diff --git a/components/nvidia-widgets/src/fpmake.pp b/components/nvidia-widgets/src/fpmake.pp index adba63a38..f46062d4f 100644 --- a/components/nvidia-widgets/src/fpmake.pp +++ b/components/nvidia-widgets/src/fpmake.pp @@ -48,8 +48,7 @@ begin GL: begin writeln(' with the OpenGL painter'); P.UnitPath.Add('./gl/'); - P.UnitPath.Add('./nvglutils/.'); - P.Targets.AddUnit('./nvwidgets/nvglwidgets.pas'); + P.Targets.AddUnit('./gl/nvglwidgets.pas'); end; end; diff --git a/components/nvidia-widgets/src/gl/nvglwidgets.pas b/components/nvidia-widgets/src/gl/nvglwidgets.pas index e3db7fa7c..a26d666f6 100644 --- a/components/nvidia-widgets/src/gl/nvglwidgets.pas +++ b/components/nvidia-widgets/src/gl/nvglwidgets.pas @@ -1508,7 +1508,6 @@ var vShader: GLuint = 0; fShader: GLuint = 0; fShaderTex: GLuint = 0; - ii: integer; begin if m_widgetProgram = 0 then begin