tappytux: A very large rework of the software architecture, removing various hacks and improving the general architecture

git-svn-id: https://svn.code.sf.net/p/lazarus-ccr/svn@2150 8e941d3f-bd1b-0410-a28a-d453659cc2b4
This commit is contained in:
sekelsenmat
2011-11-16 21:54:32 +00:00
parent c1bf1dd46a
commit 3bc96963bc
6 changed files with 272 additions and 270 deletions

View File

@ -5,9 +5,9 @@ unit mod_tappymath;
interface
uses
Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls,
Classes, SysUtils, Types, FileUtil, Forms, Controls, Graphics, Dialogs, StdCtrls,
// LCL
ExtCtrls,
ExtCtrls, LCLIntf, LCLType,
// TappyTux
tappyconfig, tappydrawer, tappymodules;
@ -16,7 +16,6 @@ type
{ TTappyMath }
TTappyMath = class(TTappyModule)
private
gameScore : Integer;
gameLives : Integer;
@ -30,7 +29,6 @@ type
count : Integer;
timerMath : TTimer;
procedure HandleOnTimer(Sender: TObject);
public
constructor Create; override;
destructor Destroy; override;
@ -38,14 +36,16 @@ type
procedure TranslateTextsToPortuguese; override;
procedure StartNewGame(SndFX: Integer; Music: Integer; Level: Integer; QuestionList: Integer); override;
procedure CreateQuestion(); override;
procedure Answered(); override;
function GetFallingDurationFromLevel: Integer;
procedure Answered(AText: string); override;
procedure EndGame(); override;
procedure GameWon(); override;
procedure GameLost(); override;
procedure ProcessFallingTextEnd(); override;
end;
implementation
uses gameplayform;
{ TTappyMath }
procedure TTappyMath.HandleOnTimer(Sender: TObject);
@ -54,62 +54,8 @@ var
j: Integer;
frequency: Integer;
snowmanWrong: TFallingText;
lAnimation: TTappyTuxAnimation;
begin
i:= 0;
j:= vTappyTuxDrawer.GetAnimationCount - 1;
while (i<= j) do
begin
if vTappyTuxDrawer.GetAnimation(i).InheritsFrom(TFallingText) then
begin
if (vTappyTuxDrawer.GetAnimation(i).Caption = 'OK!') then
begin
if (vTappyTuxDrawer.GetAnimation(i).Value = '1') then
begin
vTappyTuxDrawer.RemoveAnimation(i);
i := i - 1;
end;
if (vTappyTuxDrawer.GetAnimation(i).Value = '0') then vTappyTuxDrawer.GetAnimation(i).Value := '1';
end;
if (vTappyTuxDrawer.GetAnimation(i).Caption = 'Oh-oh!') then
begin
vTappyTuxDrawer.RemoveAnimation(i);
gameLives := gameLives - 1;
formTappyTuxGame.Lives.Text := IntToStr(gameLives);
CreateQuestion();
if gameLives <= 0 then EndGame();
i := i - 1;
end;
end;
i := i + 1;
j := vTappyTuxDrawer.GetAnimationCount - 1;
end;
i:= 0;
j:= vTappyTuxDrawer.GetAnimationCount - 1;
while (i<= j) do
begin
if vTappyTuxDrawer.GetAnimation(i).InheritsFrom(TFallingText) then
begin
if ((vTappyTuxDrawer.GetAnimation(i).Position.y >= 270) AND (vTappyTuxDrawer.GetAnimation(i).Caption <> 'Oh-oh!')) then
begin
snowmanWrong := TFallingText.Create;
snowmanWrong.IsInfinite := False;
snowmanWrong.StartPoint := vTappyTuxDrawer.GetAnimation(i).Position;
snowmanWrong.EndPoint := vTappyTuxDrawer.GetAnimation(i).Position;
snowmanWrong.Position := vTappyTuxDrawer.GetAnimation(i).Position;
