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fpspreadsheet:
- laz_fpspreadsheet packages does not need to be designtime, so do not register it - cosmetic: example projects are .lpr not .dpr; reflect in comments git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@3242 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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@@ -1,5 +1,5 @@
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{
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{
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excel2read.dpr
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excel2read.lpr
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Demonstrates how to read an Excel 2.x file using the fpspreadsheet library
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Demonstrates how to read an Excel 2.x file using the fpspreadsheet library
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@@ -1,5 +1,5 @@
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{
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{
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excel2write.dpr
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excel2write.lpr
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Demonstrates how to write an Excel 2.x file using the fpspreadsheet library
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Demonstrates how to write an Excel 2.x file using the fpspreadsheet library
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@@ -1,5 +1,5 @@
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{
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{
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excel5read.dpr
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excel5read.lpr
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Demonstrates how to read an Excel 5.x file using the fpspreadsheet library
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Demonstrates how to read an Excel 5.x file using the fpspreadsheet library
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@@ -1,5 +1,5 @@
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{
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{
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excel5write.dpr
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excel5write.lpr
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Demonstrates how to write an Excel 5.x file using the fpspreadsheet library
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Demonstrates how to write an Excel 5.x file using the fpspreadsheet library
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{
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{
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excel8read.dpr
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excel8read.lpr
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Demonstrates how to read an Excel 8.x file using the fpspreadsheet library
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Demonstrates how to read an Excel 8.x file using the fpspreadsheet library
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@@ -45,9 +45,6 @@
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<UseExternalDbgSyms Value="True"/>
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<UseExternalDbgSyms Value="True"/>
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</Debugging>
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</Debugging>
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</Linking>
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</Linking>
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<Other>
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<CompilerPath Value="$(CompPath)"/>
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</Other>
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</CompilerOptions>
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</CompilerOptions>
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</Item2>
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</Item2>
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<Item3 Name="Release">
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<Item3 Name="Release">
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@@ -75,9 +72,6 @@
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</Debugging>
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</Debugging>
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<LinkSmart Value="True"/>
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<LinkSmart Value="True"/>
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</Linking>
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</Linking>
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<Other>
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<CompilerPath Value="$(CompPath)"/>
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</Other>
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</CompilerOptions>
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</CompilerOptions>
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</Item3>
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</Item3>
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</BuildModes>
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</BuildModes>
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@@ -122,8 +116,5 @@
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<DebugInfoType Value="dsStabs"/>
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<DebugInfoType Value="dsStabs"/>
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</Debugging>
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</Debugging>
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</Linking>
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</Linking>
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<Other>
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<CompilerPath Value="$(CompPath)"/>
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</Other>
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</CompilerOptions>
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</CompilerOptions>
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</CONFIG>
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</CONFIG>
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@@ -1,5 +1,5 @@
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{
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{
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excel8write.dpr
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excel8write.lpr
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Demonstrates how to write an Excel 8+ file using the fpspreadsheet library
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Demonstrates how to write an Excel 8+ file using the fpspreadsheet library
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@@ -7,8 +7,7 @@ uses
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cthreads,
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cthreads,
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{$ENDIF}{$ENDIF}
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{$ENDIF}{$ENDIF}
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Interfaces, // this includes the LCL widgetset
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Interfaces, // this includes the LCL widgetset
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Forms, tachartlazaruspkg, mainform, laz_fpspreadsheet_visual
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Forms, tachartlazaruspkg, mainform, laz_fpspreadsheet_visual;
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{ you can add units after this };
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{$R *.res}
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{$R *.res}
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{
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{
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ooxmlwrite.dpr
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ooxmlwrite.lpr
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Demonstrates how to write an OOXML file using the fpspreadsheet library
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Demonstrates how to write an OOXML file using the fpspreadsheet library
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{
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{
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opendocread.dpr
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opendocread.lpr
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Demonstrates how to read an OpenDocument file using the fpspreadsheet library
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Demonstrates how to read an OpenDocument file using the fpspreadsheet library
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{
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{
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opendocwrite.dpr
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opendocwrite.lpr
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Demonstrates how to write an OpenDocument file using the fpspreadsheet library
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Demonstrates how to write an OpenDocument file using the fpspreadsheet library
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@@ -108,7 +108,6 @@ This package is all you need if you don't want graphical components (like grids
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<UnitName Value="fpsNumFormatParser"/>
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<UnitName Value="fpsNumFormatParser"/>
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</Item20>
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</Item20>
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</Files>
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</Files>
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<Type Value="RunAndDesignTime"/>
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<RequiredPkgs Count="2">
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<RequiredPkgs Count="2">
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<Item1>
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<Item1>
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<PackageName Value="LazUtils"/>
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<PackageName Value="LazUtils"/>
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@@ -11,14 +11,8 @@ uses
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xlsbiff5, xlsbiff8, xlsxooxml, fpsutils, fpszipper, uvirtuallayer_types,
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xlsbiff5, xlsbiff8, xlsxooxml, fpsutils, fpszipper, uvirtuallayer_types,
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uvirtuallayer, uvirtuallayer_ole, uvirtuallayer_ole_helpers,
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uvirtuallayer, uvirtuallayer_ole, uvirtuallayer_ole_helpers,
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uvirtuallayer_ole_types, uvirtuallayer_stream, fpolebasic, xlscommon,
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uvirtuallayer_ole_types, uvirtuallayer_stream, fpolebasic, xlscommon,
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wikitable, fpsNumFormatParser, LazarusPackageIntf;
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wikitable, fpsNumFormatParser;
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implementation
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implementation
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procedure Register;
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begin
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end;
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initialization
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RegisterPackage('laz_fpspreadsheet', @Register);
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end.
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end.
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