fpspreadsheet:

- laz_fpspreadsheet packages does not need to be designtime, so do not register it
- cosmetic: example projects are .lpr not .dpr; reflect in comments



git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@3242 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
bigchimp
2014-06-26 07:15:51 +00:00
parent 62d65e8569
commit 30569b00c0
13 changed files with 11 additions and 28 deletions

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@@ -1,5 +1,5 @@
{ {
excel2read.dpr excel2read.lpr
Demonstrates how to read an Excel 2.x file using the fpspreadsheet library Demonstrates how to read an Excel 2.x file using the fpspreadsheet library

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@@ -1,5 +1,5 @@
{ {
excel2write.dpr excel2write.lpr
Demonstrates how to write an Excel 2.x file using the fpspreadsheet library Demonstrates how to write an Excel 2.x file using the fpspreadsheet library

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@@ -1,5 +1,5 @@
{ {
excel5read.dpr excel5read.lpr
Demonstrates how to read an Excel 5.x file using the fpspreadsheet library Demonstrates how to read an Excel 5.x file using the fpspreadsheet library

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@@ -1,5 +1,5 @@
{ {
excel5write.dpr excel5write.lpr
Demonstrates how to write an Excel 5.x file using the fpspreadsheet library Demonstrates how to write an Excel 5.x file using the fpspreadsheet library

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@@ -1,5 +1,5 @@
{ {
excel8read.dpr excel8read.lpr
Demonstrates how to read an Excel 8.x file using the fpspreadsheet library Demonstrates how to read an Excel 8.x file using the fpspreadsheet library

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@@ -45,9 +45,6 @@
<UseExternalDbgSyms Value="True"/> <UseExternalDbgSyms Value="True"/>
</Debugging> </Debugging>
</Linking> </Linking>
<Other>
<CompilerPath Value="$(CompPath)"/>
</Other>
</CompilerOptions> </CompilerOptions>
</Item2> </Item2>
<Item3 Name="Release"> <Item3 Name="Release">
@@ -75,9 +72,6 @@
</Debugging> </Debugging>
<LinkSmart Value="True"/> <LinkSmart Value="True"/>
</Linking> </Linking>
<Other>
<CompilerPath Value="$(CompPath)"/>
</Other>
</CompilerOptions> </CompilerOptions>
</Item3> </Item3>
</BuildModes> </BuildModes>
@@ -122,8 +116,5 @@
<DebugInfoType Value="dsStabs"/> <DebugInfoType Value="dsStabs"/>
</Debugging> </Debugging>
</Linking> </Linking>
<Other>
<CompilerPath Value="$(CompPath)"/>
</Other>
</CompilerOptions> </CompilerOptions>
</CONFIG> </CONFIG>

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@@ -1,5 +1,5 @@
{ {
excel8write.dpr excel8write.lpr
Demonstrates how to write an Excel 8+ file using the fpspreadsheet library Demonstrates how to write an Excel 8+ file using the fpspreadsheet library

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@@ -7,8 +7,7 @@ uses
cthreads, cthreads,
{$ENDIF}{$ENDIF} {$ENDIF}{$ENDIF}
Interfaces, // this includes the LCL widgetset Interfaces, // this includes the LCL widgetset
Forms, tachartlazaruspkg, mainform, laz_fpspreadsheet_visual Forms, tachartlazaruspkg, mainform, laz_fpspreadsheet_visual;
{ you can add units after this };
{$R *.res} {$R *.res}

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@@ -1,5 +1,5 @@
{ {
ooxmlwrite.dpr ooxmlwrite.lpr
Demonstrates how to write an OOXML file using the fpspreadsheet library Demonstrates how to write an OOXML file using the fpspreadsheet library

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@@ -1,5 +1,5 @@
{ {
opendocread.dpr opendocread.lpr
Demonstrates how to read an OpenDocument file using the fpspreadsheet library Demonstrates how to read an OpenDocument file using the fpspreadsheet library

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@@ -1,5 +1,5 @@
{ {
opendocwrite.dpr opendocwrite.lpr
Demonstrates how to write an OpenDocument file using the fpspreadsheet library Demonstrates how to write an OpenDocument file using the fpspreadsheet library

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@@ -108,7 +108,6 @@ This package is all you need if you don't want graphical components (like grids
<UnitName Value="fpsNumFormatParser"/> <UnitName Value="fpsNumFormatParser"/>
</Item20> </Item20>
</Files> </Files>
<Type Value="RunAndDesignTime"/>
<RequiredPkgs Count="2"> <RequiredPkgs Count="2">
<Item1> <Item1>
<PackageName Value="LazUtils"/> <PackageName Value="LazUtils"/>

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@@ -11,14 +11,8 @@ uses
xlsbiff5, xlsbiff8, xlsxooxml, fpsutils, fpszipper, uvirtuallayer_types, xlsbiff5, xlsbiff8, xlsxooxml, fpsutils, fpszipper, uvirtuallayer_types,
uvirtuallayer, uvirtuallayer_ole, uvirtuallayer_ole_helpers, uvirtuallayer, uvirtuallayer_ole, uvirtuallayer_ole_helpers,
uvirtuallayer_ole_types, uvirtuallayer_stream, fpolebasic, xlscommon, uvirtuallayer_ole_types, uvirtuallayer_stream, fpolebasic, xlscommon,
wikitable, fpsNumFormatParser, LazarusPackageIntf; wikitable, fpsNumFormatParser;
implementation implementation
procedure Register;
begin
end;
initialization
RegisterPackage('laz_fpspreadsheet', @Register);
end. end.