diff --git a/components/nvidia-widgets/doc/compile.bat b/components/nvidia-widgets/doc/compile.bat new file mode 100644 index 000000000..03a97feec --- /dev/null +++ b/components/nvidia-widgets/doc/compile.bat @@ -0,0 +1 @@ +fpdoc --package=nvidia-widgets --descr=nvwidgets.xml --input=../src/nvwidgets/nvWidgets.pas --descr=nvglwidgets.xml --input=../src/nvwidgets/nvglwidgets.pas --descr=nvglutwidgets.xml --input=../src/nvwidgets/nvglutwidgets.pas --descr=nvshaderutils.xml --input=../src/nvglutils/nvshaderutils.pas --format=chm --output=nvwidgets.chm \ No newline at end of file diff --git a/components/nvidia-widgets/doc/nvglutwidgets.xml b/components/nvidia-widgets/doc/nvglutwidgets.xml index 813d3fa53..177072631 100644 --- a/components/nvidia-widgets/doc/nvglutwidgets.xml +++ b/components/nvidia-widgets/doc/nvglutwidgets.xml @@ -1,6 +1,6 @@ - + Translate non-ascii keys from GLUT to nvWidgets diff --git a/components/nvidia-widgets/doc/nvglwidgets.xml b/components/nvidia-widgets/doc/nvglwidgets.xml index 45cf19d1d..508ddae29 100644 --- a/components/nvidia-widgets/doc/nvglwidgets.xml +++ b/components/nvidia-widgets/doc/nvglwidgets.xml @@ -1,6 +1,6 @@ - + diff --git a/components/nvidia-widgets/doc/nvshaderutils.xml b/components/nvidia-widgets/doc/nvshaderutils.xml index 95a29896f..2532b6431 100644 --- a/components/nvidia-widgets/doc/nvshaderutils.xml +++ b/components/nvidia-widgets/doc/nvshaderutils.xml @@ -1,6 +1,6 @@ - + diff --git a/components/nvidia-widgets/doc/nvwidgets.chm b/components/nvidia-widgets/doc/nvwidgets.chm new file mode 100644 index 000000000..f4d69cc23 Binary files /dev/null and b/components/nvidia-widgets/doc/nvwidgets.chm differ diff --git a/components/nvidia-widgets/doc/nvwidgets.xml b/components/nvidia-widgets/doc/nvwidgets.xml index 8d56a0965..1d45ed20a 100644 --- a/components/nvidia-widgets/doc/nvwidgets.xml +++ b/components/nvidia-widgets/doc/nvwidgets.xml @@ -1,6 +1,6 @@ - + @@ -176,12 +176,8 @@ It is displaying a boolean state true if the current value is equal to the refer UI method for drawing a texture view Several parameters control the equation used to display the texel -

- texel = texture2DFetch(...); -pixel = texelSwizzling( texel * texelScale + texelOffset ); - -

-
+texel = texture2DFetch(...); +pixel = texelSwizzling( texel * texelScale + texelOffset );
provides a location and size for the texture view @@ -204,6 +200,12 @@ pixel = texelSwizzling( texel * texelScale + texelOffset ); optional style flag to modify the look + + X location + + + Y location +