snowmanWrong.LoadImageFromPng(vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'snowmanwrong.png');
snowmanWrong.caption:= 'Oh-oh!';
snowmanWrong.value:= '0';
vTappyTuxDrawer.AddAnimation(snowmanWrong);
vTappyTuxDrawer.RemoveAnimation(i);
i := i -1;
end;
end;
i := i + 1;
j := vTappyTuxDrawer.GetAnimationCount - 1;
end;
frequency := 60;
count := count + 1;
if count >= frequency then
@ -118,8 +64,7 @@ begin
CreateQuestion();
end;
vTappyTuxDrawer.HandleAnimationOnTimer();
vTappyTuxDrawer.HandleAnimationOnTimer(timerMath.Interval);
end;
constructor TTappyMath.Create;
@ -159,7 +104,7 @@ var
begin
count := 0;
timerMath.Enabled := True;
timerMath.Interval:= 500;
timerMath.Interval:= 100;
gameScore := 0;
gameLives := 5;
gameLevel := Level+1;
@ -170,13 +115,9 @@ begin
if (Music = 1) then gameMusic := false;
gameSLevel := gameLevel;
formTappyTuxGame.Answer.ReadOnly := false;
formTappyTuxGame.GameOver.Visible := false;
formTappyTuxGame.Yes.Visible := false;
formTappyTuxGame.No.Visible := false;
formTappyTuxGame.Level.Text := IntToStr(gameLevel);
formTappyTuxGame.Score.Text := IntToStr(gameScore);
formTappyTuxGame.Lives.Text := IntToStr(gameLives);
UpdateLevel(gameLevel);
UpdateScore(gameScore);
UpdateLives(gameLives);
// Animations Creation
lTuxAnimation := TTappySpriteAnimation.Create;
@ -267,7 +208,8 @@ begin
end;
snowmanAnimation.StartPoint := Point(xAux, 5);
snowmanAnimation.EndPoint := Point(xAux, 100);
snowmanAnimation.EndPoint := Point(xAux, 270);
snowmanAnimation.StepCount := GetFallingDurationFromLevel();
snowmanAnimation.IsInfinite:= false;
snowmanAnimation.LoadImageFromPng(vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'snowman.png');
//snowmanAnimation.caption:= gameQuestionList[random(gameQuestionList.Count - 1)];
@ -278,21 +220,21 @@ begin
0: begin
questionType[2] := random(21);
questionType[3] := random(21);
snowmanAnimation.value := IntToStr(questionType[2] + questionType[3]);
snowmanAnimation.value := (questionType[2] + questionType[3]);
snowmanAnimation.caption := IntToStr(questionType[2])+' + ' +IntToStr(questionType[3]);
end;
1: begin
questionType[2] := random(21);
questionType[3] := random(questionType[2]);
snowmanAnimation.value := IntToStr(questionType[2] - questionType[3]);
snowmanAnimation.value := (questionType[2] - questionType[3]);
snowmanAnimation.caption := IntToStr(questionType[2])+' - ' +IntToStr(questionType[3]);
end;
2: begin
questionType[2] := random(11);
questionType[3] := random(11);
snowmanAnimation.value := IntToStr(questionType[2] * questionType[3]);
snowmanAnimation.value := (questionType[2] * questionType[3]);
snowmanAnimation.caption := IntToStr(questionType[2])+' x ' +IntToStr(questionType[3]);
end;
@ -302,43 +244,55 @@ begin
end;
procedure TTappyMath.Answered;
function TTappyMath.GetFallingDurationFromLevel: Integer;
begin
case gameLevel of
1: Result := 25000;
2: Result := 20000;
3: Result := 15000;
4: Result := 10000;
else
Result := 7000;
end;
end;
procedure TTappyMath.Answered(AText: string);
var
i: Integer;
j: Integer;
snowmanRight: TFallingText;
