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lazarus-ccr/components/playsoundpackage/uplaysound.pas

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unit uplaysound;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs
,FileUtil{$IFDEF WINDOWS},mmsystem{$ELSE},asyncprocess,process{$ENDIF},aboutplaysound;
type
TPlayStyle = (psAsync,psSync);
Tplaysound = class(TAboutPlaySound)
private
{ Private declarations }
{$IFDEF LINUX}
SoundPlayerAsyncProcess:Tasyncprocess;
SoundPlayerSyncProcess:Tprocess;
{$ENDIF}
fPathToSoundFile:String;
fPlayStyle:TPlayStyle;
protected
{ Protected declarations }
procedure PlaySound(Const szSoundFilename:String); virtual;
public
{ Public declarations }
Constructor Create(AOwner: TComponent); override;
Destructor Destroy; reintroduce;
procedure Execute;
published
{ Published declarations }
Property SoundFile:String read fPathToSoundFile write fPathToSoundFile;
Property PlayStyle:TPlayStyle read fPlayStyle write fPlayStyle default psASync;
end;
procedure Register;
implementation
{$IFDEF LINUX}
CONST // Defined in mmsystem
SND_SYNC=0;
SND_ASYNC=1;
SND_NODEFAULT=2;
{$ENDIF}
resourcestring
C_UnableToPlay = 'Unable to play ';
Constructor Tplaysound.Create(AOwner: TComponent);
begin
inherited Create(AOwner);
fPlayStyle:=psASync;
fPathToSoundFile:=ProgramDirectory;
// About Dialog properties
AboutBoxComponentName:='PlaySound';
AboutBoxWidth:=400;
AboutBoxHeight:=400;
AboutBoxBackgroundColor:=clCream;
//AboutBoxFontName (string)
//AboutBoxFontSize (integer)
AboutBoxVersion:='0.0.1';
AboutBoxAuthorname:='Gordon Bamber';
AboutBoxOrganisation:='Public Domain';
AboutBoxAuthorEmail:='minesadorada@charcodelvalle.com';
AboutBoxLicenseType:='LGPL';
AboutBoxDescription:='Plays WAVE sounds in Windows or Linux';
end;
Destructor Tplaysound.Destroy;
begin
{$IFDEF LINUX}
FreeAndNil(SoundPlayerSyncProcess);
FreeAndNil(SoundPlayerAsyncProcess);
{$ENDIF}
inherited;
end;
procedure Tplaysound.Execute;
begin
If Not FileExistsUTF8(fPathToSoundFile) then Exit;
PlaySound(fPathToSoundFile);
end;
procedure Tplaysound.PlaySound(Const szSoundFilename:String);
Var
flags:Word;
linuxplaycommand:String;
begin
linuxplaycommand:='';
{$IFDEF WINDOWS}
If fPlayStyle = psASync then flags:=SND_ASYNC OR SND_NODEFAULT
else flags:=SND_SYNC OR SND_NODEFAULT;
TRY
sndPlaySound(PChar(szSoundFilename),flags);
except
ShowMessage(C_UnableToPlay + szSoundFilename);
end;
{$ELSE}
// How to play in Linux? Use generic Linux commands
// Use asyncprocess to play sound as SND_ASYNC
// Try play
If (FindDefaultExecutablePath('play') <> '') then linuxplaycommand:='play';
// Try aplay
If (linuxplaycommand='') then
If (FindDefaultExecutablePath('aplay') <> '') Then linuxplaycommand:='aplay';
// Try paplay
If (linuxplaycommand='') then
If (FindDefaultExecutablePath('paplay') <> '') Then linuxplaycommand:='paplay';
// proceed if we managed to find a valid command
If (linuxplaycommand <> '') then
BEGIN
If fPlayStyle = psASync then
begin
If SoundPlayerAsyncProcess=Nil then SoundPlayerAsyncProcess:=Tasyncprocess.Create(Nil);
SoundPlayerAsyncProcess.CurrentDirectory:=ExtractFileDir(szSoundFilename);
SoundPlayerAsyncProcess.Executable:=FindDefaultExecutablePath(linuxplaycommand);
SoundPlayerAsyncProcess.Parameters.Clear;
SoundPlayerAsyncProcess.Parameters.Add(szSoundFilename);
TRY
SoundPlayerAsyncProcess.Execute;
except
ShowMessage('Playstyle=paASync: ' + C_UnableToPlay + szSoundFilename);
end;
end
else
begin
If SoundPlayerSyncProcess=Nil then SoundPlayerSyncProcess:=Tprocess.Create(Nil);
SoundPlayerSyncProcess.CurrentDirectory:=ExtractFileDir(szSoundFilename);
SoundPlayerSyncProcess.Executable:=FindDefaultExecutablePath(linuxplaycommand);
SoundPlayersyncProcess.Parameters.Clear;
SoundPlayerSyncProcess.Parameters.Add(szSoundFilename);
TRY
SoundPlayerSyncProcess.Execute;
SoundPlayersyncProcess.WaitOnExit;
except
ShowMessage('Playstyle=paSyncSync: ' + C_UnableToPlay + szSoundFilename);
end;
end;
END;
{$ENDIF}
end;
procedure Register;
begin
RegisterComponents('LazControls',[Tplaysound]);
{$I playsound_icon.lrs}
end;
end.