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47 lines
2.1 KiB
PHP
47 lines
2.1 KiB
PHP
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type
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imgIContainer = interface(nsISupports)
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['{8c82b89f-f90c-4a31-a544-6e1f759673d4}']
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function Getwidth(): PRInt32; safecall;
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property width : PRInt32 read Getwidth;
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function Getheight(): PRInt32; safecall;
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property height : PRInt32 read Getheight;
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function Gettype(): idlushort; safecall;
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property atype : idlushort read Gettype;
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{ function GetType() : PRUint16; safecall;
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function Getanimated(): longbool; safecall;
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property animated : longbool read Getanimated;
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function GetcurrentFrameIsOpaque(): longbool; safecall;
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property currentFrameIsOpaque : longbool read GetcurrentFrameIsOpaque;
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function getFrame(aWhichFrame: PRUint32; aFlags: PRUint32) : gfxASurface; safecall;
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function getImageContainer(aManager: LayerManager) : ImageContainer; safecall;
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function copyFrame(aWhichFrame: PRUint32; aFlags: PRUint32) : gfxImageSurface; safecall;
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function extractFrame(aWhichFrame: PRUint32; aRect: nsIntRect; aFlags: PRUint32) : imgIContainer; safecall;
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procedure draw(aContext: gfxContext; aFilter: gfxGraphicsFilter; aUserSpaceToImageSpace: gfxMatrix; aFill: gfxRect; aSubimage: nsIntRect; aViewportSize: nsIntSize; aFlags: PRUint32); safecall;
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function GetRootLayoutFrame() : nsIFrame; safecall;
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procedure requestDecode(); safecall;
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procedure lockImage(); safecall;
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procedure unlockImage(); safecall;
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procedure requestRefresh(aTime: TimeStamp); safecall;
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function GetanimationMode(): idlushort; safecall;
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procedure SetanimationMode(aanimationMode: idlushort); safecall;
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property animationMode : idlushort read GetanimationMode write SetanimationMode;
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procedure resetAnimation(); safecall;
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}
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end;
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const
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imgIContainer_TYPE_RASTER=0;
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imgIContainer_TYPE_VECTOR=1;
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imgIContainer_FLAG_NONE=$0;
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imgIContainer_FLAG_SYNC_DECODE=$1;
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imgIContainer_FLAG_DECODE_NO_PREMULTIPLY_ALPHA=$2;
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imgIContainer_FLAG_DECODE_NO_COLORSPACE_CONVERSION=$4;
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imgIContainer_FRAME_FIRST=0;
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imgIContainer_FRAME_CURRENT=1;
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imgIContainer_FRAME_MAX_VALUE=1;
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imgIContainer_kNormalAnimMode=0;
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imgIContainer_kDontAnimMode=1;
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imgIContainer_kLoopOnceAnimMode=2;
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