lAnimation: TTappyTuxAnimation;
begin
i:= 0;
j:= vTappyTuxDrawer.GetAnimationCount - 1;
while (i<= j) do
begin
if vTappyTuxDrawer.GetAnimation(i).InheritsFrom(TFallingText) then
lAnimation := vTappyTuxDrawer.GetAnimation(i);
if lAnimation is TFallingText then
begin
if (vTappyTuxDrawer.GetAnimation(i).value = formTappyTuxGame.Answer.Text) then
if TFallingText(lAnimation).value = StrToInt(AText) then
begin
gameScore := gameScore +1;
gameLevel := (gameScore div 20) + gameSLevel;
formTappyTuxGame.Score.Text := IntToStr(gameScore);
formTappyTuxGame.Level.Text := IntToStr(gameLevel);
UpdateScore(gameScore);
UpdateLevel(gameLevel);
snowmanRight := TFallingText.Create;
snowmanRight.IsInfinite := False;
snowmanRight.StartPoint := vTappyTuxDrawer.GetAnimation(i).Position;
snowmanRight.EndPoint := vTappyTuxDrawer.GetAnimation(i).Position;
snowmanRight.Position := vTappyTuxDrawer.GetAnimation(i).Position;
snowmanRight.caption:= 'OK!';
snowmanRight.value:= '0';
snowmanRight.StepCount := 2000;
snowmanRight.LoadImageFromPng(vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'snowmanright.png');
snowmanRight.caption:= 'OK!';
snowmanRight.ProcessOnEnd := False;
vTappyTuxDrawer.AddAnimation(snowmanRight);
vTappyTuxDrawer.RemoveAnimation(i);
i := i - 1;
CreateQuestion;
end;
end;
i := i + 1;
j := vTappyTuxDrawer.GetAnimationCount - 1;
end;
end;
procedure TTappyMath.EndGame;
@ -350,16 +304,6 @@ var
exitBtn: TButton;
begin
timerMath.Enabled := False;
formTappyTuxGame.Answer.ReadOnly := true;
//gameOverScreen := TTappySpriteAnimation.Create;
//gameOverScreen.IsInfinite := True;
//gameOverScreen.StartPoint := Point(90, 150);
//gameOverScreen.EndPoint := gameOverScreen.StartPoint;
//SetLength(gameOverScreen.Bitmaps, 1);
//gameOverScreen.Bitmaps[0] := TPortableNetworkGraphic.Create;
//gameOverScreen.Bitmaps[0].LoadFromFile(vTappyTuxConfig.GetResourcesDir() + 'images' + PathDelim + 'sprites' + PathDelim + 'gameover.png');
//vTappyTuxDrawer.AddAnimation(gameOverScreen);
i:= 0;
j:= vTappyTuxDrawer.GetAnimationCount - 1;
@ -368,10 +312,39 @@ begin
vTappyTuxDrawer.RemoveAnimation(i);
j := vTappyTuxDrawer.GetAnimationCount - 1;
end;
end;
formTappyTuxGame.GameOver.Visible := true;
formTappyTuxGame.Yes.Visible := true;
formTappyTuxGame.No.Visible := true;
procedure TTappyMath.GameWon;
var
lRes: Integer;
begin
timerMath.Enabled := False;
// Now check what the user desires to do
lRes := Application.MessageBox(
'Congratulations, you have won the game =D Would you like to play again?', '', MB_YESNO);
if lRes = ID_YES then RestartGame()
else EndGame();
end;
procedure TTappyMath.GameLost;
var
lRes: Integer;
begin
timerMath.Enabled := False;
// Now check what the user desires to do
lRes := Application.MessageBox(
'Unfortunately you have lost =P Would you like to play again?', '', MB_YESNO);
if lRes = ID_YES then RestartGame()
else EndGame();
end;
procedure TTappyMath.ProcessFallingTextEnd;
begin
gameLives := gameLives - 1;
UpdateLives(gameLives);
if gameLives <= 0 then GameLost();
end;
initialization