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tvplanit: Paint flat checkbox in the task list if drawingstyle is dsFlat.
git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@4698 8e941d3f-bd1b-0410-a28a-d453659cc2b4
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@ -755,21 +755,33 @@ var
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W := RowHeight - TextMargin * 2;
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W := RowHeight - TextMargin * 2;
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{ draw check box }
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{ draw check box }
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RenderCanvas.Pen.Color := RGB (192, 204, 216);
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if FDrawingStyle = dsFlat then begin
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RenderCanvas.Brush.Color := RealCheckBgColor;
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RenderCanvas.Brush.Color := RealCheckBgColor;
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TPSRectangle (RenderCanvas, Angle, RenderIn,
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RenderCanvas.Pen.Color := RealCheckBoxColor;
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Rect (X, Y, X + W, Y + W));
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TPSRectangle (RenderCanvas, Angle, RenderIn,
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RenderCanvas.Pen.Color := RGB (80, 100, 128);
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Rect (X, Y, X + W, Y + W));
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TPSPolyLine (RenderCanvas, Angle, RenderIn,
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end else
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[Point(X, Y + W - 2), Point(X, Y), Point(X + W - 1, Y)]);
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begin
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RenderCanvas.Pen.Color := RealCheckBoxColor;
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// complete box, rather bright
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TPSPolyLine (RenderCanvas, Angle, RenderIn,
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RenderCanvas.Pen.Color := RGB (192, 204, 216);
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[Point(X + 1, Y + W - 3), Point(X + 1, Y + 1),
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RenderCanvas.Brush.Color := RealCheckBgColor;
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Point(X + W - 2, Y + 1)]);
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TPSRectangle (RenderCanvas, Angle, RenderIn,
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RenderCanvas.Pen.Color := RGB(128,152,176);
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Rect (X, Y, X + W, Y + W));
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TPSPolyLine (RenderCanvas, Angle, RenderIn,
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// left and top lines
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[Point(X + 1, Y + W - 2), Point(X + W - 2, Y + W - 2),
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RenderCanvas.Pen.Color := RGB (80, 100, 128);
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Point(X+W-2, Y)]);
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TPSPolyLine (RenderCanvas, Angle, RenderIn,
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[Point(X, Y + W - 2), Point(X, Y), Point(X + W - 1, Y)]);
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// left and top lines
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RenderCanvas.Pen.Color := RealCheckBoxColor;
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TPSPolyLine (RenderCanvas, Angle, RenderIn,
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[Point(X + 1, Y + W - 3), Point(X + 1, Y + 1),
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Point(X + W - 2, Y + 1)]);
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// right and bottom lines
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RenderCanvas.Pen.Color := RGB(128, 152, 176);
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TPSPolyLine (RenderCanvas, Angle, RenderIn,
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[Point(X + 1, Y + W - 2), Point(X + W - 2, Y + W - 2),
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Point(X+W-2, Y)]);
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end;
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{ build check rect }
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{ build check rect }
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CR := Rect(X + 3, Y + 3, X + W - 3, Y + W - 3);
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CR := Rect(X + 3, Y + 3, X + W - 3, Y + W - 3);
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