;
procedure TDLBitmap.Invert;
var
tmp: TDLBitmap;
begin
tmp := TDLBitmap.Create;
tmp.Width := Width;
tmp.Height := Height;
tmp.Canvas.Draw(0, 0, Self);
InvertBitmap(Tmp);
Canvas.Draw(0, 0, tmp);
tmp.Free;
end;
procedure TDLBitmap.Grayscale;
var
tmp: TDLBitmap;
begin
tmp := TDLBitmap.Create;
tmp.Width := Width;
tmp.Height := Height;
tmp.Canvas.Draw(0, 0, Self);
ConvertBitmapToGrayScale(Tmp);
Canvas.Draw(0, 0, tmp);
tmp.Free;
end;
procedure TDLBitmap.FlipHorz;
var
tmp, tmp2: TDLBitmap;
begin
tmp := TDLBitmap.Create;
tmp.Width := Width;
tmp.Height := Height;
tmp2 := TDLBitmap.Create;
tmp2.Width := Width;
tmp2.Height := Height;
tmp.Canvas.Draw(0, 0, Self);
BitmapFlip(False, True, tmp, tmp2);
Canvas.Draw(0, 0, tmp2);
tmp.Free;
tmp2.Free;
end;
procedure TDLBitmap.FlipVert;
var
tmp, tmp2: TDLBitmap;
begin
tmp := TDLBitmap.Create;
tmp.Width := Width;
tmp.Height := Height;
tmp2 := TDLBitmap.Create;
tmp2.Width := Width;
tmp2.Height := Height;
tmp.Canvas.Draw(0, 0, Self);
BitmapFlip(True, False, tmp, tmp2);
Canvas.Draw(0, 0, tmp2);
tmp.Free;
tmp2.Free;
end;
procedure TDLBitmap.Rotate90;
var
tmp: TDLBitmap;
begin
tmp := TDLBitmap.Create;
tmp.Width := Width;
tmp.Height := Height;
tmp.Canvas.Draw(0, 0, Self);
BMPRotate90(Tmp);
Self.Width := tmp.Width;
Self.Height := tmp.Height;
Canvas.Draw(0, 0, tmp);
tmp.Free;
end;
procedure TDLBitmap.Rotate180;
var
tmp: TDLBitmap;
begin
tmp := TDLBitmap.Create;
tmp.Width := Width;
tmp.Height := Height;
tmp.Canvas.Draw(0, 0, Self);
BMPRotate180(Tmp);
Self.Width := tmp.Width;
Self.Height := tmp.Height;
Canvas.Draw(0, 0, tmp);
tmp.Free;
end;
procedure TDLBitmap.Rotate270;
var
tmp: TDLBitmap;
begin
tmp := TDLBitmap.Create;
tmp.Width := Width;
tmp.Height := Height;
tmp.Canvas.Draw(0, 0, Self);
BMPRotate270(Tmp);
Self.Width := tmp.Width;
Self.Height := tmp.Height;
Canvas.Draw(0, 0, tmp);
tmp.Free;
end;
procedure TDLBitmap.FillEllipse(X1, Y1, X2, Y2: integer);
begin
end;
end.