LazMapViewer: Clean up. Consistent naming of drawing engine classes.

git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@6927 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
wp_xxyyzz
2019-05-18 22:31:49 +00:00
parent 5499f6e99f
commit 0bce9628fc
7 changed files with 81 additions and 226 deletions

View File

@@ -92,8 +92,8 @@ type
procedure ZoomTrackBarChange(Sender: TObject);
private
FLCLDrawingEngine: TLCLDrawingEngine;
FRGBGraphicsDrawingEngine: TRGBGraphicsDrawingEngine;
FLCLDrawingEngine: TMvLCLDrawingEngine;
FRGBGraphicsDrawingEngine: TMvRGBGraphicsDrawingEngine;
procedure ClearFoundLocations;
procedure UpdateCoords(X, Y: Integer);
procedure UpdateDropdownWidth(ACombobox: TCombobox);
@@ -241,12 +241,12 @@ begin
case CbDrawingEngine.ItemIndex of
0: MapView.DrawingEngine := nil;
1: begin
if FLCLDrawingEngine = nil then FLCLDrawingEngine := TLCLDrawingEngine.Create(self);
if FLCLDrawingEngine = nil then FLCLDrawingEngine := TMvLCLDrawingEngine.Create(self);
MapView.DrawingEngine := FLCLDrawingEngine;
end;
2: begin
if FRGBGraphicsDrawingEngine = nil then
FRGBGraphicsDrawingEngine := TRGBGraphicsDrawingEngine.Create(self);
FRGBGraphicsDrawingEngine := TMvRGBGraphicsDrawingEngine.Create(self);
MapView.DrawingEngine := FRGBGraphicsDrawingEngine;
end;
end;